Deities: Abbathor (NE), Afflux (NE), Al-Ishtus (NE), Auril (NE), Azul (LE), Bahgtru (CE), Bane (LE), Beltar (CE), Beshaba (CE), Blibdoolpoolp (CE), Cyric (CE), Dark Six (Pantheon) (NE), Deep Duerra (LE), Diirinka (CE), Doresain (CE), Erythnul (CE), Falazure (NE), Gargauth (LE), Garyx (CE), Ghaunadaur (CE), Great Mother (CE), Grolantor (CE), Gruumsh (CE), Hextor (LE), Ilneval (NE), Ilsensine (LE), Incabulos (NE), Iuz (CE), Kaelthiere (NE), Kiaransalee (CE), Kurtulmak (LE), Kyuss (NE), Laduguer (LE), Laogzed (CE), Levistus (LE), Lolth (CE), Loviatar (LE), Luthic (NE), Maglubiyet (NE), Malar (CE), Mask (NE), Memnor (NE), Merrshaulk (CE), Nadirech (CE), Nerull (NE), Orcus (CE), Panzuriel (NE), Pyremius (NE), Sebek (NE), Sekolah (LE), Selvetarm (CE), Set (LE), Shar (NE), Shargaas (CE), Sixin (LE), Skerrit (NG), Soorinek (LE), Sulerian (NE), Surtr (LE), Talona (CE), Talos (CE), Tharizdun (NE), The Blood of Vol (LE), The Cults of the Dragon Below (NE), The Devourer (NE), The Fury (NE), The Great Mother (LE), The Keeper (NE), The Lord of Blades (LE), The Mockery (NE), The Patient One (NE), The Shadow (CE), Thrym (CE), Tiamat (LE), Typhos (LE), Umberlee (CE), Urdlen (CE), Vaprak (CE), Vecna (NE), Velsharoon (NE), Vhaeraun (CE), Wathaku (NE), Yeathan (NE), Yurtrus (NE), Zarus (LE), Zuggtmoy (CE)
Name: Evil
Granted Power: You cast evil spells at +1 caster level.
Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Protection from Good | ||
Will negates (harmless) - No; see text | Adp 1, Arc 1, Clr 1, Dem 1, Evil 1, HB 1, MH 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Desecrate (M) | ||
None - Yes | Arc 2, Blg 3, Clr 2, Evil 2, Undeath 2 | V, S, M, DF |
2 hours/level | Close | 30 minutes |
Fills area with negative energy, making undead stronger. |
||
Magic Circle against Good | ||
Will negates (harmless) - No; see text | Arc 3, Asn 3, Clr 3, Dem 2, Evil 3, MH 2, Sor/Wiz 3, Wuj 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Unholy Blight | ||
Will partial - Yes | Evil 4 | V, S |
Instant (1d4 rounds); see text | Medium | General |
Damages and sickens good creatures. |
||
Dispel Good | ||
See text - See text | Arc 5, Clr 5, Evil 5 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by good creatures. |
||
Create Undead (M) | ||
None - No | Arc 6, Blg 5, Clr 6, Death 6, Evil 6, Sor/Wiz 6, Undeath 6 | V, S, M |
Instant | Close | General |
Creates ghouls, ghasts, mummies, or mohrgs. |
||
Blasphemy | ||
None or Will negates; see text - Yes | Arc 7, Clr 7, DrgBlw 7, Evil 7, Hatred 7, Mysticism 7, Orc 7 | V |
Instant | 40 ft. | General |
Unholy Aura (F) | ||
See text - Yes (harmless) | Arc 8, Clr 8, Evil 8, Mysticism 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against good spells. |
||
Summon Monster IX | ||
None - No | Arc 9, Chaos 9, Clr 9, Evil 9, Good 9, Law 9, Sor/Wiz 9, Wuj 9 | V, S, F/DF |
1 round/level (D) | Close | General |
Calls extraplanar creature to fight for you. |