Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Acid Rain (M) | ||
Sor/Wiz 5 | ||
General | ||
20-ft.-radius cylinder deals 7d6 acid damage |
||
Acid Sheath | ||
Sor/Wiz 5 | ||
General | ||
Sheath of acid damages those who attack you, improves acid spell damage. |
||
Airy Water | ||
Seafolk 6, Sor/Wiz 5 | ||
1 hour | ||
Turn normal water into a breathable substance; negate underwater movement and melee attack penalties. |
||
Animal Growth | ||
Fortitude negates - Yes | Arc 4, Drd 5, Rgr 4, Scalykind 5, Sor/Wiz 5, Wuj 5 | V, S |
1 min./level | Medium | General |
One animal/two levels doubles in size. |
||
Animate Dead Familiar (XP) | ||
Sor/Wiz 5 | ||
General | ||
Revives your dead familiar as an undead familiar. |
||
Animate Legion (M) | ||
Arc 4, Clr 4, Sor/Wiz 5 | ||
General | ||
Creates skeletons or zombies. |
||
Anticold Sphere | ||
Arc 5, Drd 5, Sor/Wiz 5 | ||
1 hour | ||
Mobile energy field provides immunity to cold. |
||
Antifire Sphere | ||
Sor/Wiz 5 | ||
1 hour | ||
Creatures within sphere gain immunity to fire damage. |
||
Arc of Lightning | ||
Arc 4, Drd 4, Sor/Wiz 5, Wmg 5, Wuj 5 | ||
General | ||
Line of electricity between two creatures (1d6/level damage). |
||
Archon's Focus | ||
- | Sor/Wiz 5 | V, S, M |
1 round/level (D) | Personal | General |
Your mind goes into overdrive and you can cast an additional spell of lower level per round, provided any material components are in hand before casting. |
||
Baleful Polymorph | ||
Fortitude negates, Will partial; see text - Yes | Adp 5, Arc 5, Drd 5, HB 4, Sin-G 5, Sor/Wiz 5, Transformation 6, Wuj 5 | V, S |
Permanent | Close | General |
Transforms subject into harmless animal. |
||
Ball Lightning | ||
Sor/Wiz 5 | ||
General | ||
Energy ball deals 1d6/level electricity damage. |
||
Bite of the Wereboar | ||
Arc 4, Drd 4, Sor/Wiz 5 | ||
General | ||
You become enhanced such as that of a boar. |
||
Blackwater Tentacle | ||
Arc 5, Blackwater 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Create blackwater tentacle that attacks your foe. |
||
Blight | ||
Fortitude half; see text - Yes | Arc 4, Blg 4, Decay 5, Drd 4, Sor/Wiz 5 | V, S, DF |
Instant | Touch | General |
Withers one plant or deals 1d6/level damage to plant creature. |
||
Greater Blink | ||
Brd 5, Celerity 8, Sor/Wiz 5 | ||
General | ||
As blink, but you control the timing. |
||
Boreal Wind | ||
Arc 5, Brd 5, Clr 5, Drd 4, Sor/Wiz 5 | ||
General | ||
Gust of cold wind deals 1d4 cold damage/level and knocks creatures back. |
||
Break Enchantment | ||
See text - No | Adp 5, APeace 5, Arc 5, Beguiler 5, Brd 4, ChamGwyn 4, Clr 5, EmBarachiel 4, HB 4, Hlr 5, Liberation 5, Luck 5, Pal 4, Sor/Wiz 5, Spell 5 | V, S |
Instant | Close | 1 hour |
Frees subjects from enchantments, alterations, curses, and petrification. |
||
Breath Weapon Substitution | ||
Sor/Wiz 5 | ||
General | ||
Your breath weapon deals a different kind of damage than normal. |
||
Burning Blood | ||
Sor/Wiz 5 | ||
6 hours | ||
Your blood deals energy damage to nearby creatures when you are struck. |
||
Cacophonic Burst | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
A burst of low noise which deals sonic damage. |
||
Cacophonic Shield | ||
Brd 4, Sor/Wiz 5 | ||
5 minutes | ||
Immobile shield blocks sound, deflects missiles, deals 1d6+1/level and deafens intruders. |
||
Call Dretch Horde | ||
Dem 3, MH 4, Sor/Wiz 5 | ||
12 hours | ||
Summons 2d4 dretches. |
||
Call Lemure Horde | ||
Sor/Wiz 5 | ||
12 hours | ||
Summons 2d4 lemures. |
||
Call Nightmare | ||
Dem 4, Sor/Wiz 5 | ||
12 hours | ||
Summons a nightmare. |
||
Call Zelekhut (XP) | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
A zelekhut aids you in hunting a fugitive. |
||
Mass Charm Person | ||
Brd 4, Sor/Wiz 5 | ||
6 hours | ||
As charm person, but all within 30 feet. |
||
Choking Sands | ||
Arc 5, Clr 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Touched creature begins to suffocate on sand. |
||
Cloudkill | ||
Fortitude partial; see text - No | Arc 6, Shu 6, Sor/Wiz 5, Wmg 5 | V, S |
1 min./level | Medium | General |
Kills 3 HD or less; 4-6 HD save or die, 6+ HD take Con damage. |
||
Cone of Cold | ||
Reflex half - Yes | Cold 6, Sor/Wiz 5, Water 6, Wmg 5, Wuj 5 | V, S, M/DF |
Instant | 60 ft. | General |
1d6/level cold damage. |
||
Construct Essence | ||
Artificer 5, Sor/Wiz 5 | ||
General | ||
As lesser construct essence, but grants more qualities of the construct type. |
||
Contact Other Plane | ||
- | HB 4, Sor/Wiz 5 | V |
Concentration | Personal | 6 hours |
Lets you ask question of extraplanar entity. |
||
Contingent Energy Resistance | ||
Arc 4, Clr 4, Drd 4, Sor/Wiz 5 | ||
6 hours | ||
Energy damage triggers a resist energy spell. |
||
Cross of Lightning | ||
Sor/Wiz 5 | ||
General | ||
As lightning bolt, except four lightning bolts that lauch 90 degrees apart from each other. |
||
Cyclonic Blast | ||
Sor/Wiz 5 | ||
General | ||
Horizontal cyclone deals 1d6/level (max 15d6) damage and initiates a bull rush. |
||
Death Throes | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
6 hours | ||
Your body explodes when you die. |
||
Dimension Door, Greater | ||
Sor/Wiz 5 | ||
General | ||
Creates short-range, multiple-use dimension door. |
||
Dismissal | ||
Will negates; see text - Yes | APeace 4, Arc 4, Balance 4, Clr 4, Dem 4, Exorcism 4, KotC 4, Shu 4, Sor/Wiz 5, Wuj 4 | V, S, DF |
Instant | Close | General |
Forces a creature to return to native plane. |
||
Dispel Water | ||
Arc 5, Brd 4, Clr 5, Drd 4, Sor/Wiz 5, Thirst 4 | ||
General | ||
Cancels water spells and effects or dismisses water creatures. |
||
Dispelling Breath | ||
Sor/Wiz 5 | ||
General | ||
Your breath weapon acts as a targeted dispel magic to all creatures in its area. |
||
Dolor | ||
Sor/Wiz 5 | ||
General | ||
Cause a creature trapped in a planar binding pain, compelling it to agree to some service. |
||
Dominate Person | ||
Will negates - Yes | Beguiler 5, Brd 4, Domination 4, HB 4, Sor/Wiz 5, Wuj 5 | V, S |
1 day/level | Close | 1 hour |
Controls humanoid telepathically. |
||
Draconic Might | ||
Arc 4, Pal 4, Sor/Wiz 5 | ||
30 minutes | ||
Gain +5 to Str, Con, Cha; +4 natural armor; immunity to magic sleep and paralysis effects. |
||
Draconic Polymorph | ||
Sor/Wiz 5 | ||
30 minutes | ||
As polymorph, except average Str + 8 and average Con + 2 and Max 20 HD. |
||
Lesser Dragon Ally (XP) | ||
Sor/Wiz 5 | ||
General | ||
Exchange services with a 15 HD dragon. |
||
Dragonsight (F) | ||
Brd 5, Sor/Wiz 5 | ||
6 hours | ||
Gain low-light vision*, darkvision*, and blindsense*. |
||
Dream | ||
None - Yes | Brd 5, EmBarachiel 4, Herald 6, Sor/Wiz 5, Wuj 5 | V, S |
See text | Unlimited | General |
Sends message to anyone sleeping. |
||
Duelward | ||
Sor/Wiz 5 | ||
General | ||
You can counterspell as an immediate action with a +4 bonus to Spellcraft. |
||
Earth Reaver | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Eruption deals 4d6 impact damage and 3d6 fire damage to all in area. |
||
Elemental Shroud | ||
Sor/Wiz 5 | ||
General | ||
Grant undead creatures armor and turn bonuses and deal elemental damage upon being struck by a foe or striking a foe. |
||
Emerald Burst (M) | ||
Sor/Wiz 5 | ||
General | ||
20-ft.-radius burst dazes neutral creatures for 1 round, stuns evil creatures for 1d4 rounds. |
||
Energy Buffer | ||
Sor/Wiz 5 | ||
30 minutes | ||
Absorbs 1d6/level points of damage (maximum 15d6) from one kind of energy. |
||
Greater Enlarge Person | ||
Sor/Wiz 5 | ||
6 hours | ||
Humanoid creature doubles in size. |
||
Ethereal Breath | ||
Sor/Wiz 5 | ||
General | ||
Your breath weapon manifests on the Ethereal Plane. |
||
Etherealness, Swift | ||
Arc 5, Beguiler 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Subject momentarily becomes ethereal. |
||
Evacuation Rune | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Create invisible rune that you can teleport to as swift action. |
||
Fabricate (M) | ||
None - No | Artifice 5, Artificer 5, Dwarf 5, Greed 5, Sor/Wiz 5, Trade 5, Wuj 5 | V, S, M |
Instant | Close | 4 hours |
Transforms raw materials into finished items. |
||
False Vision (M) | ||
None - No | Brd 5, Sor/Wiz 5, Trickery 5 | V, S, M |
1 hour/level (D) | Touch | 24 hours |
Fools scrying with an illusion. |
||
Feeblemind | ||
Will negates; see text - Yes | Arc 5, Beguiler 5, Corruption 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M |
Instant | Medium | General |
Subjects Int and Cha drop to 1. |
||
Fiendform | ||
Sor/Wiz 5 | ||
30 minutes | ||
As Alter Self, except you can gain the form and powers of an evil outsider. |
||
Mass Fire Shield | ||
Sor/Wiz 5, Wmg 5 | ||
General | ||
Creatures attacking allies take damage; allies are protected from fire or cold. |
||
Firebrand (M) | ||
Sor/Wiz 5 | ||
General | ||
One 5-ft. burst/level deals 1d6 fire/level plus burning for 1 round. |
||
Greater Fireburst | ||
Sor/Wiz 5, Wmg 5 | ||
General | ||
Subjects within 15 ft. take 1d10/level fire damage. |
||
Flaywind Burst | ||
Arc 5, Clr 5, Drd 5, Sand 5, Sor/Wiz 5 | ||
General | ||
Cone blows away and knocks down smaller creatures and deals 1d6 damage/level. |
||
Flesh to Ice | ||
Sor/Wiz 5 | ||
General | ||
Turns subject into statue of ice. |
||
Flesh to Salt | ||
Arc 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Turns creature into a statue of salt. |
||
Flowsight | ||
Arc 5, Brd 4, Drd 5, Sor/Wiz 5 | ||
4 hours | ||
You can scry creatures in contact with a body of water. |
||
Mass Fly | ||
Sor/Wiz 5 | ||
30 minutes | ||
As fly, except this spell confers the power of flight upon all targeted creatures. |
||
Friend to Foe | ||
Beguiler 5, Brd 5, Sor/Wiz 5 | ||
General | ||
Make subject creature believe its allies are its enemies. |
||
Gelid Blood | ||
Sor/Wiz 5 | ||
General | ||
Subject takes –4 penalty on attacks, AC, and Str- and Dex-related checks, 50% failure of spells with somatic components. |
||
Ghost Storm | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Save and become Frightened or fail and gain a temporary negative level, per round. Levels return at the rate of 1 per minute. More nastiness. |
||
Glimpse of Eternity | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Target takes 1d6 nonlethal damage/level and is confused. |
||
Graymantle | ||
Sor/Wiz 5 | ||
General | ||
Target is prevented from regaining hit points by any means. |
||
Gutsnake | ||
Sor/Wiz 5 | ||
General | ||
15-ft tentacle grows from your stomach and attacks your enemies. |
||
Haunt Shift | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Turn corporeal and incorporeal undead into haunting presences. |
||
Hidden Lodge | ||
Brd 5, Sor/Wiz 5 | ||
12 hours | ||
Creates a camouflaged Secure Shelter. |
||
Hold Monster | ||
Will negates; see text - Yes | Beguiler 5, Bestial 6, Brd 4, Duskblade 5, EmBarachiel 4, Law 6, Sor/Wiz 5, Wuj 5 | V, S, M/DF |
1 round/level (D); see text | Medium | General |
As hold person, but any creature. |
||
Ice Shape | ||
Arc 3, Clr 3, Drd 3, Sor/Wiz 5 | ||
General | ||
Sculpts ice into any shape. |
||
Ice to Flesh | ||
Sor/Wiz 5 | ||
General | ||
Restores frozen creature. |
||
Illusory Feast | ||
Sor/Wiz 5 | ||
General | ||
Subjects become dazed by illusory food. |
||
Imprison Possessor | ||
Dem 4, Sor/Wiz 5 | ||
General | ||
Subject that can possess creatures is trapped in current body. |
||
Indomitability | ||
Sor/Wiz 5 | ||
General | ||
Subject can't be reduced below 1 hp. |
||
Insidious Suggestion | ||
Brd 4, Sor/Wiz 5 | ||
General | ||
Suggestion repeats over and over in creature's mind. |
||
Interposing Hand | ||
None - Yes | Duskblade 4, Sor/Wiz 5 | V, S, F |
1 round/level (D) | Medium | General |
Hand provides cover against one opponent. |
||
Involuntary Shapeshifting | ||
Sor/Wiz 5, Transformation 4 | ||
General | ||
If able to do so, target creature must change shape. |
||
Lesser Ironguard | ||
Sor/Wiz 5 | ||
General | ||
Subject becomes immune to nonmagical metal. |
||
Leech Ghost Skill (M) | ||
Sor/Wiz 5 | ||
General | ||
Another creature can use a ghost's skill ranks instead of their own and the ghost is supressed. |
||
Leomund's Billet | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Creates sturdy barracks. |
||
Lobotomize | ||
Sor/Wiz 5 | ||
30 minutes | ||
You cause a target to forget how to use specific feats, skills, or spells. |
||
Lucent Lance | ||
Arc 6, Clr 6, Sor/Wiz 5 | ||
General | ||
Ray uses ambient light to deal varied amounts of damage and dazzle target. |
||
Mage's Faithful Hound | ||
None - No | Halfling 5, Sor/Wiz 5 | V, S, M |
1 day | Close | 6 hours |
Mage's Private Sanctum | ||
None - No | Sor/Wiz 5 | V, S, M |
1 day (D) | Close | 24 hours |
Prevents anyone from viewing or scrying* an area for 24 hours. |
||
Magic Jar (F) | ||
Will negates; see text - Yes | Sin-E 6, Sor/Wiz 5 | V, S, F |
1 hour/level or until you return to your body | Medium | General |
Enables possession of another creature. |
||
Greater Legion's Magic Weapon | ||
Arc 6, Clr 6, Sor/Wiz 5 | ||
General | ||
Allies' weapons gain +2 or greater enhancement bonus. |
||
Mailed Might of The Magelords | ||
Sor/Wiz 5 | ||
General | ||
Field of force around subject grants +8 armor bonus, immunity to 2nd level or lower force spells, and DR 5/magic. |
||
Major Creation | ||
None - No | Adp 5, Arc 5, Artifice 6, Artificer 5, Craft 7, Creation 5, Sor/Wiz 5, Wuj 5 | V, S, M |
See text | Close | General |
As minor creation, plus stone and metal. |
||
Miasma of Entropy | ||
Arc 4, Drd 4, Sor/Wiz 5 | ||
General | ||
Rot all natural materials in 30-ft. cone-shaped burst. |
||
Mind Fog | ||
Will negates - Yes | Beguiler 5, Brd 5, Mental 5, Sor/Wiz 5 | V, S |
30 minutes and 2d6 rounds; see text | Medium | 6 hours |
Subjects in fog get -10 to Wis and Will checks. |
||
Minor Servitor (XP) | ||
Arc 7, Clr 7, Sor/Wiz 5 | ||
General | ||
Animated object does your bidding. |
||
Mirage Arcana | ||
Will disbelief (if interacted with) - No | Arc 5, Brd 5, Shu 5, Sor/Wiz 5 | V, S |
Concentration + 1 hour/level (D) | Long | General |
As hallucinatory terrain, plus structures. |
||
Moonbow | ||
Sor/Wiz 5 | ||
General | ||
Creates 1d4 motes of light that attack enemies. |
||
Necrotic Burst (F) | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Encysted subject killed, cyst begins to roam. |
||
Necrotic Skull Bomb | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Exploding skull releases negative energy; targets each gain 1d4 negative levels. |
||
Nezram's Sapphire Screen of Shielding | ||
Sor/Wiz 5 | ||
General | ||
Moving shield of force grants +4 bonus to AC against ranged attacks and DR 10/magic against all other attacks. |
||
Night's Caress | ||
Sor/Wiz 5 | ||
General | ||
Touched foe take 1d8 points of damage per level plus 1d8+2 Con damage. |
||
Nightmare | ||
Will negates; see text - Yes | Brd 5, Darkness 7, Dream 5, Sor/Wiz 5, Wuj 5 | V, S |
Instant | Unlimited | General |
Sends vision dealing 1d10 damage, fatigue. |
||
Nightstalker's Transformation (M) | ||
Sor/Wiz 5 | ||
General | ||
Gain +4 Dex, +3 luck bonus to AC, +5 luck bonus on Ref saves, +3d6 sneak attack, and evasion. |
||
Opalescent Glare | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Kill evil creatures with a look, or make them very afraid. |
||
Orb of Dancing Death | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Orb you control bestows 1 negative level each round. |
||
Overland Flight | ||
Will negates (harmless) - Yes (harmless) | Sor/Wiz 5 | V, S |
1 hour/level | Personal | 6 hours |
You fly at a speed of 40 ft. and can hustle over long distances. |
||
Passwall | ||
None - No | Arc 5, Cavern 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M |
1 hour/level (D) | Touch | 6 hours |
Creates passage through wood or stone wall. |
||
Permanency (XP) | ||
None - No | Sor/Wiz 5, Time 5, Wuj 5 | V, S, XP |
Permanent; see text | See text | General |
Makes certain spells permanent. |
||
Persistent Image | ||
Will disbelief (if interacted with) - No | Arc 5, Brd 5, Illusion 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M |
1 min./level (D) | Long | 30 minutes |
As major image, but no concentration required. |
||
Lesser Planar Binding | ||
Will negates - No and Yes; see text | Dem 3, Demonic 5, Diabolic 5, Hth 5, Rune 5, Sor/Wiz 5 | V, S |
Instant | Close ; see text | 24 hours |
Traps extraplanar creature of 6 HD or less until it performs a task. |
||
Planar Tolerance | ||
Arc 4, Clr 4, Drd 4, Rgr 4, Sor/Wiz 5 | ||
6 hours | ||
Provides long-term protection against overtly damaging planar traits. |
||
Power Word Disable | ||
Sor/Wiz 5 | ||
General | ||
Reduces living creature with 50 hp or less to 0 hp. |
||
Precipitate Breach (M) | ||
Sor/Wiz 5 | ||
General | ||
You can force planar boundaries to rip, creating a planar breach. |
||
Prismatic Ray | ||
Sor/Wiz 5, Wmg 5 | ||
General | ||
Blind target with 6 HD or less and deal random effect. |
||
Prying Eyes | ||
None - No | Darkness 6, Orc 5, Sor/Wiz 5 | V, S, M |
1 hour/level; see text (D) | 1 mile | General |
1d4 +1/level floating eyes scout for you. |
||
Psychic Turmoil | ||
Will partial; see text - Yes | Arc 5, Clr 5, Sor/Wiz 5 | V, S, M |
1 round/level | Close | General |
Invisible field leeches psionic power points away. |
||
Raise Hummock (M) | ||
Sor/Wiz 5 | ||
General | ||
Raise swamp land into dry stable land. |
||
Ray of Entropy | ||
Sor/Wiz 5 | ||
30 minutes | ||
Ray reduces Str, Dex, Con by -4. |
||
Reciprocal Gyre | ||
Sor/Wiz 5 | ||
General | ||
Deal 1d6 damage to target for each on-going spell on the target (max 25d6). |
||
Greater Reduce Person | ||
Sor/Wiz 5 | ||
1 hour | ||
Humanoid creature halves in size. |
||
Refusal | ||
Sor/Wiz 5 | ||
6 hours | ||
Create a ward that blocks spell users from entering an area. |
||
Resonating Resistance | ||
Arc 5, Clr 5, MH 4, Sor/Wiz 5 | ||
5 minutes | ||
Foes must check spell resistance twice against you. |
||
Sakkratar's Triple Strike | ||
Sor/Wiz 5 | ||
General | ||
Grants each subject two extra attacks with a held melee weapon at its highest base attack bonus; grants the keen and flaming burst abilities to melee weapons held by subjects. |
||
Scry Trap | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Scry attempts against target deal 1d6/level damage and blind scrying creature. |
||
Secret Chest (F) | ||
None - No | Commerce 6, Sin-A 6, Sor/Wiz 5, Wealth 5 | V, S, F |
60 days or until discharged | See text | General |
Hides expensive chest on Ethereal Plane; you retrieve it at will. |
||
Seeming | ||
Will negates or Will disbelief (if interacted with) - Yes or No; see text | Beguiler 5, Brd 5, Sor/Wiz 5 | V, S |
12 hours (D) | Close | 24 hours |
Changes appearance of one person per two levels. |
||
Sending | ||
None - No | APeace 4, Arc 4, Beguiler 5, Clr 4, EmBarachiel 4, HB 4, Herald 4, Sor/Wiz 5, Trade 4 | V, S, M/DF |
1 round; see text | See text | General |
Delivers short message anywhere, instantly. |
||
Servant Horde | ||
Sor/Wiz 5, Wuj 5 | ||
6 hours | ||
This spell creates a number of unseen servants, up to a maximum of 2d6 +1 servant per level (maximum +15). |
||
Shadow Evocation | ||
Will disbelief (if interacted with) - Yes | Brd 5, Shadow 5, Sor/Wiz 5 | V, S |
See text | See text | General |
Mimics evocation of lower than 5th level, but only 20% real. |
||
Shadow Form | ||
Asn 4, HB 4, Sor/Wiz 5 | ||
5 minutes | ||
Gain +4 on Hide, Move Silently, and Escape Artist checks, and concealment; you can move through obstacles if you have ranks in Escape Artist. |
||
Shadow Guardians | ||
Sor/Wiz 5 | ||
6 hours | ||
Create group of shadowy warriors. |
||
Shadow Hand | ||
Sor/Wiz 5 | ||
General | ||
Medium-sized hand attacks, blocks opponents, or carries items. |
||
Shadowfade | ||
Sor/Wiz 5 | ||
5 minutes | ||
Travel to the Plane of Shadow, must return using the portal generated or else find another way back. |
||
Shape Metal | ||
Clr 4, Sor/Wiz 5 | ||
General | ||
As stone shape, but affects metal. |
||
Shard Storm | ||
Sor/Wiz 5 | ||
General | ||
Creates a storm of shards. |
||
Shrieking Blast | ||
Sor/Wiz 5 | ||
General | ||
40-ft.-radius burst deafens and deals 8d6 sonic damage. |
||
Shroud of Flame | ||
Sor/Wiz 5 | ||
General | ||
Target bursts into flames, taking 2d6 fire damage per round and shooting gouts of flame that deal 1d4 fire damage to creatures with 10 feet. |
||
Sleep Mote | ||
Arc 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Dust devil of magic sand puts foes to sleep. |
||
Sonic Rumble (F) | ||
Sor/Wiz 5 | ||
General | ||
Cone of sound deals damage or moves objects. |
||
Sonic Shield | ||
Brd 3, Duskblade 5, Sor/Wiz 5 | ||
General | ||
+4 deflection bonus to AC; 1d8 sonic damage and push back creatures that hit you in melee. |
||
Soul Shackles | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Imprison soul of dead creature in talisman from which you can question it. |
||
Lesser Spell Matrix (F) | ||
Sor/Wiz 5 | ||
1 hour | ||
Magical matrix stores a 3rd level or lower spell to be cast later as a quickened spell. |
||
Spell Theft | ||
Brd 4, HB 4, Sor/Wiz 5 | ||
General | ||
Dispel spells on target and gain their benefit for yourself. |
||
Spiritwall | ||
Sor/Wiz 5 | ||
30 minutes | ||
Creates a wall of wailing spirits that inspires fear; 1d10 points of damage and energy drain on contact. |
||
Stone Sphere | ||
Sor/Wiz 5 | ||
5 minutes | ||
5-ft.-diameter stone sphere rolls over your enemies. |
||
Stop Heart | ||
Arc 4, Asn 4, Clr 4, Sor/Wiz 5 | ||
General | ||
Touched living humanoid drops to -8 hitpoints. |
||
Storm Touch | ||
Sor/Wiz 5 | ||
General | ||
Touch deals 9d6 electricity damage and stuns victim for 1 round; usable a number of times equal to level. |
||
Summon Monster V | ||
None - No | Arc 5, Brd 5, Clr 5, Sor/Wiz 5, Summoner 5, Wuj 5 | V, S, F/DF |
1 round/level (D) | Close | General |
Calls extraplanar creature to fight for you. |
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Summon Undead V | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Summons undead to fight for you. |
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Mass Surefooted Stride (M) | ||
Arc 4, Brd 5, Rgr 4, Sor/Wiz 5 | ||
General | ||
Treat mountainous terrain as plains. |
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Sword of Deception | ||
Sor/Wiz 5, Wuj 5 | ||
General | ||
A blade of pale green force to appear and strikes the opponent you designate. |
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Symbol of Pain (M) | ||
Fortitude negates - Yes | Arc 5, Clr 5, Pain 8, Sor/Wiz 5, Suffering 5, Wuj 5 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune wracks nearby creatures with pain. |
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Symbol of Sleep (M) | ||
Will negates - Yes | APeace 5, Arc 5, Clr 5, Sin-S 5, Sor/Wiz 5, Wuj 5 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune puts nearby creatures into catatonic slumber. |
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Symbol Of Spell Loss | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Triggered rune absorbs spells yet to be cast. |
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Telekinesis | ||
Will negates (object) or None; see text - Yes (object); see text | Sin-A 5, Sor/Wiz 5, Wuj 5 | V, S |
Concentration (up to 1 round/level) or instantaneous; see text | Long | General |
Moves object, attacks creature, or hurls object or creature. |
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Telepathic Bond | ||
None - No | Beguiler 5, Community 5, Family 5, Mental 6, Mind 5, Sor/Wiz 5 | V, S, M/DF |
10 min./level (D) | Close | 4 hours |
Link lets allies communicate. |
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Telepathy Block | ||
Arc 5, Brd 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Blocks all telepathic communication within 80-ft. radius. |
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Teleport | ||
None and Will negates (object) - No and Yes (object) | Arc 6, Portal 5, Shu 6, Sor/Wiz 5, Travel 5, Wuj 5 | V |
Instant | Personal and touch | 4 hours |
Instantly transports you as far as 100 miles/level. |
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Teleport Block (M) | ||
Sor/Wiz 5 | ||
General | ||
Teleportation spells fail when the destination or the origin is within the area. |
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Teleport Redirect | ||
Sor/Wiz 5 | ||
6 hours | ||
Any teleportation subtype spell with an origin within the area directs the subjects to a destination of your choice. |
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Semiweekly Temporary Soul Binding (M) | ||
Will negates (harmless, object) - No | Arc 5, Brd 5, Clr 5, Drd 5, Sor/Wiz 5 | V, S, M |
8 hours/level or until discharged | Touch | General |
As Temporary Soul Binding, except 8 hours/level. |
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Thalassemia | ||
Arc 4, Drd 4, Sor/Wiz 5 | ||
General | ||
Turns blood to seawater, dealing 1d6/level damage. |
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Touch of Adamantine | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 5 | ||
30 minutes | ||
Weapon gains the properties of an adamantime weapon. |
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Toxic Weapon | ||
Duskblade 4, Sor/Wiz 5 | ||
1 hour | ||
Coats weapon with poison. |
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Trait Removal | ||
Sor/Wiz 5 | ||
Prohibited | ||
Temporarily remove one extraordinary or supernatural ability from the target creature. |
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Transformation of the Deeps | ||
Arc 5, Blackwater 4, Drd 5, Sor/Wiz 5 | ||
6 hours | ||
Grant water breathing, darkvision, and pressure immunity to one creature/3 levels. |
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Transfusion | ||
Sor/Wiz 5 | ||
1 hour | ||
You damage one of a target's ability scores to increase your own. |
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Transmute Mud to Rock | ||
See text - No | Arc 4, Blg 4, Drd 5, Sor/Wiz 5 | V, S, M/DF |
Permanent | Medium | 6 hours |
Transforms two 10-ft. cubes per level. |
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Transmute Rock to Mud | ||
See text - No | Arc 4, Blg 4, Drd 5, Slime 6, Sor/Wiz 5 | V, S, M/DF |
Permanent; see text | Medium | 6 hours |
Transforms two 10-ft. cubes per level. |
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Transmute Sand to Glass | ||
Arc 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Transforms two 10-ft. cubes per level. |
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Transmute Sand to Stone | ||
Arc 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Transforms two 10-ft. cubes per level. |
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Transmute Stone to Sand | ||
Arc 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Transforms two 10-ft. cubes per level. |
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Unearthly Heat | ||
Sor/Wiz 5, Summer 5 | ||
General | ||
Target is subjected to unearthly heat for 1 round/level. |
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Unfettered Heroism | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Spend more than one action point per round plus gain one free action point per round. |
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Vanishing Weapon | ||
Sor/Wiz 5 | ||
30 minutes | ||
Weapons' touch dispels summoned or quasi-real creatures. |
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Viscid Glob | ||
Sor/Wiz 5 | ||
6 hours | ||
Ranged touch attack hurls 5-ft.-diameter glob of glue at target. |
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Vitriolic Sphere | ||
Sor/Wiz 5, Wuj 5 | ||
General | ||
Potent acid deals 6d6 acid damage plus possible damage in following 2 rounds. |
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Vulnerability | ||
Arc 5, Asn 4, Clr 5, Sor/Wiz 5 | ||
General | ||
Reduces an opponent's damage reduction. |
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Wall of Dispel Magic | ||
Arc 5, Brd 4, Clr 5, Drd 5, Sor/Wiz 5 | ||
5 minutes | ||
Creatures passing through a transparent wall becomes subject of targeted dispel magic. |
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Wall of Force | ||
None - No | Artificer 5, Force 5, Sor/Wiz 5, VDarkness 6, Wuj 5 | V, S, M |
1 round/level (D) | Close | General |
Wall is immune to damage. |
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Wall Of Limbs | ||
Sor/Wiz 5 | ||
General | ||
Whirling limbs deal 5d6 damage and grab creatures passing through. |
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Wall of Magma | ||
Arc 5, Clr 5, Drd 6, Sor/Wiz 5 | ||
5 minutes | ||
Deals 2d6 fire damage out to 10 ft. and 1d6 out to 20 ft. Passing through wall deals 5d6 damage +1/level. |
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Wall of Ooze | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Creates barrier that has 50 hp/4 levels that paralyzes and deals 2d6 damage to all that touch it. |
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Wall of Stone | ||
See text - No | Adp 5, APeace 5, Arc 5, Artificer 5, Clr 5, Craft 5, Drd 6, Earth 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M/DF |
Instant | Medium | 12 hours |
Creates a stone wall that can be shaped. |
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Watchware | ||
Sor/Wiz 5 | ||
General | ||
You know when target object is touched. |
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Waves of Fatigue | ||
None - Yes | Arc 5, Blg 5, Duskblade 5, Necro 5, Sin-S 6, Sor/Wiz 5 | V, S |
Instant | 30 ft. | General |
Several targets become fatigued. |
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Wrack | ||
Arc 4, Clr 4, MH 4, Pain 4, Sor/Wiz 5 | ||
General | ||
Renders creature helpless with pain. |
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Xorn Movement | ||
Sor/Wiz 5 | ||
General | ||
Touched creature swims through earth like a xorn. |
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Zone of Respite | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
1 hour | ||
Prevents teleportation and similar effects from functioning in the area |