Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Animate Instrument | ||
Brd 2 | ||
General | ||
Your instrument animates and plays by itself. |
||
Aquatic Escape | ||
Arc 1, Drd 1 | ||
General | ||
Take the form of a fish. |
||
Armor Lock | ||
Brd 1, HB 1, Sor/Wiz 1 | ||
General | ||
Target's armor becomes restrictive, slowing movement to 10 ft. |
||
Assassin's Darkness | ||
Asn 4 | ||
General | ||
Globe of pure darkness blocks all sight but your own. |
||
Blockade | ||
Arc 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Fill 5-ft. square with enormous block of wood. |
||
Catapult | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Magically propel an object from your hand. |
||
Create Fetch | ||
Asn 3, Brd 3, Sor/Wiz 4 | ||
General | ||
Craft a temporary duplicate of yourself that follows telepathic orders. |
||
Disobedience | ||
Brd 3, Sor/Wiz 3 | ||
General | ||
Subject is shielded from mind control. |
||
Enlarge Weapon | ||
Sor/Wiz 2 | ||
General | ||
Your weapon grows one size category. |
||
Evacuation Rune | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Create invisible rune that you can teleport to as swift action. |
||
Fatal Flame | ||
Sor/Wiz 2 | ||
General | ||
Target's body bursts into flame upon its death. |
||
Grasping Wall | ||
Sor/Wiz 3 | ||
General | ||
Wall sprouts hands that entangle enemies, help allies climb. |
||
Harmonic Void | ||
Brd 5 | ||
General | ||
Nearby casters must succeed on Concentration check to use verbal-component spells. |
||
Healer's Vision | ||
Arc 1, Asn 1, Clr 1 | ||
General | ||
Gain +5 bonus on Heal checks, and +2 attack and damage on sneak attacks. |
||
Lucky Streak | ||
Brd 1, Sor/Wiz 2 | ||
General | ||
Target gains +2 luck bonus on rerolls made with luck feats. |
||
Mage Burr | ||
Brd 1, HB 1, Sor/Wiz 1 | ||
General | ||
Double arcane spell failure chance for target's armor. |
||
Manifestation Of The Deity | ||
Arc 2, Clr 2 | ||
General | ||
Create illusion of your deity, rendering enemies shaken for 1 round. |
||
Mimicry | ||
Asn 1, Brd 1 | ||
General | ||
Perfectly mimic familiar sounds, voices, or accents. |
||
Opportune Dodge | ||
Brd 2 | ||
General | ||
Subject can avoid a single attack of opportunity. |
||
Scry Location | ||
Arc 7, Brd 5, Clr 7, Drd 7, Sor/Wiz 6 | ||
General | ||
Spy on a distant location. |
||
Siphon | ||
Sor/Wiz 3 | ||
General | ||
Drain 5 or more charges from wand or staff to replace one or more cast spells. |
||
Smoke Stairs | ||
Arc 2, Asn 2, Drd 2 | ||
General | ||
Walk up a column of smoke as if it were solid. |
||
Spell Theft | ||
Brd 4, HB 4, Sor/Wiz 5 | ||
General | ||
Dispel spells on target and gain their benefit for yourself. |
||
Spore Field | ||
Arc 1, Drd 1, Rgr 2 | ||
General | ||
Mushrooms grow from ground, slowing movement and sickening living creatures. |
||
Spymaster's Coin | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Hide a scrying sensor in a coin or other Tiny object for later activation. |
||
Wall Of Vermin | ||
Arc 3, Drd 3 | ||
General | ||
Wall of biting pests provides concealment, attacks anyone passing through. |
||
Wand Modulation | ||
Sor/Wiz 3 | ||
General | ||
Temporarily change wand to cast another, weaker spell. |
||
Winged Watcher | ||
Arc 1, Drd 1 | ||
General | ||
Take the form of a bird. |