Deities: Aengrist (LG), Altua (LG), Arvoreen (LG), Aulasha (LG), Aureon (LN), Aventernus (LG), Azul (LE), Azuth (LN), Bane (LE), Berronar Truesilver (LG), Boldrei (LG), Bralm (N), Clangeddin Silverbeard (LG), Cyndor (LN), Cyrrollalee (LG), Deep Duerra (LE), Delleb (LG), Dol Arrah (LG), Gaerdal Ironhand (LG), Gargauth (LE), Garl Glittergold (NG), Gorm Gulthyn (LG), Halmyr (LN), Heironeous (LG), Helm (LN), Hextor (LE), Hoar (LN), Horus-Re (LG), Hruggek (CE), Iallanis (NG), Ilmater (LG), Ilsensine (LE), Istus (N), Jergal (LN), Kelemvor (LN), Kurtulmak (LE), Laduguer (LE), Lendys (LN), Loviatar (LE), Moradin (LG), Nobanion (LG), Osiris (LG), Osprem (LN), Pholtus (LG), Red Knight (LN), Savras (LN), Sekolah (LE), Set (LE), Siamorphe (LN), Sixin (LE), Skerrit (NG), Sovereign Host (pantheon) (NG), St. Cuthbert (LN), Surtr (LE), Tarmuid (LN), The Blood of Vol (LE), The Great Mother (LE), The Lord of Blades (LE), The Path of Light (LN), The Silver Flame (LG), Tiamat (LE), Torm (LG), Typhos (LE), Tyr (LG), Ulutiu (LN), Urogalan (LN), Vandria Gilmadrith (LN), Wastri (LN), Wee Jas (LN), Whale Mother (LG), Yondalla (LG), Zarus (LE)
Name: Law
Granted Power: You cast law spells at +1 caster level.
Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Protection from Chaos | ||
Will negates (harmless) - No; see text | Adp 1, Arc 1, Clr 1, EmBarachiel 1, HB 1, Law 1, Pal 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Calm Emotions | ||
Will negates - Yes | APeace 2, Arc 2, Balance 2, Brd 2, Charm 2, Clr 2, EmBarachiel 2, Hlr 2, Law 2 | V, S, DF |
Concentration, up to 1 round/level (D) | Medium | General |
Calms creatures, negating emotion effects. |
||
Magic Circle against Chaos | ||
Will negates (harmless) - No; see text | Arc 3, Clr 3, Law 3, Pal 3, Sor/Wiz 3, Wuj 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Order's Wrath | ||
Will partial; see text - Yes | Law 4 | V, S |
Instant (1 round); see text | Medium | General |
Damages and dazes chaotic creatures. |
||
Dispel Chaos | ||
See text - See text | Arc 5, Clr 5, Law 5, Pal 4 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by chaotic creatures. |
||
Hold Monster | ||
Will negates; see text - Yes | Beguiler 5, Bestial 6, Brd 4, Duskblade 5, EmBarachiel 4, Law 6, Sor/Wiz 5, Wuj 5 | V, S, M/DF |
1 round/level (D); see text | Medium | General |
As hold person, but any creature. |
||
Dictum | ||
None or Will negates; see text - Yes | Arc 7, Clr 7, Dwarf 7, Inquisition 7, Law 7 | V |
Instant | 40 ft. | General |
Kills, paralyzes, slows, or deafens nonlawful subjects. |
||
Shield of Law (F) | ||
See text - Yes (harmless) | Arc 8, Clr 8, Inquisition 8, Law 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against chaotic spells. |
||
Summon Monster IX | ||
None - No | Arc 9, Chaos 9, Clr 9, Evil 9, Good 9, Law 9, Sor/Wiz 9, Wuj 9 | V, S, F/DF |
1 round/level (D) | Close | General |
Calls extraplanar creature to fight for you. |