Index of Spells by Domain - Darkness

Deities: Dark Six (Pantheon) (NE), Falazure (NE), Lolth (CE), Mask (NE), Orcus (CE), Set (LE), Shar (NE), Shargaas (CE), The Cults of the Dragon Below (NE), The Shadow (CE)

Name: Darkness

Granted Power: You gain Blind-Fight as a bonus feat.

Name
Save - Res Level Comps
Dur Range Recharge
Description
Obscuring Mist
None - No Adp 1, Air 1, APeace 1, Arc 1, Asn 1, Beguiler 1, Clr 1, Darkness 1, Drd 1, Duskblade 1, Shadow 1, Shu 1, Slayer of Domiel 1, Sor/Wiz 1, Water 1, Weather 1, Wuj 1 V, S
1 min./level 20 ft. General

Fog surrounds you.

Blindness/Deafness
Fortitude negates - Yes Arc 3, Brd 2, Clr 3, Corruption 2, Darkness 2, EmBarachiel 2, HB 2, Sor/Wiz 2 V
Permanent (D) Medium General

Makes subject blind or deaf.

Blacklight
Will negates or none (object) - Yes or no (object) Darkness 3, Sor/Wiz 3 V, S, M
1 round/level (D) Close General

Creates a 20-ft. radius of supernatural darkness you can see through.

Armor of Darkness
Will negates (harmless) - Yes (harmless) Darkness 4 V, S, DF
10 min./level Touch 1 hour

Shroud grants deflection bonus, darkvision, and other effects.

Darkness Darkbolt
  Darkness 5  
    General

You hurl one/two levels beams of darkness dealing 2d8 damage/round and may daze target for 1 round.

Prying Eyes
None - No Darkness 6, Orc 5, Sor/Wiz 5 V, S, M
1 hour/level; see text (D) 1 mile General

1d4 +1/level floating eyes scout for you.

Nightmare
Will negates; see text - Yes Brd 5, Darkness 7, Dream 5, Sor/Wiz 5, Wuj 5 V, S
Instant Unlimited General

Sends vision dealing 1d10 damage, fatigue.

Power Word Blind
None - Yes Arc 8, Beguiler 7, Darkness 8, Shu 8, Slime 8, Sor/Wiz 7, War 7, Wuj 7 V
See text Close General

Blinds creature with 200 hp or less.

Power Word Kill
None - Yes Beguiler 9, Darkness 9, Orc 9, Sor/Wiz 9, War 9, Wuj 9 V
Instant Close General

Kills one creature with 100 hp or less.