Name | ||
---|---|---|
School | Casting Time | Source Book |
Save - Res | Level | Comps |
Dur | Range | Recharge |
Effect | ||
Expensive Focus | ||
Expensive Material | ||
XP Cost | ||
Description | ||
Full Description | ||
Quagmire Vortex | ||
Far Corners of the World | ||
Arc 9, Drd 9 | ||
General | ||
Muddy "whirlpool" causes death and destruction in a swamp. |
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Quench | ||
Transmutation | 1 standard action | SRD |
None or Will negates (object) - No or Yes (object) | Arc 3, Drd 3, Shu 4 | V, S, DF |
Instant | Medium | General |
Target or Area: One 20-ft. cube/level (S) or one fire-based magic item | ||
Extinguishes nonmagical fires or one magic item. |
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Quench is often used to put out forest fires and other conflagrations. It extinguishes all nonmagical fires in its area. The spell also dispels any fire spells in its area, though you must succeed on a dispel check (1d20 +1 per caster level, maximum +15) against each spell to dispel it. The DC to dispel such spells is 11 + the caster level of the fire spell. Each elemental (fire) creature within the area of a quench spell takes 1d6 points of damage per caster level (maximum 15d6, no save allowed). Alternatively, you can target the spell on a single magic item that creates or controls flame. The item loses all its fire-based magical abilities for 1d4 hours unless it succeeds on a Will save. (Artifacts are immune to this effect.) |
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Quick March | ||
SPC | ||
Arc 2, Clr 2, Pal 2 | ||
General | ||
Allies' speed increases by 30 ft. for 1 round |
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Quick Potion | ||
Magic of Faerun | ||
Sor/Wiz 4 | ||
4 hours | ||
Creates a potion that must be used within 1 hour/level. |
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Quickshift | ||
Book of Exalted Deeds | ||
Arc 6, Clr 6, Sor/Wiz 6 | ||
General | ||
Caster can use teleport or teleport, greater spell-like ability as a free action for 1 round/level. |
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Quickswim | ||
Stormwrack | ||
Arc 1, Brd 1, Drd 1, Rgr 1, Seafolk 1, Sor/Wiz 1 | ||
6 hours | ||
Your swim speed increases by 10 ft. |
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Quill Blast | ||
Complete Divine | ||
Arc 5, Drd 5 | ||
General | ||
You fling quills in spread, dealing 1d6 damage and imposing penalties. |
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Quillfire | ||
Magic of Faerun | ||
Arc 3, Drd 3 | ||
General | ||
Your hand sprouts poisonous quills useful for melee or ranged attacks. |