Name | ||
---|---|---|
School | Casting Time | Source Book |
Save - Res | Level | Comps |
Dur | Range | Recharge |
Effect | ||
Expensive Focus | ||
Expensive Material | ||
XP Cost | ||
Description | ||
Full Description | ||
Aura of the Sun | ||
LostEmpiresOfFaerun | ||
Arc 4, Clr 4, Pal 4 | ||
General | ||
Fills an area with light that damages undead and hampers magical darkness. |
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Backblast | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 3 | ||
General | ||
Grants fire resistance* 10 and functions like spell turning with respect to spells with the fire descriptor that are targeted on you. |
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Bloodbriars | ||
LostEmpiresOfFaerun | ||
Arc 4, Drd 4, Sor/Wiz 4 | ||
General | ||
Wraps target in invisible briars that deal 1d8 points of damage per round if movement is attempted. |
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Clearstone | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 3 | ||
General | ||
Makes rock or stone transparent. |
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Crushing Sphere | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 6 | ||
General | ||
Force globe traps and crushes subject for 3d6 points of nonlethal damage per round. |
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Ebon Ray of Doom | ||
LostEmpiresOfFaerun | ||
Asn 3, Sor/Wiz 4 | ||
General | ||
Black energy prevents magical healing and special healing abilities from functioning. |
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Ghost Pipes | ||
LostEmpiresOfFaerun | ||
Brd 1 | ||
General | ||
Causes an instrument to float above the ground and play itself. |
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Know Bloodline | ||
LostEmpiresOfFaerun | ||
Arc 3, Clr 3 | ||
General | ||
Reveals target's type, race, subrace, and all subtypes possessed. |
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Mailed Might of The Magelords | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 5 | ||
General | ||
Field of force around subject grants +8 armor bonus, immunity to 2nd level or lower force spells, and DR 5/magic. |
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Nar Fiendbond (XP) | ||
LostEmpiresOfFaerun | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Subject gains half-fiend template. |
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Nezram's Amethyst Aura | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 3 | ||
General | ||
Prevents poisons and diseases from affecting the subject. |
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Nezram's Emerald Energy Shield | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 4 | ||
General | ||
Grants immunity to deafness effects and language-dependent, mind-affecting effects, plus sonic resistance* 10 and a +4 bonus on saves against spells and effects with the sonic descriptor to which the subject isn't already immune. |
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Nezram's Sapphire Screen of Shielding | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 5 | ||
General | ||
Moving shield of force grants +4 bonus to AC against ranged attacks and DR 10/magic against all other attacks. |
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Ray of Resurgence | ||
LostEmpiresOfFaerun | ||
Arc 1, Clr 1, Sor/Wiz 2 | ||
General | ||
Yellow light restores 1 point/level (max 5 points) of Strength damage, negates penalties to Strength (up to 1d6+1/level, max +5) and either converts exhaustion to fatigue or removes fatigue. |
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Sakkratar's Triple Strike | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 5 | ||
General | ||
Grants each subject two extra attacks with a held melee weapon at its highest base attack bonus; grants the keen and flaming burst abilities to melee weapons held by subjects. |
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Sandblast (LE) | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 6 | ||
General | ||
Cone of sand and wind deals 6d8 points of damage and blows away opponents. |
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Shalantha's Delicate Disk | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 6 | ||
General | ||
Conjures disk that can store a single spell of up to 5th level and release it when broken. |
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Srinshee's Spell Shift | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 9 | ||
General | ||
Instead of countering another's spell, you can apply a metamagic feat to it, manipulate one of its properties, or stun the caster. |
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Storm Shield | ||
LostEmpiresOfFaerun | ||
Arc 3, Clr 3, Drd 3 | ||
General | ||
Glowing sphere absorbs 20 points per caster level of electricity damage from effects that pass within 30 ft. |
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Sun Scepter | ||
LostEmpiresOfFaerun | ||
Arc 6, Clr 6 | ||
General | ||
Scepter of light functions as a melee weapon with the axiomatic, disruption, and flaming burst special abilities. |
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Theskyn's Hearty Heave | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 2 | ||
General | ||
Blast of force pushes away creatures surrounding you as though via a bull rush maneuver by a foe of Large size with a Strength score equal to 20 + your caster level (max 25). |
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Toothed Tentacle | ||
LostEmpiresOfFaerun | ||
Sor/Wiz 2 | ||
General | ||
Shadowy tentacle ending in three mouths (each AC 15, hp 10 + your caster level) projects from your hand. The mouths can strike foes within 10 feet of each other independently, dealing 2d6 points of damage each. |
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Tyche's Touch | ||
LostEmpiresOfFaerun | ||
Arc 2, Clr 2 | ||
General | ||
Confers a decreasing sacred bonus or penalty on the subject's next four saving throws. |