Index of Spells by Domain - Evil

Deities: Abbathor (NE), Afflux (NE), Al-Ishtus (NE), Auril (NE), Azul (LE), Bahgtru (CE), Bane (LE), Beltar (CE), Beshaba (CE), Blibdoolpoolp (CE), Cyric (CE), Dark Six (Pantheon) (NE), Deep Duerra (LE), Diirinka (CE), Doresain (CE), Erythnul (CE), Falazure (NE), Gargauth (LE), Garyx (CE), Ghaunadaur (CE), Great Mother (CE), Grolantor (CE), Gruumsh (CE), Hextor (LE), Ilneval (NE), Ilsensine (LE), Incabulos (NE), Iuz (CE), Kaelthiere (NE), Kiaransalee (CE), Kurtulmak (LE), Kyuss (NE), Laduguer (LE), Laogzed (CE), Levistus (LE), Lolth (CE), Loviatar (LE), Luthic (NE), Maglubiyet (NE), Malar (CE), Mask (NE), Memnor (NE), Merrshaulk (CE), Nadirech (CE), Nerull (NE), Orcus (CE), Panzuriel (NE), Pyremius (NE), Sebek (NE), Sekolah (LE), Selvetarm (CE), Set (LE), Shar (NE), Shargaas (CE), Sixin (LE), Skerrit (NG), Soorinek (LE), Sulerian (NE), Surtr (LE), Talona (CE), Talos (CE), Tharizdun (NE), The Blood of Vol (LE), The Cults of the Dragon Below (NE), The Devourer (NE), The Fury (NE), The Great Mother (LE), The Keeper (NE), The Lord of Blades (LE), The Mockery (NE), The Patient One (NE), The Shadow (CE), Thrym (CE), Tiamat (LE), Typhos (LE), Umberlee (CE), Urdlen (CE), Vaprak (CE), Vecna (NE), Velsharoon (NE), Vhaeraun (CE), Wathaku (NE), Yeathan (NE), Yurtrus (NE), Zarus (LE), Zuggtmoy (CE)

Name: Evil

Granted Power: You cast evil spells at +1 caster level.

Name
Save - Res Level Comps
Dur Range Recharge
Description
Protection from Good
Will negates (harmless) - No; see text Adp 1, Arc 1, Clr 1, Dem 1, Evil 1, HB 1, MH 1, Sor/Wiz 1, Wuj 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Desecrate (M)
None - Yes Arc 2, Blg 3, Clr 2, Evil 2, Undeath 2 V, S, M, DF
2 hours/level Close 30 minutes

Fills area with negative energy, making undead stronger.

Magic Circle against Good
Will negates (harmless) - No; see text Arc 3, Asn 3, Clr 3, Dem 2, Evil 3, MH 2, Sor/Wiz 3, Wuj 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Unholy Blight
Will partial - Yes Evil 4 V, S
Instant (1d4 rounds); see text Medium General

Damages and sickens good creatures.

Dispel Good
See text - See text Arc 5, Clr 5, Evil 5 V, S, DF
1 round/level or until discharged, whichever comes first Touch General

+4 bonus against attacks by good creatures.

Create Undead (M)
None - No Arc 6, Blg 5, Clr 6, Death 6, Evil 6, Sor/Wiz 6, Undeath 6 V, S, M
Instant Close General

Creates ghouls, ghasts, mummies, or mohrgs.

Blasphemy
None or Will negates; see text - Yes Arc 7, Clr 7, DrgBlw 7, Evil 7, Hatred 7, Mysticism 7, Orc 7 V
Instant 40 ft. General

Kills, paralyzes, weakens, or dazes nonevil subjects.

Unholy Aura (F)
See text - Yes (harmless) Arc 8, Clr 8, Evil 8, Mysticism 8 V, S, F
1 round/level (D) 20 ft. General

+4 to AC, +4 resistance, and SR 25 against good spells.

Summon Monster IX
None - No Arc 9, Chaos 9, Clr 9, Evil 9, Good 9, Law 9, Sor/Wiz 9, Wuj 9 V, S, F/DF
1 round/level (D) Close General

Calls extraplanar creature to fight for you.