| Name | ||
|---|---|---|
| School | Casting Time | Source Book |
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Acid Storm (M) | ||
| SPC | ||
| Sor/Wiz 6 | ||
| General | ||
Deals 1d6/level acid damage in 20-ft radius. |
||
| Ball Lightning | ||
| SPC | ||
| Sor/Wiz 5 | ||
| General | ||
Energy ball deals 1d6/level electricity damage. |
||
| Battletide | ||
| Magic of Faerun | ||
| Arc 5, Clr 5 | ||
| General | ||
Targets have attack penalties and you gain a partial action each round. |
||
| Blinding Spittle | ||
| SPC | ||
| Arc 2, Drd 2 | ||
| General | ||
Ranged touch attack makes subject blind. |
||
| Blindsight | ||
| SPC | ||
| Arc 3, Clr 3, Drd 3 | ||
| 5 minutes | ||
Grants blindsight* to a range of 30 ft. |
||
| Bombardment | ||
| SPC | ||
| Arc 8, Drd 8 | ||
| General | ||
Falling rocks deal 1d8 damage/level and bury targets. |
||
| Caligarde's Claw | ||
| Sor/Wiz 4 | ||
| General | ||
Claw of force attacks opponent or guards area |
||
| Claws of the Bear | ||
| SPC | ||
| Arc 1, Drd 1, Rgr 1 | ||
| General | ||
Your hands become weapons dealing 1d8 damage. |
||
| Cloud of Bewilderment | ||
| SPC | ||
| Brd 2, Sor/Wiz 2 | ||
| General | ||
Generates a nauseating 10-ft. cone. |
||
| Create Magic Tattoo (M) | ||
| SPC | ||
| Sor/Wiz 2 | ||
| General | ||
Subject receives a magic tattoo with various effects. |
||
| Effulgent Epuration | ||
| SPC | ||
| Sor/Wiz 9 | ||
| General | ||
Creates one sphere/level to negate hostile magic. |
||
| Electric Loop | ||
| SPC | ||
| Sor/Wiz 2 | ||
| General | ||
Deals 1d6/two levels electricity damage plus stunning to a single creature. |
||
| Eye of Power | ||
| SPC | ||
| Sor/Wiz 9 | ||
| General | ||
As arcane eye, but you can cast spells of 3rd level or lower through it. |
||
| Favor of the Martyr | ||
| SPC | ||
| Arc 4, Pal 4 | ||
| 30 minutes | ||
Subject gains Endurance plus immunity to nonlethal damage, charm and compulsion effects, pain attacks, and other adverse conditions, subject can function at -1 to -9 hp. |
||
| Fiendform | ||
| SPC | ||
| Sor/Wiz 5 | ||
| 30 minutes | ||
As Alter Self, except you can gain the form and powers of an evil outsider. |
||
| Fireward | ||
| SPC | ||
| Arc 5, Drd 5 | ||
| 6 hours | ||
As quench, but also suppresses magical fire effects in affected area. |
||
| Fleshshiver | ||
| SPC | ||
| Sor/Wiz 6 | ||
| General | ||
Target is stunned for 1 round, takes 1d6/level damage, and is nauseated for 1d4+2 rounds. |
||
| Force Claw | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Claw of force guards an area, making attacks of opportunity. |
||
| Forceward | ||
| PGtF | ||
| Arc 3, Pal 3 | ||
| General | ||
Creates a sphere of force that prevents entry by all but you and your allies, grants +2 sacred bonus on saving throws against effects created by evil creatures to those inside. |
||
| General of Undeath | ||
| SPC | ||
| Arc 8, Clr 8 | ||
| 24 hours | ||
Increases your maximum HD of controlled undead by your caster level. |
||
| Glowing Orb (F) | ||
| PGtF | ||
| Arc 4, Clr 4, Sor/Wiz 3 | ||
| 6 hours | ||
Creates permanent magical light; you control brightness. |
||
| Handfire | ||
| Magic of Faerun | ||
| Arc 1, Clr 1, Drd 1, Hrp 1, Hth 1, Rgr 1 | ||
| General | ||
Your hand glows and can make a touch attack dealing 1d4 +1/level, 1d6 +1/level vs undead. |
||
| Howling Chain (F) | ||
| SPC | ||
| Sor/Wiz 6 | ||
| General | ||
Chain of force entangles and attacks opponent. |
||
| Icelance (F) | ||
| SPC | ||
| Arc 3, Drd 3, Sor/Wiz 3 | ||
| General | ||
Changes ice into lance, which attacks target for 6d6 damage and stuns for 1d4 rounds. |
||
| Inferno | ||
| SPC | ||
| Arc 5, Drd 5 | ||
| General | ||
Creature bursts into flames and suffers 6d6 fire damage or less per round. |
||
| Inspirational Boost | ||
| SPC | ||
| Brd 1 | ||
| General | ||
Swift. The bonuses granted by your inspire courage ability increase by 1 |
||
| Lawful Sword | ||
| SPC | ||
| Arc 4, Pal 4 | ||
| General | ||
Weapon becomes +5 axiomatic weapon and emits Magic Circle against Chaos. |
||
| Lightning Ring | ||
| SPC | ||
| Sor/Wiz 8 | ||
| General | ||
Ring of lightning gives you resistance to electricity 20, damages adjacent creatures, and emits two lightning bolts per round. |
||
| Lively Step | ||
| SPC | ||
| Brd 2, Sor/Wiz 2 | ||
| 4 hours | ||
You and allies gain +10 increase to speed and can hustle for an extra hour per day per level. |
||
| Magic Miasma | ||
| SPC | ||
| Sor/Wiz 9 | ||
| General | ||
Solid fog reduces caster level by -4 and spell DCs by -2. |
||
| Manyjaws | ||
| SPC | ||
| Sor/Wiz 3 | ||
| General | ||
One set of jaws/level attacks enemies for 1d6 damage. |
||
| Moonbow | ||
| SPC | ||
| Sor/Wiz 5 | ||
| General | ||
Creates 1d4 motes of light that attack enemies. |
||
| Nature's Balance | ||
| SPC | ||
| Arc 3, Drd 3 | ||
| 1 hour | ||
You transfer 4 ability score points to the target for 10 min./level. |
||
| Obedient Avalanche | ||
| Complete Divine | ||
| Cold 9 | ||
| General | ||
Snowy avalanche crushes and buries your foes. |
||
| Prismatic Eye (F) | ||
| SPC | ||
| Sor/Wiz 6 | ||
| General | ||
Orb produces individual prismatic rays as touch attacks. |
||
| Rebuke | ||
| SPC | ||
| Sor/Wiz 2 | ||
| General | ||
| Final Rebuke | ||
| SPC | ||
| Sor/Wiz 7 | ||
| General | ||
As rebuke except the target must save or die. |
||
| Greater Rebuke | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
| Ruby Ray of Reversal (M) | ||
| PGtF | ||
| Sor/Wiz 7 | ||
| General | ||
Ray negates magical or mundane hazards. |
||
| Shroud of Flame | ||
| PGtF | ||
| Sor/Wiz 5 | ||
| General | ||
Target bursts into flames, taking 2d6 fire damage per round and shooting gouts of flame that deal 1d4 fire damage to creatures with 10 feet. |
||
| Skull of Secrets | ||
| Magic of Faerun | ||
| Arc 4, Clr 4 | ||
| 24 hours | ||
Intangible skull stores message and can be triggered to breathe fire. |
||
| Skull Watch (F) | ||
| PGtF | ||
| Arc 3, Clr 3, Sor/Wiz 3 | ||
| 4 hours | ||
Skull shrieks when creature enters warded area. |
||
| Spell Enhancer | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Lets you cast another spell in the same round at +2 caster level. |
||
| Spell Matrix (F) | ||
| SPC | ||
| Sor/Wiz 7 | ||
| 1 hour | ||
Stores up to two spells of 3rd level or lower to be released later. |
||
| Greater Spell Matrix (F) | ||
| SPC | ||
| Sor/Wiz 9 | ||
| General | ||
Stores up to three spells of 3rd level or lower to be released later. |
||
| Lesser Spell Matrix (F) | ||
| SPC | ||
| Sor/Wiz 5 | ||
| 1 hour | ||
Magical matrix stores a 3rd level or lower spell to be cast later as a quickened spell. |
||
| Stone Body | ||
| PGtF | ||
| Arc 6, Clr 6, Sor/Wiz 6 | ||
| 30 minutes | ||
Your body becomes living stone. |
||
| Summon Undead I | ||
| PGtF | ||
| Arc 1, Blk 1, Clr 1, Sor/Wiz 1 | ||
| General | ||
Summons undead to fight for you. |
||
| Summon Undead II | ||
| PGtF | ||
| Arc 2, Blk 2, Clr 2, Sor/Wiz 2 | ||
| General | ||
Summons undead to fight for you. |
||
| Summon Undead III | ||
| PGtF | ||
| Arc 3, Blk 3, Clr 3, Sor/Wiz 3 | ||
| General | ||
Summons undead to fight for you. |
||
| Summon Undead IV | ||
| PGtF | ||
| Arc 4, Blk 4, Clr 4, Sor/Wiz 4 | ||
| 1 hour | ||
Summons undead to fight for you. |
||
| Summon Undead V | ||
| PGtF | ||
| Arc 5, Clr 5, Sor/Wiz 5 | ||
| General | ||
Summons undead to fight for you. |
||
| Transcribe Symbol | ||
| PGtF | ||
| Rune 8, Sor/Wiz 8 | ||
| 1 hour | ||
Safely moves an untriggered magical symbol to another location. |
||
| Undead Bane Weapon | ||
| Libris | ||
| Arc 4, Clr 4, Pal 3 | ||
| 5 minutes | ||
Weapon gains the bane property and is aligned good. |
||
| Undeath after Death (M) | ||
| Magic of Faerun | ||
| Arc 7, Clr 7 | ||
| General | ||
-2 to Constitution, in exchange gaining the crypt spawn template at death. |
||
| Undeath's Eternal Foe | ||
| Magic of Faerun | ||
| Arc 9, Clr 9 | ||
| General | ||
Targets receive death ward and immunity to most undead special attacks. |
||
| Understand Device | ||
| Magic of Faerun | ||
| Arc 3, Clr 3 | ||
| 5 minutes | ||
You can make untrained Disable Device checks, or gives +10 bonus if you have the skill. |
||
| Vipergout | ||
| PGtF | ||
| Scalykind 7, Sor/Wiz 7 | ||
| General | ||
You spit forth celestial or fiendish vipers that attack your foes. |
||
| Wall of Sand | ||
| PGtF | ||
| Arc 4, Clr 4, Drd 5, Sor/Wiz 4 | ||
| General | ||
Swirling sand blocks ranged attacks, slows movement through. |
||
| Wieldskill | ||
| Magic of Faerun | ||
| Arc 1, Clr 1 | ||
| General | ||
Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency. |
||