Deities: Aasterinian (CN), Aerdrie Faenya (CG), Alobal Lorfiril (CG), Andrew (CN), Angharradh (CG), Bahgtru (CE), Beltar (CE), Beshaba (CE), Corellon Larethian (CG), Cyric (CE), Dallah Thaun (CN), Dark Six (Pantheon) (NE), Deep Sashelas (CG), Diirinka (CE), Dol Dorn (CG), Doresain (CE), Dugmaren Brightmantle (CG), Eilistraee (CG), Elebrin Liothiel (CG), Erevan Ilesere (CN), Erythnul (CE), Evening Glory (N), Fenmarel Mestarine (CN), Finder Wyvernspur (CN), Garagos (CN), Garyx (CE), Ghaunadaur (CE), Great Mother (CE), Grolantor (CE), Gruumsh (CE), Haela Brightaxe (CG), Haku (CG), Hanali Celanil (CG), Hlal (CG), Iborighu (CE), Istus (N), Iuz (CE), Kiaransalee (CE), Konkresh (CN), Kord (CG), Labelas Enoreth (CG), Laogzed (CE), Lirr (CG), Llerg (CN), Lliira (CG), Lolth (CE), Lurue (CG), Maglubiyet (NE), Malar (CE), Merrshaulk (CE), Nadirech (CE), Nephthys (CG), Olidammara (CN), Orcus (CE), Procan (CN), Rillifane Rallathil (CG), Sehanine Moonbow (CG), Selune (CG), Selvetarm (CE), Set (LE), Sharess (CG), Shargaas (CE), Sharindlar (CG), Shaundakul (CN), Shevarash (CN), Solonor Thelandira (CG), Sovereign Host (pantheon) (NG), Stronmaus (CG), Sune (CG), Syeret (CG), Talona (CE), Talos (CE), Telchur (CN), Tempus (CN), Thard Harr (CG), Tharizdun (NE), The Shadow (CE), The Traveler (CN), Thrym (CE), Trithereon (CG), Tuilviel Glithien (CG), Tymora (CG), Umberlee (CE), Urdlen (CE), Uthgar (CN), Valkar (CG), Valkur (CG), Vaprak (CE), Vatun (CN), Vhaeraun (CE), Zagyg (CN), Zoser (CN), Zuggtmoy (CE)
Name: Chaos
Granted Power: You cast chaos spells at +1 caster level.
Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Protection from Law | ||
Will negates (harmless) - No; see text | Adp 1, Arc 1, Chaos 1, Clr 1, HB 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Shatter | ||
Will negates (object); Will negates (object) or Fortitude half; see text - Yes (object) | Arc 2, Blk 2, Brd 2, Chaos 2, Clr 2, Destruction 2, Sor/Wiz 2, Wmg 2 | V, S, M/DF |
Instant | Close | General |
Sonic vibration damages objects or crystalline creatures. |
||
Magic Circle against Law | ||
Will negates (harmless) - No; see text | Arc 3, Chaos 3, Clr 3, Sor/Wiz 3, Wuj 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Chaos Hammer | ||
Will partial; see text - Yes | Chaos 4 | V, S |
Instant (1d6 rounds); see text | Medium | General |
Damages and staggers lawful creatures. |
||
Dispel Law | ||
See text - See text | Arc 5, Chaos 5, Clr 5 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by lawful creatures. |
||
Animate Objects | ||
None - No | Arc 6, Brd 6, Chaos 6, Clr 6, Life 6, Sor/Wiz 6 | V, S |
1 round/level | Medium | General |
Objects attack your foes. |
||
Word of Chaos | ||
None or Will negates; see text - Yes | Arc 7, Chaos 7, Clr 7, Drow 7 | V |
Instant | 40 ft. | General |
Kills, confuses, stuns, or deafens nonchaotic subjects. |
||
Cloak of Chaos (F) | ||
See text - Yes (harmless) | Arc 8, Chaos 8, Clr 8, Orc 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against lawful spells. |
||
Summon Monster IX | ||
None - No | Arc 9, Chaos 9, Clr 9, Evil 9, Good 9, Law 9, Sor/Wiz 9, Wuj 9 | V, S, F/DF |
1 round/level (D) | Close | General |
Calls extraplanar creature to fight for you. |