Deities: Arawai (NG), Dark Six (Pantheon) (NE), Fharlanghn (N), Geshtai (N), Obad-Hai (N), Procan (CN), Sovereign Host (pantheon) (NG), Stronmaus (CG), The Devourer (NE)
Name: Weather
Granted Power: Inclement weather has less of an effect on you. Rain and snow don't penalize your Spot and Search checks. You can move through snow-covered and icy terrain at your normal movement. Wind effects, whether natural or magical, affect you as if you were one size category larger.
Name | ||
---|---|---|
School | Casting Time | Source Book |
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Obscuring Mist | ||
Conjuration (Creation) | 1 standard action | SRD |
None - No | Adp 1, Air 1, APeace 1, Arc 1, Asn 1, Beguiler 1, Clr 1, Darkness 1, Drd 1, Duskblade 1, Shadow 1, Shu 1, Slayer of Domiel 1, Sor/Wiz 1, Water 1, Weather 1, Wuj 1 | V, S |
1 min./level | 20 ft. | General |
Fog surrounds you. |
||
Gust of Wind | ||
Evocation [Air] | 1 standard action | SRD |
Fortitude negates - Yes | Arc 2, Drd 2, Shu 3, Sor/Wiz 2, Storm 2, Weather 2, Wmg 3 | V, S |
1 round | 60 ft. | General |
Blows away or knocks down smaller creatures. |
||
Call Lightning | ||
Evocation [Electricity] | 1 round | SRD |
Reflex half - Yes | Arc 3, Drd 3, Shu 3, Storm 3, Weather 3 | V, S |
1 min./level | Medium | General |
Calls down lightning bolts (3d6 per bolt) from sky. |
||
Ice Storm | ||
Evocation [Cold] | 1 standard action | SRD |
None - Yes | Arc 4, Cold 4, Drd 4, Sor/Wiz 4, Storm 5, Water 5, Weather 4, Winter 4, Wmg 3, Wuj 4 | V, S, M/DF |
1 full round | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
||
Binding Winds | ||
SPC | ||
Arc 2, Drd 2, Weather 5 | ||
General | ||
Sound cannot penetrate to or from target and -2 on ranged attacks. |
||
Cloud-walkers | ||
SPC | ||
Arc 7, Drd 7, Weather 6 | ||
1 hour | ||
Targets can walk on clouds, flying at high altitudes. |
||
Control Weather | ||
Transmutation | 10 minutes; see text | SRD |
None - No | Air 7, APeace 7, Arc 7, Blg 7, Clr 7, Cold 7, Drd 7, Shu 6, Sor/Wiz 7, Storm 7, Summer 7, Weather 7, Winter 7, Wuj 6 | V, S |
4d12 hours; see text | 2 miles | General |
Changes weather in local area. |
||
Whirlwind | ||
Evocation [Air] | 1 standard action | SRD |
Reflex negates; see text - Yes | Air 8, Arc 8, Drd 8, Shu 8, Storm 8, Weather 8, Wuj 8 | V, S, DF |
1 round/level (D) | Long | General |
Cyclone deals damage and can pick up creatures. |
||
Greater Whirlwind | ||
SPC | ||
Arc 9, Drd 9, Weather 9 | ||
General | ||
As whirlwind, but larger and more destructive. |