Name | ||
---|---|---|
School | Casting Time | Source Book |
Save - Res | Level | Comps |
Dur | Range | Recharge |
Effect | ||
Expensive Focus | ||
Expensive Material | ||
XP Cost | ||
Description | ||
Full Description | ||
Greater Disrupt Undead | ||
SPC | ||
Sor/Wiz 3 | ||
General | ||
As disrupt undead, but damage increases per caster level. |
||
Distracting Ray | ||
SPC | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Distracts target spellcaster as counterspell. |
||
Ray Deflection | ||
DA5 | ||
Brd 3, Sor/Wiz 3 | ||
30 minutes | ||
Reflect ranged touch attacks back on caster. |
||
Ray of Clumsiness | ||
DA5 | ||
Sor/Wiz 1 | ||
30 minutes | ||
Ray reduces Dex by 1d6 points +1 point/two levels. |
||
Ray of Deanimation | ||
DA5 | ||
Sor/Wiz 4 | ||
General | ||
Ray deals 1d6/level to constructs (max 10d6). |
||
Ray of Dizziness | ||
DA5 | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Dizzying ray staggers enemy. |
||
Ray of Entropy | ||
DA5 | ||
Sor/Wiz 5 | ||
30 minutes | ||
Ray reduces Str, Dex, Con by -4. |
||
Ray of Flame | ||
DA5 | ||
Sor/Wiz 1 | ||
General | ||
Ray deals 1d6 points +1 point/two levels fire damage. |
||
Ray of Ice | ||
DA5 | ||
Sor/Wiz 2 | ||
General | ||
Ray deals 1d6 points +1d6/two levels cold damage. |
||
Ray of Light | ||
DA5 | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Creates a narrow cone of light. |
||
Ray of Sickness | ||
DA5 | ||
Sor/Wiz 2 | ||
General | ||
Target becomes temporarily nauseated. |
||
Ray of Stupidity | ||
DA5 | ||
Sor/Wiz 2 | ||
30 minutes | ||
Ray reduces Int by 1d6 points +1 point/two levels. |
||
Ray of Weakness | ||
DA5 | ||
Sor/Wiz 4 | ||
General | ||
Ray reduces Str by 2d6 points +1 point/two levels. |
||
Rust Ray | ||
DA5 | ||
Sor/Wiz 3 | ||
General | ||
Ray damages metal and ferrous creatures or objects. |
||
Sting Ray | ||
DA5 | ||
Brd 3, Sor/Wiz 3 | ||
General | ||
Ray staggers enemies and disrupts spellcasters. |
||
Stun Ray | ||
DA5 | ||
Sor/Wiz 1 | ||
General | ||
Ray stuns target for 1d4+1 rounds. |
||
Targeting Ray | ||
DA5 | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Creates a beam of light between caster and target. |