Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Ablative Armor | ||
Artificer 1 | ||
General | ||
Reduce damage from next attack by 5 + caster level (max 15). |
||
Adamantine Weapon | ||
Artificer 3 | ||
General | ||
Transform weapon into adamantine. |
||
Ancient Knowledge | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Gain a +5 insight bonus on a single Knowledge check. |
||
Blast Rod | ||
Artificer 3 | ||
General | ||
Infused rod stores 1d8/level destructive energy. |
||
Censure Elementals | ||
Artificer 4 | ||
General | ||
Deal 2d4 + 1/level damage each round to elementals. |
||
Clothier's Closet | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Conjure several sets of clothing. |
||
Concurrent Infusions | ||
Artificer 4 | ||
General | ||
Cast three 1st-level infusions simultaneously. |
||
Control Elemental | ||
Sor/Wiz 6 | ||
General | ||
Gain control of an elemental creature |
||
Detect Dragonmark | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Detect and identify dragonmarks within 60 ft. |
||
Dimension Leap | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Teleport 10 ft./level. |
||
Distracting Shadows | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
-5 penalty on Spot and Search checks in a 10-ft.-radius spread. |
||
Elemental Prod | ||
Artificer 2 | ||
General | ||
Move an elemental creature a short distance. |
||
Expose The Dead | ||
Arc 2, Clr 2, Pal 2, Sor/Wiz 2 | ||
General | ||
Gain insight bonuses to locate undead or when investigating a corpse. |
||
Glimpse of Eternity | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Target takes 1d6 nonlethal damage/level and is confused. |
||
Glimpse Of The Prophecy | ||
Arc 6, Brd 6, Clr 6, Sor/Wiz 6 | ||
General | ||
Gain +1 insight bonus to AC and on saves; gain insight bonus equal to 1/2 caster level on one save, or enter prophetic favor as immediate action. |
||
Hidden Ward | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Hide magical effects on an object. |
||
Indisputable Possession | ||
Artificer 1 | ||
General | ||
Call an item back to your hand if it leaves your possession. |
||
Khyber Trap | ||
Sor/Wiz 3 | ||
General | ||
Trap extraplanar creature within a Khyber dragonshard. |
||
Leap Into Animal | ||
Arc 2, Drd 2, Rgr 2 | ||
General | ||
Merge with animal and control its actions. |
||
Leech Undeath | ||
Arc 7, Clr 7, Sor/Wiz 8 | ||
General | ||
Harm undead to gain temporary hit points. |
||
Lucky Blade | ||
Artificer 2 | ||
General | ||
Weapon grants a single reroll of an attack. |
||
Lucky Cape | ||
Artificer 3 | ||
General | ||
Cape grants a single reroll of a saving throw. |
||
Greater Legion's Magic Weapon | ||
Arc 6, Clr 6, Sor/Wiz 5 | ||
General | ||
Allies' weapons gain +2 or greater enhancement bonus. |
||
Legion's Magic Weapon | ||
Arc 2, Clr 2, Pal 2, Sor/Wiz 2 | ||
General | ||
Allies' weapons gain +1 enhancement bonus. |
||
Metamagic Scroll | ||
Artificer 1 | ||
General | ||
Imbue spell completion item with metamagic feat. |
||
Mindburn | ||
Sor/Wiz 2 | ||
General | ||
Target loses a spell or infusion each round. |
||
Orb of Dancing Death | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Orb you control bestows 1 negative level each round. |
||
Overwhelming Revelations | ||
Sor/Wiz 6 | ||
General | ||
Creatures take a -2d6 penalty to Wisdom, are confused for 1 round. |
||
Pending Potion | ||
Artificer 1 | ||
General | ||
Target potion or oil takes effect at a later time. |
||
Reinforce Construct | ||
Artificer 2 | ||
General | ||
Construct gains 1d6 + 1/level temporary hit points. |
||
Scalding Touch | ||
Sor/Wiz 7 | ||
General | ||
Touch deals 13d6 fire damage and dazes victim; usable a number of times equal to level. |
||
Scry Trap | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Scry attempts against target deal 1d6/level damage and blind scrying creature. |
||
Semblance of Life | ||
Arc 6, Clr 6 | ||
General | ||
undead take 3d6 damage per round; intelligent undead also dazed 1 round. |
||
Sense Weakness | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
General | ||
Automatically confirm one critical hit. |
||
Shared Healing | ||
Arc 2, Clr 2 | ||
General | ||
Subject creature can cure up to twice your caster level of its own hit points. |
||
Slaying Arrow | ||
Artificer 5 | ||
General | ||
Creates a projectile deadly to a specific creature type. |
||
Speaking Stones | ||
Sor/Wiz 2 | ||
General | ||
Pass a 25-word message between two magically linked stones. |
||
Spell Snare | ||
Artificer 3, Sor/Wiz 4 | ||
General | ||
Dragonshard absorbs a spell or spell-like ability of up to 3rd level. |
||
Greater Spell Snare | ||
Artificer 6, Sor/Wiz 7 | ||
General | ||
Dragonshard absorbs a spell or spelllike ability of up to 6th level. |
||
Storm Touch | ||
Sor/Wiz 5 | ||
General | ||
Touch deals 9d6 electricity damage and stuns victim for 1 round; usable a number of times equal to level. |
||
Suffer The Flesh | ||
Sor/Wiz 2 | ||
General | ||
Take Constitution damage to make your spellcasting more potent. |
||
Suppress Dragonmark | ||
Artificer 2, Sor/Wiz 2 | ||
General | ||
Suppress the spell-like abilities of target's dragonmark. |
||
Undying Aura | ||
Arc 5, Clr 5 | ||
General | ||
Subject gains immunity to death effects, energy drain**, and negative energy; can harm one undead or heal one deathless. |
||
Watchful Ancestors | ||
Arc 4, Brd 4, Clr 4, Sor/Wiz 4 | ||
General | ||
Spiritual manifestations prevent you from being flanked and grant insight bonus on one Reflex save. |
||
Wind's Favor | ||
Arc 4, Drd 3 | ||
General | ||
Create strong wind for 1 hr./level. |