Index of Spells by Level - Wuj 6

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Control Water
Transmutation [Water] 1 standard action SRD
None; see text - No APeace 4, Arc 4, Clr 4, Drd 4, Shu 4, Sor/Wiz 6, Water 4, Watery Death 3, Wuj 6 V, S, M/DF
10 min./level (D) Long 1 hour

Raises or lowers bodies of water.

Control Weather
Transmutation 10 minutes; see text SRD
None - No Air 7, APeace 7, Arc 7, Blg 7, Clr 7, Cold 7, Drd 7, Shu 6, Sor/Wiz 7, Storm 7, Summer 7, Weather 7, Winter 7, Wuj 6 V, S
4d12 hours; see text 2 miles General

Changes weather in local area.

Greater Dispel Magic
Abjuration 1 standard action SRD
None - No APeace 6, Arc 6, Beguiler 6, Blg 6, Brd 5, Clr 6, Drd 6, Drow 6, Liberation 6, Shu 6, Sor/Wiz 6, Wuj 6 V, S
Instant Medium General

As dispel magic, but +20 on check.

Fire Seeds
Conjuration (Creation) [Fire] 1 standard action SRD
None or Reflex half; see text - No Arc 6, Blg 6, Drd 6, Fire 6, Shu 6, Sun 6, Wmg 6, Wuj 6 V, S, M
10 min./level or until used Touch 1 hour

Acorns and berries become grenades and bombs.

Flesh to Stone
Transmutation 1 standard action SRD
Fortitude negates - Yes Arc 7, Shu 7, Sor/Wiz 6, Wuj 6 V, S, M
Instant Medium General

Turns subject creature into statue.

Geas/Quest
Enchantment (Compulsion) [Mind-Affecting] [Language-Dependent] 10 minutes SRD
None - Yes APeace 6, Arc 6, Brd 6, Charm 6, Clr 6, Domination 6, Fate 6, Inquisition 6, Nobility 6, Sor/Wiz 6, Tyranny 6, Wuj 6 V
1 day/level or until discharged (D) Close General

As geas, lesser, plus it affects any creature.

Globe of Invulnerability
Abjuration 1 standard action SRD
None - No Artificer 6, Endurance 7, Sor/Wiz 6, Wuj 6 V, S, M
1 round/level (D) 10 ft. General

As globe of invulnerability, lesser, plus 4th-level spell effects.

Ironwood
Transmutation 1 minute/lb. created SRD
None - No Arc 6, Drd 6, Wuj 6 V, S, M
1 day/level (D) 0 ft. 12 hours

Magic wood is strong as steel.

Move Earth
Transmutation [Earth] See text SRD
None - No Arc 6, Artificer 6, Drd 6, Halfling 6, Shu 6, Sor/Wiz 6, Wuj 6 V, S, M
Instant Long 1 hour

Digs trenches and builds hills.

Permanent Image (M)
Illusion (Figment) 1 standard action SRD
Will disbelief (if interacted with) - No Arc 6, Brd 6, Creation 7, Moon 6, Shu 6, Sor/Wiz 6, Wuj 6 V, S, M
Permanent (D) Long 24 hours

Includes sight, sound, and smell.

Programmed Image (M)
Illusion (Figment) 1 standard action SRD
Will disbelief (if interacted with) - No Arc 7, Brd 6, Shu 7, Sor/Wiz 6, Wuj 6 V, S, M
Permanent until triggered, then 1 round/level Long 12 hours

As major image, plus triggered by event.

Repel Wood
Transmutation 1 standard action SRD
None - No Arc 5, Blg 5, Drd 6, Plant 6, Wuj 6 V, S
1 min./level (D) 60 ft. General

Pushes away wooden objects.

Repulsion (F)
Abjuration 1 standard action SRD
Will negates - Yes APeace 7, Arc 7, Beguiler 6, Blg 7, Clr 7, Force 6, Hlr 7, Nobility 7, Protection 7, Sor/Wiz 6, Wuj 6 V, S, F/DF
1 round/level (D) 10 ft./level General

Creatures can't approach you.

Speak with Dead
Necromancy [Language-Dependent] 10 minutes SRD
Will negates; see text - No Arc 3, Clr 3, HotD 3, Pact 3, Repose 3, Retribution 3, Slayer of Domiel 3, Wuj 6 V, S, DF
1 min./level 10 ft. 30 minutes

Corpse answers one question/two levels.

Spirit Binding
    Complete Arcane
  Wuj 6  
    General

As spirit binding, lesser, except you can attempt to call and trap one or more spirit creatures of the same type whose Hit Dice total no more than 16.

Spirit Needle
    Complete Arcane
  Wuj 6  
    General

Incorporeal creature is held in place and looses incorporeal benefits. Also cannot use teleportation type magics.

Stone to Flesh
Transmutation 1 standard action SRD
Fortitude negates (object); see text - Yes Arc 5, Hlr 5, Sin-G 7, Sor/Wiz 6, Wuj 6 V, S, M
Instant Medium General

Restores petrified creature.

Mass Suggestion
Enchantment (Compulsion) [Language-Dependent] [Mind-Affecting] 1 standard action SRD
Will negates - Yes Beguiler 6, Brd 5, Domination 7, Dragon 8, Sor/Wiz 6, Wuj 6 V, M
1 hour/level or until completed Medium 30 minutes

As suggestion, plus one subject/level.

Summon Monster VI
Conjuration (Summoning) 1 round SRD
None - No Arc 6, Brd 6, Clr 6, Sor/Wiz 6, Wuj 6 V, S, F/DF
1 round/level (D) Close General

Calls extraplanar creature to fight for you.

Symbol of Fear (M)
Necromancy [Fear] [Mind-Affecting] 10 minutes SRD
Will negates - Yes Arc 6, Clr 6, Sor/Wiz 6, Wuj 6 V, S, M
See text 0 ft.; see text General

Triggered rune panics nearby creatures.

Symbol of Persuasion (M)
Enchantment (Charm) [Mind-Affecting] 10 minutes SRD
Will negates - Yes APeace 6, Arc 6, Clr 6, Sin-L 6, Sor/Wiz 6, Wuj 6 V, S, M
See text 0 ft.; see text General

Triggered rune acts as charm monster on nearby creatures.

Transfix
    Complete Arcane
  Sor/Wiz 6, Wuj 6  
    6 hours

Medium or smaller targets are paralyzed.

True Seeing (M)
Divination 1 standard action SRD
Will negates (harmless) - Yes (harmless) Adp 5, APeace 5, Arc 5, Beguiler 6, Clr 5, Commerce 5, Dragon 5, Drd 7, Hlr 5, Inquisition 5, Knowledge 5, Shu 6, Sor/Wiz 6, Trade 6, Truth 5, Wuj 6 V, S, M
1 min./level Touch General

Lets you see all things as they really are.

Veil
Illusion (Glamer) 1 standard action SRD
Will negates; see text - Yes; see text Arc 6, Beguiler 6, Brd 6, Shu 6, Sor/Wiz 6, Wuj 6 V, S
Concentration + 1 hour/level (D) Long 12 hours

Changes appearance of group of creatures.

Wall of Iron (M)
Conjuration (Creation) 1 standard action SRD
See text - No Arc 5, Artificer 6, Metal 5, Shu 5, Sor/Wiz 6, Wuj 6 V, S, M
Instant Medium 12 hours

30 hp/four levels; can topple onto foes.