Index of Spells by Level - Brd 4

Name
Save - Res Level Comps
Dur Range Recharge
Description
Blinding Beauty
  Arc 4, Brd 4, BVal 4, Drd 4, Fey 4, Rgr 4  
    General

Permanently blind any who look at you.

Break Enchantment
See text - No Adp 5, APeace 5, Arc 5, Beguiler 5, Brd 4, ChamGwyn 4, Clr 5, EmBarachiel 4, HB 4, Hlr 5, Liberation 5, Luck 5, Pal 4, Sor/Wiz 5, Spell 5 V, S
Instant Close 1 hour

Frees subjects from enchantments, alterations, curses, and petrification.

Cacophonic Shield
  Brd 4, Sor/Wiz 5  
    5 minutes

Immobile shield blocks sound, deflects missiles, deals 1d6+1/level and deafens intruders.

Celebration
  Brd 4  
    General

Intoxicate Subjects.

Celerity
  Brd 4, Sor/Wiz 4  
    General

Take a standard action immediately, but be dazed for a round.

Mass Charm Person
  Brd 4, Sor/Wiz 5  
    6 hours

As charm person, but all within 30 feet.

Choir
  Brd 4  
    General

Creates illusory accompanists; +2 on Perform checks.

Cure Critical Wounds
Will half (harmless); see text - Yes (harmless); see text Adp 4, APeace 4, Arc 4, Blk 4, Brd 4, BVal 4, Clr 4, Drd 5, EmBarachiel 4, Healing 4, Hlr 4, HotD 4, Shu 4 V, S
Instant Touch General

Cures 4d8 damage +1/level (max +20).

Detect Scrying
None - No Arc 4, Brd 4, HB 4, Planning 5, Shu 4, Sor/Wiz 4, Wealth 4 V, S, M
1 day 40 ft. General

Alerts you of magical eavesdropping.

Dimension Door
None and Will negates (object) - No and Yes (object) Arc 5, Asn 4, Brd 4, Duskblade 4, HB 4, Hoard 4, Portal 4, Portal (alt) 4, Shu 5, Slayer of Domiel 4, Sor/Wiz 4, Travel 4, Wuj 4 V
Instant Long General

Teleports you short distance.

Dispel Water
  Arc 5, Brd 4, Clr 5, Drd 4, Sor/Wiz 5, Thirst 4  
    General

Cancels water spells and effects or dismisses water creatures.

Dolorous Motes
  Brd 4, Sor/Wiz 3  
    General

Creates clouds of flickering light (1 10-ft. cube/level) that dazes creatures.

Dominate Person
Will negates - Yes Beguiler 5, Brd 4, Domination 4, HB 4, Sor/Wiz 5, Wuj 5 V, S
1 day/level Close 1 hour

Controls humanoid telepathically.

Drums of War (F)
  Brd 4  
    General

Enemies take -2 penalty on attacks and saves.

Ethereal Mount
  Brd 4, Sor/Wiz 4  
    6 hours

Creates ethereal mounts.

Fire Dance
  Brd 4  
    General

Perform (dance) DC 15 + 2/round, gain fire immunity, cast off light. End dance with ray of heat or personal healing 1d6/level. Failure results in fatigue and no ray of heat or healing.

Flowsight
  Arc 5, Brd 4, Drd 5, Sor/Wiz 5  
    4 hours

You can scry creatures in contact with a body of water.

Follow the Leader (F)
  Brd 4  
    General

Causes 1 HD/level of creatures to follow.

Freedom of Movement
Will negates (harmless) - Yes (harmless) APeace 4, Arc 4, Asn 4, Beguiler 4, Blk 4, Brd 4, BVal 4, ChamGwyn 4, Clr 4, Drd 4, Halfling 4, Hlr 4, Hoard 4, HotD 4, Liberation 4, Luck 4, Ocean 4, Rgr 4, Slayer of Domiel 4, Time 4 V, S, M, DF
10 min./level Personal or touch 1 hour

Subject moves normally despite impediments.

Fugue (F)
  Brd 4  
    General

The target is hindered or harmed in a manner dictated by your Perform skill.

Hallucinatory Terrain
Will disbelief (if interacted with) - No Arc 4, Brd 4, Gnome 5, Shu 4, Sor/Wiz 4 V, S, M
2 hours/level (D) Long 6 hours

Makes one type of terrain appear like another (field into forest, or the like).

Greater Harmonize
  Brd 4  
    5 minutes

Same as Harmonize, but more powerful.

Hold Monster
Will negates; see text - Yes Beguiler 5, Bestial 6, Brd 4, Duskblade 5, EmBarachiel 4, Law 6, Sor/Wiz 5, Wuj 5 V, S, M/DF
1 round/level (D); see text Medium General

As hold person, but any creature.

Insidious Suggestion
  Brd 4, Sor/Wiz 5  
    General

Suggestion repeats over and over in creature's mind.

Inspired Aim
  Arc 3, Brd 4, Clr 3, Fey 3, Rgr 3  
    General

Allies within 40 ft. gain +2 insight bonus on ranged attack rolls.

Greater Invisibility
Will negates (harmless) - Yes (harmless) or Yes (harmless, object) Arc 5, Asn 4, Beguiler 4, Brd 4, HB 4, Shu 5, Slayer of Domiel 4, Sor/Wiz 4, Wuj 4 V, S
1 round/level (D) Personal or touch General

As invisibility, but subject can attack and stay invisible.

Lay of the Land
  Arc 1, Brd 4, Drd 4, Rgr 1  
    General

You gain an overview of the geography around you.

Legend Lore (M) (F)
- Brd 4, Knowledge 7, Oracle 6, Sor/Wiz 6 V, S, M, F
See text Personal General

Lets you learn tales about a person, place, or thing.

Locate Creature
None - No Arc 4, Asn 4, Beguiler 4, Brd 4, MH 4, Shu 4, Sor/Wiz 4, Wuj 4 V, S, M
10 min./level Long 4 hours

Indicates direction to familiar creature.

Mirror Image, Greater
  Beguiler 4, Brd 4, Sor/Wiz 4  
    General

As mirror image*, but gain an additional image each round.

Modify Memory
Will negates - Yes Asn 4, Brd 4, Mental 4 V, S
Permanent Close General

Changes 5 minutes of subjects memories.

Neutralize Poison
Will negates (harmless, object) - Yes (harmless, object) Adp 3, APeace 4, Arc 4, Brd 4, BVal 3, ChamGwyn 4, Clr 4, Drd 3, Feast 4, Hlr 3, Pal 4, Rgr 3, Shu 4 V, S, M/DF
10 min./level Touch 1 hour

Immunizes subject against poison, detoxifies venom in or on subject.

Improved Portal Alarm
  Brd 4, Sor/Wiz 4  
    General

As the portal alarm spell, and may be mental, audible, or both.

Portal View
  Brd 4, Portal (alt) 3, Sor/Wiz 4  
    5 minutes

Turns target portal transparent.

Rainbow Pattern
Will negates - Yes Beguiler 4, Brd 4, Sor/Wiz 4 V, S, M, F, text
Concentration + 1 round/level (D) Medium General

Lights fascinate 24 HD of creatures.

Repel Vermin
None or Will negates; see text - Yes APeace 4, Arc 4, Blg 4, Brd 4, Clr 4, Drd 4, HB 3, Rgr 3 V, S, DF
10 min./level (D) 10 ft. 4 hours

Insects, spiders, and other vermin stay 10 ft. away.

Greater Resistance
  Arc 4, Brd 4, Clr 4, Drd 4, Sor/Wiz 4  
    24 hours

Subject gains +3 on saving throws.

Resonating Bolt
  Brd 4, Sor/Wiz 3  
    General

60 ft. line deals 1d4/level (max 10d4) sonic damage.

Ruin Delver's Fortune
  Brd 4  
    General

Temporarily gain a benefit that will last for a short while. Benefits include Bonus to Fort, Reflex, Will, HP, SR, or AC.

Secure Shelter
None - No Brd 4, Cavern 4, Feast 5, Sor/Wiz 4 V, S, M, F, text
2 hours/level (D) Close 12 hours

Creates sturdy cottage.

Shadow Conjuration
Will disbelief (if interacted with); varies; see text - Yes; see text Brd 4, Shadow 4, Sor/Wiz 4 V, S
See text See text General

Mimics conjuring below 4th level, but only 20% real.

Shout
Fortitude partial or Reflex negates (object); see text - Yes (object) Brd 4, Duskblade 4, KotC 3, Sin-W 4, Sor/Wiz 4, Wmg 4, Wuj 4 V
Instant 30 ft. General

Deafens all within cone and deals 5d6 sonic damage.

Sirine's Grace (M)
  Arc 5, Brd 4, Drd 5  
    General

Grants +4 to Cha and Dex. Adds Cha Modifier deflection bonus to AC. +8 to Perform checks. 1d4 Int touch attack.

Speak with Plants
- Arc 2, Brd 4, Drd 3, Rgr 2 V, S
1 min./level Personal 30 minutes

You can talk to normal plants and plant creatures.

Spectral Weapon
  Asn 3, Brd 4, HB 3, Sor/Wiz 3  
    General

Creates a quasi-real weapon.

Spell Theft
  Brd 4, HB 4, Sor/Wiz 5  
    General

Dispel spells on target and gain their benefit

for yourself.

Stone Shatter
  Brd 4  
    General

Shatter a stone object or creature.

Summon Monster IV
None - No Arc 4, Blk 4, Brd 4, Clr 4, Dem 4, Sor/Wiz 4, Wuj 4 V, S, F/DF
1 round/level (D) Close General

Calls extraplanar creature to fight for you.

Daily Temporary Soul Binding
Will negates (harmless, object) - No Arc 4, Blk 4, Brd 4, Clr 4, Drd 4, Pal 4, Rgr 4, Sor/Wiz 4 V, S, M
4 hours/level or until discharged Touch 24 hours

As Temporary Soul Binding, except 4 hours/level.

Mass Undeniable Gravity
  Brd 4, Sor/Wiz 4  
    30 minutes

Flying creatures lose flying ability.

Unluck
  Brd 4, HB 4, Sor/Wiz 4  
    General

All actions involving random elements are rolled twice and the worse roll is used.

Voice of the Dragon
  Brd 4, Dragon 4, Sor/Wiz 4  
    1 hour

+10 on Bluff, Diplomacy, and Intimidate checks; can use one suggestion.

Wall of Dispel Magic
  Arc 5, Brd 4, Clr 5, Drd 5, Sor/Wiz 5  
    5 minutes

Creatures passing through a transparent wall becomes subject of targeted dispel magic.

War Cry
  Brd 4  
    General

Swift. Gain +2 morale bonus on attack and damage rolls, or +4 if you charge, for 1 round/level. Any opponent you damage must save or become panicked for 1 round.

Watchful Ancestors
  Arc 4, Brd 4, Clr 4, Sor/Wiz 4  
    General

Spiritual manifestations prevent you from being flanked and grant insight bonus on one Reflex save.

Zone of Silence
- Beguiler 3, Brd 4 V, S
1 hour/level (D) Personal 24 hours

Keeps eavesdroppers from overhearing conversations.