Index of Spells by Sources - Sandstorm

Sandstorm

Name
Save - Res Level Comps
Dur Range Recharge
Description
Antifire Sphere
  Sor/Wiz 5  
    1 hour

Creatures within sphere gain immunity to fire damage.

Ashen Union
  Sor/Wiz 6  
    General

Drains moisture from a creature, possibly killing it and destroying its body.

Ashstar
  Sor/Wiz 2  
    General

Hovering construct dehydrates a wounded creature.

Awaken Sand (XP)
  Arc 6, Drd 6, Sand 6  
    General

A region of sand forms into a Huge, sentient creature.

Black Sand
  Arc 3, Clr 3, Sand 2  
    5 minutes

Creates a 20-ft.-radius area of black sand.

Blast of Sand
  Arc 4, Drd 4, Sand 4, Sor/Wiz 4  
    General

Cone deals 1d6 damage/level.

Body Blaze
  Sor/Wiz 3  
    General

Cause a miniature wall of fire to rise from where you tread.

Choking Sands
  Arc 5, Clr 5, Drd 5, Sor/Wiz 5  
    General

Touched creature begins to suffocate on sand.

Cloak of Shade
  Arc 1, Clr 1, Drd 1  
    6 hours

Touched creature gains protection from heat and sun.

Control Sand
  Arc 3, Clr 3, Drd 3  
    1 hour

Raise or lower the level of sand.

Desert Binding (M)
  Sand 8, Sor/Wiz 8  
    General

Imprisons creature as sand in an hourglass or wind in the waste.

Desert Diversion
  Sor/Wiz 4  
    5 minutes

Those attempting planar travel are diverted to a random wasteland.

Desiccate
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2, Thirst 2  
    General

Deals 1d6/2 levels dessication damage and dehydrates living creature.

Mass Desiccate
  Arc 6, Clr 6, Drd 6, Sor/Wiz 6, Thirst 5  
    General

Desiccates several creatures.

Dispel Water
  Arc 5, Brd 4, Clr 5, Drd 4, Sor/Wiz 5, Thirst 4  
    General

Cancels water spells and effects or dismisses water creatures.

Flashflood
  Arc 8, Clr 8, Drd 8  
    General

Wave of water smashes everything in its path and floods area.

Flaywind Burst
  Arc 5, Clr 5, Drd 5, Sand 5, Sor/Wiz 5  
    General

Cone blows away and knocks down smaller creatures and deals 1d6 damage/level.

Flesh to Salt
  Arc 5, Drd 5, Sor/Wiz 5  
    General

Turns creature into a statue of salt.

Mass Flesh to Salt
  Arc 7, Drd 7, Sor/Wiz 7  
    General

Turns several creatures into statues of salt.

Freedom of Breath
  Arc 2, Clr 2, Drd 2, Pal 2, Rgr 2  
    1 hour

Protects against suffocation and dangerous vapors.

Fuse Sand
  Arc 5, Drd 5, Sor/Wiz 4  
    General

Hardens sand and may trap creatures.

Haboob
  Arc 3, Clr 3, Drd 3, Rgr 3, Sand 3, Sor/Wiz 3  
    5 minutes

Cloud of dust obscures sight and abrades those passing through it.

Halo of Sand
  Arc 2, Drd 2, Rgr 2  
    1 hour

Swirling sand grants +1 deflection bonus/3 levels.

Hydrate
  Arc 2, Brd 2, Clr 2, Drd 2, Pal 2, Rgr 2  
    General

Heals dessication damage. Heals 2d8 + 1/level (max +10) damage.

Impede Sun's Brilliance
  Arc 1, Drd 1, Rgr 1, Summer 1  
    1 hour

Diminishes the heat and light of the sun in an area.

Locate Water
  Arc 1, Clr 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Reveals location, size, and quality of water sources.

Mantle of the Fiery Spirit (M) (XP)
  Arc 9, Clr 9, Drd 8  
    General

Permanently grants one creature the fire subtype.

Mephit Mob
  Arc 6, Brd 6, Drd 6, Thirst 7  
    1 hour

Summons 2d6 mephits of a kind you designate.

Mummify
  Arc 6, Clr 6, Drd 6, Sor/Wiz 6  
    General

Touched living creature dies and is mummified.

Parboil
  Arc 5, Clr 5, Sor/Wiz 4  
    General

Flash-heats air dealing 6d6 fire and 2d4 Intelligence damage to one or more creatures.

Parching Touch
  Sor/Wiz 1, Thirst 1  
    General

One touch/level deals 1d6 desication damage and possibly 1 Con damage.

Protection from Dessication
  Arc 3, Clr 3, Drd 2, Rgr 2, Sor/Wiz 3, Summer 3  
    1 hour

Absorb 10 points/level of dessication damage.

Sandform
  Arc 4, Drd 4, Sor/Wiz 4  
    30 minutes

You become an oozelike being of sand.

Sandstorm
  Arc 6, Drd 6  
    1 hour

Create a large dangerous duststorm.

Scalding Mud
  Arc 6, Drd 6, Sor/Wiz 6  
    General

Transmute rock or earth into boiling muck.

Scimitar of Sand
  Arc 2, Drd 2, Sor/Wiz 2  
    5 minutes

Sand sword deals 1d6 damage +1/2 levels and renders target dehydrated.

Searing Exposure
  Arc 4, Drd 4, Sor/Wiz 4  
    General

Target suffers hours of wasteland exposure in a moment.

Skin of the Cactus
  Arc 3, Drd 4, Rgr 3, Summer 4  
    1 hour

Grants natural armor, thorns, and resistance to dehydration.

Sleep Mote
  Arc 5, Drd 5, Sor/Wiz 5  
    General

Dust devil of magic sand puts foes to sleep.

Slipsand
  Arc 4, Drd 4, Rgr 4  
    General

Creates a volume of slipsand.

Soul of the Waste
  Arc 3, Clr 3, Drd 3  
    1 hour

Meld into surrounding sand.

Storm Mote
  Arc 3, Drd 3, Sor/Wiz 3  
    General

Dust devil of flensing sand.

Summon Desert Ally I
  Arc 1, Drd 1, Rgr 1  
    General

Calls dustform creature to fight.

Summon Desert Ally II
  Arc 2, Drd 2, Rgr 2  
    General

Calls dustform creature to fight.

Summon Desert Ally III
  Arc 3, Drd 3, Rgr 3  
    General

Calls dustform creature to fight.

Summon Desert Ally IV
  Arc 4, Drd 4, Rgr 4  
    General

Calls dustform creature to fight.

Summon Desert Ally IX
  Arc 9, Drd 9, Sand 9  
    General

Calls dustform creature to fight.

Summon Desert Ally V
  Arc 5, Drd 5  
    General

Calls dustform creature to fight.

Summon Desert Ally VI
  Arc 6, Drd 6  
    General

Calls dustform creature to fight.

Summon Desert Ally VII
  Arc 7, Drd 7  
    General

Calls dustform creature to fight.

Summon Desert Ally VIII
  Arc 8, Drd 8  
    General

Calls dustform creature to fight.

Sunstroke
  Arc 1, Drd 1, Sor/Wiz 1, Summer 2  
    General

Target takes 2d6 nonlethal damage and is fatigued.

Surelife
- Repose 8 V, S, M
1 min./level Personal 30 minutes

Protects you from one kind of certain death.

Symbol of Thirst (M)
  Arc 6, Clr 6, Sor/Wiz 6, Thirst 6  
    General

Triggered rune overwhelms nearby creatures with thirst.

Tormenting Thirst
  Brd 3, Sor/Wiz 3, Thirst 3  
    General

Subject is overwhelmed by thirst.

Transcribe Symbol
  Rune 8, Sor/Wiz 8  
    1 hour

Safely moves an untriggered magical symbol to another location.

Transmute Sand to Glass
  Arc 5, Drd 5, Sor/Wiz 5  
    General

Transforms two 10-ft. cubes per level.

Transmute Sand to Stone
  Arc 5, Drd 5, Sor/Wiz 5  
    General

Transforms two 10-ft. cubes per level.

Transmute Stone to Sand
  Arc 5, Drd 5, Sor/Wiz 5  
    General

Transforms two 10-ft. cubes per level.

Unearthly Heat
  Sor/Wiz 5, Summer 5  
    General

Target is subjected to unearthly heat for 1 round/level.

Vitrify
  Sand 7, Sor/Wiz 7  
    General

Melts sand into glass.

Wall of Magma
  Arc 5, Clr 5, Drd 6, Sor/Wiz 5  
    5 minutes

Deals 2d6 fire damage out to 10 ft. and 1d6 out to 20 ft. Passing through wall deals 5d6 damage +1/level.

Wall of Salt
  Arc 4, Clr 4, Drd 4, Sor/Wiz 4  
    General

Wall of salt that can be shaped.

Wall of Sand 2
  Arc 4, Clr 4, Drd 4, Sor/Wiz 4  
    30 minutes

Wall impedes movement, obscures vision, and blocks some attacks.

Wall of Water
  Arc 4, Clr 4, Drd 4, Sor/Wiz 4  
    General

Wall impedes movement and can drown creatures.

Waste Strider
  Arc 1, Drd 1, Rgr 1, Sand 1  
    6 hours

Move through the wasteland without penalties.

Whispering Sand
  Arc 3, Drd 3, Sor/Wiz 3  
    1 hour

Sand delivers your message.

Wither
  Sor/Wiz 4  
    General

Deals 1d6 dessication damage/level (max 10d6) and causes dehydration.