Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Aberrate | ||
Sor/Wiz 1 | ||
1 hour | ||
Subject becomes an aberration. |
||
Accelerated Movement | ||
Arc 1, Brd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Swift. Balance, Climb, Hide, Move Silently, and Tumble at normal speed with no penalty on skill check. |
||
Acidic Curse | ||
Sor/Wiz 1 | ||
General | ||
See Text |
||
Alarm | ||
None - No | Arc 1, Brd 1, HB 1, Rgr 1, Sor/Wiz 1, Wealth 1 | V, S, F/DF |
2 hours/level (D) | Close | 4 hours |
Wards an area for 2 hours/level. |
||
Alustriel's Banner (M) | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Create a minor image of a banner that is illuminated to guide and light. |
||
Ancient Knowledge | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Gain a +5 insight bonus on a single Knowledge check. |
||
Animate Rope | ||
None - No | Artifice 1, Brd 1, Craft 1, Sor/Wiz 1, Wuj 1 | V, S |
1 round/level | Medium | General |
Makes a rope move at your command. |
||
Appraising Touch | ||
Brd 1, Sor/Wiz 1 | ||
30 minutes | ||
Grants a bonus on Appraise skill checks. |
||
Arcane Bolt | ||
Sor/Wiz 1 | ||
General | ||
Launch force bolts (1 + 1/two levels above 1st) at targets for 1d6 + 1 each. |
||
Armor Lock | ||
Brd 1, HB 1, Sor/Wiz 1 | ||
General | ||
Target's armor becomes restrictive, slowing movement to 10 ft. |
||
Arrow Mind | ||
Arc 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Immediate. You threaten nearby squares with your bow and fire without provoking attacks of opportunity. |
||
Babau Slime | ||
Arc 1, Drd 1, Sor/Wiz 1 | ||
5 minutes | ||
Secrete a body-covering acid that damages foes' weapons. |
||
Backbiter (F) | ||
HB 1, Sor/Wiz 1, Wuj 1 | ||
General | ||
Cause two handed or reach weapon to strike is wielder. |
||
Benign Transposition | ||
Sor/Wiz 1 | ||
General | ||
Two willing subjects switch places. |
||
Bestow Wound (M) | ||
Sor/Wiz 1 | ||
General | ||
Caster transfers 1 hp/level of wounds to another. |
||
Bigby's Tripping Hand | ||
Duskblade 1, Sor/Wiz 1 | ||
General | ||
Hand trips subject. |
||
Black Bag | ||
Asn 1, Sor/Wiz 1 | ||
General | ||
Creates extradimensional bag of torture tools. |
||
Blade of Blood | ||
Arc 1, Asn 1, Blk 1, Clr 1, Duskblade 1, Sor/Wiz 1 | ||
General | ||
Weapon deals +1d6, or +3d6 if you take 5 points of damage. |
||
Blades of Fire | ||
Arc 1, Rgr 1, Sor/Wiz 1, Wmg 2 | ||
General | ||
Your melee weapons deal +1d8 fire damage for 1 round (swift). |
||
Blockade | ||
Arc 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Fill 5-ft. square with enormous block of wood. |
||
Blood Wind | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Subject uses natural weapons as thrown weapons. |
||
Breath Flare | ||
Sor/Wiz 1 | ||
General | ||
Your breath weapon dazzles targets. |
||
Burning Hands | ||
Reflex half - Yes | Adp 1, Arc 1, Blg 1, Duskblade 1, Fire 1, Shu 1, Sor/Wiz 1, Wmg 1 | V, S |
Instant | 15 ft. | General |
1d4/level fire damage (max 5d4). |
||
Buzzing Bee | ||
Sor/Wiz 1 | ||
5 minutes | ||
Bee gives subject -10 penalty on Move Silently and Concentration checks. |
||
Cause Fear | ||
Will partial - Yes | Adp 1, Arc 1, Blackwater 1, Blk 1, Brd 1, Clr 1, Death 1, DrgBlw 1, Duskblade 1, HB 1, MH 1, Orc 1, Passion 1, Shu 1, Sor/Wiz 1 | V, S |
1d4 rounds or 1 round; see text | Close | General |
One creature of 5 HD or less flees for 1d4 rounds. |
||
Charm Person | ||
Will negates - Yes | Beguiler 1, Brd 1, Charm 1, EmBarachiel 1, Fey 2, HB 1, MH 1, Renewal 1, Sin-L 1, Sor/Wiz 1, Wuj 1 | V, S |
1 hour/level | Close | 1 hour |
Makes one person your friend. |
||
Cheat (F) | ||
Brd 1, Greed 1, Sor/Wiz 1 | ||
30 minutes | ||
Caster rerolls when determining the success of a game of chance. |
||
Chill Touch | ||
Fortitude partial or Will negates; see text - Yes | Arc 2, Blg 2, Cold 1, Duskblade 1, Sor/Wiz 1, Wmg 1 | V, S |
Instant | Touch | General |
One touch/level deals 1d6 damage and possibly 1 Str damage. |
||
Color Spray | ||
Will negates - Yes | Arc 2, Beguiler 1, Duskblade 1, Shu 2, Sor/Wiz 1 | V, S, M |
Instant; see text | 15 ft. | General |
Knocks unconscious, blinds, and/or stuns 1d6 weak creatures. |
||
Comprehend Languages | ||
- | Adp 1, APeace 1, Arc 1, Beguiler 1, Brd 1, Clr 1, Commerce 1, EmBarachiel 1, Herald 1, Meditation 1, Mind 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
10 min./level | Personal | 4 hours |
You understand all spoken and written languages. |
||
Corrosive Grasp | ||
Sor/Wiz 1 | ||
General | ||
You deal 1d8 acid damage with one touch/level |
||
Create Trap | ||
Sor/Wiz 1 | ||
24 hours | ||
Creates a CR 1 trap. |
||
Critical Strike | ||
Asn 1, Brd 1, HB 2, Sor/Wiz 1 | ||
General | ||
Swift. For 1 round you gain +1d6 damage, doubled threat range, and +4 on attack rolls to confirm critical hits. |
||
Cutting Hand | ||
Sor/Wiz 1 | ||
General | ||
Your hand gains a +2 enhancement bonus and is considered armed. |
||
Darkliqht | ||
Asn 2, Sor/Wiz 1 | ||
30 minutes | ||
Creates 5-ft.-radius area where all can see without light. |
||
Dead End | ||
Asn 1, Brd 1, Sor/Wiz 1 | ||
1 hour | ||
Illusions conceal the targets' spoor. |
||
Death Grimace | ||
Arc 1, Asn 1, Blk 1, Sor/Wiz 1 | ||
1 hour | ||
Caster leaves magical "calling card" on a corpse. |
||
Deep Breath | ||
Arc 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Your lungs fill with fresh air for the duration of the spell. |
||
Lesser Deflect | ||
Duskblade 1, Sor/Wiz 1 | ||
General | ||
Gain a deflection bonus of +1/3 levels (max +5) against one attack. |
||
Detect Dragonmark | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Detect and identify dragonmarks within 60 ft. |
||
Detect Secret Doors | ||
None - No | Beguiler 1, Brd 1, Cavern 1, Hoard 1, Knowledge 1, Sor/Wiz 1 | V, S |
Concentration, up to 1 min./level (D) | 60 ft. | General |
Reveals hidden doors within 60 ft. |
||
Detect Undead | ||
None - No | APeace 1, Arc 1, Blg 1, ChamGwyn 1, Clr 1, Deathless 1, Pal 1, Sor/Wiz 1, Undeath 1 | V, S, M/DF |
Concentration, up to 1 min./level (D) | 60 ft. | General |
Reveals undead within 60 ft. |
||
Disarm | ||
Sor/Wiz 1 | ||
General | ||
Disarm a foe or push an object with an unseen force. |
||
Discern Bloodline | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Know the race of one creature/level. |
||
Disguise Self | ||
- | Arc 1, Asn 1, Beguiler 1, Brd 1, HB 1, Shu 1, Sin-E 1, Slayer of Domiel 1, Sor/Wiz 1, Trickery 1, Wuj 1 | V, S |
10 min./level (D) | Personal | 4 hours |
Changes your appearance. |
||
Dispel Ward | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
As dispel magic, but affects only wards. |
||
Distract | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Distracts targets with the zest for life. |
||
Distract Assailant | ||
Asn 1, HB 1, Sor/Wiz 1 | ||
General | ||
Swift. One creature is flat-footed* for 1 round. |
||
Distracting Shadows | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
-5 penalty on Spot and Search checks in a 10-ft.-radius spread. |
||
Drug Resistance | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
6 hours | ||
Subject is immune to addiction. |
||
Ebon Eyes | ||
Arc 1, Asn 1, Clr 1, Sor/Wiz 1 | ||
1 hour | ||
Subject can see through magical darkness. |
||
Ectoplasmic Armor | ||
Sor/Wiz 1 | ||
General | ||
Gain +5 to +9 armor bonus against incorporeal* touch attacks. |
||
Elf Disguise | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
4 hours | ||
As disguise self, except no body changes and only to an Elf type. |
||
Endure Elements | ||
Will negates (harmless) - Yes (harmless) | Adp 1, APeace 1, Arc 1, Blg 1, ChamGwyn 1, Clr 1, Drd 1, Endurance 1, KotC 1, Ocean 1, Pal 1, Rgr 1, Shu 1, Sor/Wiz 1, Sun 1, Vassal of Bahamut 1, Wuj 1 | V, S |
1 day | Touch | 6 hours |
Exist comfortably in hot or cold environments. |
||
Enlarge Person | ||
Fortitude negates - Yes | Sor/Wiz 1, Strength 1, Transformation 1 | V, S, M |
1 min./level (D) | Close | 5 minutes |
Humanoid creature doubles in size. |
||
Erase | ||
See text - No | Brd 1, Rune 1, Sor/Wiz 1 | V, S |
Instant | Close | General |
Mundane or magical writing vanishes. |
||
Expeditious Retreat | ||
- | Arc 1, Beguiler 1, Brd 1, Celerity 1, Duskblade 1, HB 1, Hoard 1, Shu 1, Sor/Wiz 1 | V, S |
1 min./level (D) | Personal | 30 minutes |
Swift Expeditious Retreat | ||
Brd 1, Duskblade 1, Sor/Wiz 1 | ||
General | ||
Your speed increases by 30 ft. for 1 round (swift). |
||
Extend Shifting | ||
Arc 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Extend duration of shifting ability by 4 rounds. |
||
Extract Drug (F) | ||
Arc 1, Brd 1, Clr 1, Drd 1, Sor/Wiz 1 | ||
General | ||
Creates drug from inanimate object. |
||
Eyes of the Avoral | ||
APeace 1, Arc 1, BVal 1, Clr 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
1 hour | ||
Subject gians +8 racial bonus on Spot checks. |
||
False Vigor | ||
Will negates (harmless) - Yes (harmless) | Sor/Wiz 1 | V, S |
1 min./level or until discharged | Touch | General |
Subject gains 1 temporary hitpoint and +1 morale bonus to attack until he attacks or is damaged. |
||
Familiar Pocket | ||
Sor/Wiz 1 | ||
6 hours | ||
Creates an extradimensional hiding place for your familiar. |
||
Feather Fall | ||
Will negates (harmless) or Will negates (object) - Yes (object) | Arc 1, Asn 1, Brd 1, Shu 1, Sor/Wiz 1 | V |
Until landing or 1 round/level | Close | General |
Objects or creatures fall slowly. |
||
Fengut | ||
Sor/Wiz 1 | ||
General | ||
Subject is nauseated. |
||
Fetid Breath | ||
Sor/Wiz 1 | ||
General | ||
This spell functions like stinking cloud, except as noted above and subjects are nauseated for 1d4+1 rounds. |
||
Fist of Stone | ||
Sor/Wiz 1, Wmg 1 | ||
General | ||
Your fist gains +6 enhancement bonus to strength for attacks, grapples, breaking, or crushing things. You gain a slam attack. |
||
Float | ||
Sor/Wiz 1 | ||
5 minutes | ||
Subject becomes buoyant. |
||
Float of Livre d'Aquatha | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
1 hour | ||
Makes a willing creature or object buoyant. |
||
Floating Disk | ||
None - No | Hoard 1, Sor/Wiz 1 | V, S, M |
1 hour/level | Close | 6 hours |
Creates 3-ft.-diameter horizontal disk that holds 100 lb./level. |
||
Friendly Face | ||
Brd 1, Sor/Wiz 1 | ||
1 hour | ||
Gain +5 bonus on Diplomacy and Gather Information checks. |
||
Frost Fingers | ||
Sor/Wiz 1 | ||
General | ||
Area attack deals 1d4/level (max 5d4) cold damage. Liquids in containers freeze. |
||
Ghostly Reload | ||
Sor/Wiz 1 | ||
4 hours | ||
Automatically pulls crossbow string into catch. |
||
Glaze Lock | ||
Sor/Wiz 1 | ||
1 hour | ||
Jams locks with snow and ice, raising Open Lock DC by 10 and lock's hardness by 5. |
||
Glimpse of Fear | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
General | ||
A flash of horror causes the target to become shaken. |
||
Golem Strike | ||
Sor/Wiz 1 | ||
General | ||
Swift. You can sneak attack constructs for 1 round. |
||
Grease | ||
See text - No | Brd 1, Slime 1, Sor/Wiz 1 | V, S, M |
1 round/level (D) | Close | General |
Makes 10-ft. square or one object slippery. |
||
Guided Shot | ||
Arc 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Swift. You ignore distance penalties with your ranged attacks for 1 round. |
||
Guiding Light | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
5 minutes | ||
+2 on ranged attacks against creatures in illuminated area. |
||
Guilt | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
General | ||
A non-good creature is forced to think about some evil deed it performed, denying it any actions except to defend itself. |
||
Hail of Stone (M) | ||
Sor/Wiz 1, Wmg 1, Wuj 1 | ||
General | ||
Stones deal 1d4 points of damage/level to creatures in the area (max 5d4). |
||
Hidden Ward | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Hide magical effects on an object. |
||
Hold Portal | ||
None - No | Sor/Wiz 1, Wuj 1 | V |
1 min./level (D) | Medium | 5 minutes |
Holds door shut. |
||
Horizikaul's Boom | ||
Sor/Wiz 1 | ||
General | ||
Target takes 1d4/two levels sonic damage plus deafness. |
||
Horrible Taste | ||
Arc 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
1 hour | ||
Attackers that bite you must make a Fort save or be Nauseated for 1 full round. |
||
Hypnotism | ||
Will negates - Yes | Arc 1, Beguiler 1, Brd 1, EmBarachiel 1, Shu 1, Sin-P 1, Sor/Wiz 1, Wuj 1 | V, S |
2d4 rounds (D) | Close | General |
Fascinates 2d4 HD of creatures. |
||
Ice Dagger | ||
Sor/Wiz 1 | ||
General | ||
Splash weapon deals target 1d4 cold damage per level, plus area damage. |
||
Identify (M) | ||
None - No | Artificer 1, Brd 1, HB 1, Hoard 1, Magic 2, Oracle 1, Sor/Wiz 1 | V, S, M/DF |
Instant | Touch | General |
Determines properties of magic item. |
||
Incite | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
5 minutes | ||
Subject can't ready actions or delay. |
||
Inhibit | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Subject delays until next round. |
||
Insightful Feint | ||
Asn 1, Sor/Wiz 1 | ||
General | ||
Swift. Gain +10 on your next Bluff check to feint in combat. |
||
Instant Diversion | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Creates illusory doubles of you. |
||
Instant Locksmith | ||
Asn 1, Sor/Wiz 1 | ||
General | ||
Swift. Make Disable Device or Open Lock check at +2 as free action. |
||
Instant Search | ||
Arc 1, Asn 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Swift. Make Search check at +2 as free action. |
||
Ironguts | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
1 hour | ||
Target gains +5 bonus on saving throws against poison*. |
||
Jump | ||
Will negates (harmless) - Yes | Arc 1, Asn 1, Drd 1, Duskblade 1, Rgr 1, Sor/Wiz 1, Wuj 1 | V, S, M |
1 min./level (D) | Touch | 5 minutes |
Subject gets bonus on Jump checks. |
||
Kaupaer's Quickblast | ||
Sor/Wiz 1 | ||
General | ||
Quickened spell deals 1 fire, cold or electricity damage/level to target. |
||
Kaupaer's Reflexive Strike | ||
Sor/Wiz 1 | ||
1 hour | ||
Subject gains one extra attack of opportunity to use during the duration of the spell, usable even while flat-footed. |
||
Kelgore's Fire Bolt | ||
Duskblade 1, Sor/Wiz 1 | ||
General | ||
1d6 fire damage/level (max 5d6), partially ignore SR. |
||
Know Protections | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Determines target's defenses. |
||
Lantern Light | ||
Arc 1, Clr 1, Pal 1, Sor/Wiz 1, Vassal of Bahamut 1 | ||
General | ||
Ranged touch attack deals 1d6 points of damage. |
||
Light of Lunia | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
1 hour | ||
You radiate silvery light, which you can expend as 2 bolts that deal 1d8 damage. |
||
Locate City | ||
Arc 1, Brd 1, Rgr 1, Sor/Wiz 1 | ||
1 hour | ||
Find nearest city. |
||
Locate Touchstone | ||
Arc 2, Brd 1, Clr 2, Drd 1, Sor/Wiz 1 | ||
6 hours | ||
Find nearest planar touchstone on the plane you currently inhabit. |
||
Locate Water | ||
Arc 1, Clr 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Reveals location, size, and quality of water sources. |
||
Loresong | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
You gain a bonus with one skill and can use it untrained. |
||
Low-Light Vision | ||
Arc 1, Asn 1, Drd 1, Hrp 1, Hth 1, Rgr 1, Sor/Wiz 1 | ||
6 hours | ||
Subject sees twice as far under current light. |
||
Luminous Gaze | ||
Sor/Wiz 1 | ||
General | ||
You cast a dazzling light. |
||
Mage Armor | ||
Will negates (harmless) - No | Beguiler 1, Force 1, Sor/Wiz 1, Spell 1 | V, S, F |
1 hour/level (D) | Touch | 6 hours |
Gives subject +4 armor bonus. |
||
Mage Burr | ||
Brd 1, HB 1, Sor/Wiz 1 | ||
General | ||
Double arcane spell failure chance for target's armor. |
||
Greater Mage Hand | ||
Sor/Wiz 1 | ||
General | ||
As mage hand, but medium range and 40 lb. |
||
Magecraft (F) | ||
Sor/Wiz 1 | ||
12 hours | ||
+5 competence bonus on one Craft check. |
||
Magic Aura | ||
None; see text - No | Brd 1, HB 1, Hoard 1, Magic 1, Sor/Wiz 1 | V, S, F |
1 day/level (D) | Touch | 24 hours |
Alters objects magic aura. |
||
Magic Missile | ||
None - Yes | Force 2, Sor/Wiz 1, Wmg 1, Wuj 1 | V, S |
Instant | Medium | General |
1d4+1 damage; +1 missile per two levels above 1st (max 5). |
||
Magic Weapon | ||
Will negates (harmless, object) - Yes (harmless, object) | Arc 1, Artificer 1, Blk 1, ChamGwyn 1, Clr 1, Duskblade 1, Dwarf 1, HB 1, HotD 1, KotC 1, Metal 1, Pal 1, Shu 1, Sor/Wiz 1, War 1, Wuj 1 | V, S, DF |
1 min./level | Touch | 5 minutes |
Weapon gains +1 bonus. |
||
Master's Touch | ||
Brd 1, Sor/Wiz 1 | ||
5 minutes | ||
You gain proficiency in any one weapon or shield. |
||
Mighty Wallop | ||
Sor/Wiz 1 | ||
5 minutes | ||
+1 size category of bludgeoning weapon. |
||
Mount | ||
None - No | HB 1, Sor/Wiz 1 | V, S, M |
2 hours/level (D) | Close | 6 hours |
Summons riding horse for 2 hours/level. |
||
Necrotic Awareness (F) | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Sense encysted subjects. |
||
Negative Energy Ray | ||
Sor/Wiz 1 | ||
General | ||
Ranged touch, 1d6 negative energy damage; 1d6/two levels above 1st (max 5d6). |
||
Nerveskitter | ||
Sor/Wiz 1 | ||
5 minutes | ||
Target gains +5 bonus on initiative checks. |
||
Net of Shadows | ||
Sor/Wiz 1 | ||
General | ||
Creates ordinary shadows that provide concealment to all in the area. |
||
Nether Trail | ||
Sor/Wiz 1 | ||
1 hour | ||
Creates a trail compelling evil outsiders to follow. |
||
Nightshield | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
30 minutes | ||
You gain +1/3 caster levels resistance bonus (max +3) and a magic missile shield for 5 points/level. Spell ends when all damage is absorbed. |
||
Obscuring Mist | ||
None - No | Adp 1, Air 1, APeace 1, Arc 1, Asn 1, Beguiler 1, Clr 1, Darkness 1, Drd 1, Duskblade 1, Shadow 1, Shu 1, Slayer of Domiel 1, Sor/Wiz 1, Water 1, Weather 1, Wuj 1 | V, S |
1 min./level | 20 ft. | General |
Fog surrounds you. |
||
Lesser Orb of Acid | ||
Sor/Wiz 1, Wmg 1 | ||
General | ||
Ranged touch, 1d8 or more acid damage. |
||
Lesser Orb of Cold | ||
Sor/Wiz 1, Wmg 1 | ||
General | ||
Ranged touch, 1d8 or more cold damage. |
||
Lesser Orb of Electricity | ||
Sor/Wiz 1, Wmg 1 | ||
General | ||
Ranged touch, 1d8 or more electricity damage. |
||
Lesser Orb of Fire | ||
Sor/Wiz 1, Wmg 1 | ||
General | ||
Ranged touch, 1d8 or more fire damage. |
||
Lesser Orb of Sound | ||
Sor/Wiz 1, Wmg 1 | ||
General | ||
Ranged touch, 1d6 or more sonic damage. |
||
Parching Touch | ||
Sor/Wiz 1, Thirst 1 | ||
General | ||
One touch/level deals 1d6 desication damage and possibly 1 Con damage. |
||
Persistent Blade (F) | ||
Sor/Wiz 1 | ||
General | ||
Blade of force attacks target, automatically flanks. |
||
Portal Beacon | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
6 hours | ||
Six creatures know distance and direction to a magic portal. |
||
Power Word Fatigue | ||
Sor/Wiz 1 | ||
General | ||
Makes one creature with 100 hp or less fatigued. |
||
Power Word Pain | ||
Sor/Wiz 1 | ||
General | ||
Deal 1d6 points of damage per round to one creature with 100 hp or less. |
||
Precise Vision | ||
Sor/Wiz 1 | ||
1 hour | ||
See Text |
||
Protection from Chaos | ||
Will negates (harmless) - No; see text | Adp 1, Arc 1, Clr 1, EmBarachiel 1, HB 1, Law 1, Pal 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Protection from Evil | ||
Will negates (harmless) - No; see text | Adp 1, APeace 1, Arc 1, ChamGwyn 1, Clr 1, Dem 1, EmBarachiel 1, Exorcism 1, Good 1, HB 1, Hlr 1, KotC 1, Pal 1, Sor/Wiz 1, Vassal of Bahamut 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Protection from Good | ||
Will negates (harmless) - No; see text | Adp 1, Arc 1, Clr 1, Dem 1, Evil 1, HB 1, MH 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Protection from Law | ||
Will negates (harmless) - No; see text | Adp 1, Arc 1, Chaos 1, Clr 1, HB 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Quickswim | ||
Arc 1, Brd 1, Drd 1, Rgr 1, Seafolk 1, Sor/Wiz 1 | ||
6 hours | ||
Your swim speed increases by 10 ft. |
||
Raging Flame | ||
Arc 1, Drd 1, Sor/Wiz 1 | ||
General | ||
Accelerates burning fires, they last half as long, and burn twice as hot. |
||
Ray of Clumsiness | ||
Sor/Wiz 1 | ||
30 minutes | ||
Ray reduces Dex by 1d6 points +1 point/two levels. |
||
Ray of Enfeeblement | ||
None - Yes | Arc 1, Blg 1, Decay 2, Duskblade 1, Necro 1, Sin-E 2, Sor/Wiz 1 | V, S |
1 min./level | Close | General |
Ray deals 1d6 +1 per two levels Str penalty. |
||
Ray of Flame | ||
Sor/Wiz 1 | ||
General | ||
Ray deals 1d6 points +1 point/two levels fire damage. |
||
Ray of Light | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Creates a narrow cone of light. |
||
Reduce Person | ||
Fortitude negates - Yes | Sor/Wiz 1 | V, S, M |
1 min./level (D) | Close | 30 minutes |
Humanoid creature halves in size. |
||
Remove Scent | ||
Arc 1, Brd 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Hides touched creature's scent. |
||
Repair Light Damage | ||
Artificer 1, Sor/Wiz 1, Warforged 1 | ||
General | ||
"Cures" 1d8+1/level (max +5) points of damage to a construct. |
||
Resist Planar Alignment | ||
Arc 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1 | ||
1 hour | ||
Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane. |
||
Rouse | ||
Beguiler 1, Duskblade 1, Sor/Wiz 1 | ||
General | ||
Awakens creatures in area. |
||
Sacrificial Skill | ||
Arc 1, Asn 2, Clr 1, Sor/Wiz 1 | ||
30 minutes | ||
Caster gains +5 bonus on Knowledge (religion) checks made during sacrifice. |
||
Scatterspray | ||
Hrp 1, Hth 1, Sor/Wiz 1 | ||
General | ||
Targeted items scatter in a burst dealing 1d8 damage (lethal or nonlethal). |
||
Scholar's Touch | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
1 hour | ||
Read books in seconds. |
||
Serene Visage | ||
Asn 1, Brd 1, Sor/Wiz 1 | ||
5 minutes | ||
Grants a bonus on Bluff checks. |
||
Shield | ||
- | Sor/Wiz 1, Wuj 1 | V, S |
1 min./level (D) | Personal | 30 minutes |
Invisible disc gives +4 to AC, blocks magic missiles. |
||
Shieldbearer | ||
Sor/Wiz 1 | ||
General | ||
Shield floats near subject to offer protection. |
||
Shifter Prowess | ||
Arc 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Shifter racial bonuses to skills increase by +8. |
||
Lesser Shivering Touch | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Touch deals 1d6 Dex damage. |
||
Shock and Awe | ||
Asn 1, Brd 1, Sor/Wiz 1 | ||
General | ||
Reduces a surprised creature's initiative roll. |
||
Shocking Grasp | ||
None - Yes | Arc 1, Duskblade 1, Shu 1, Sor/Wiz 1, Wmg 1 | V, S |
Instant | Touch | General |
Touch delivers 1d6/level electricity damage (max 5d6). |
||
Silent Image | ||
Will disbelief (if interacted with) - No | Arc 1, Beguiler 1, Brd 1, Gnome 1, Illusion 1, Shu 1, Sor/Wiz 1, Wuj 1 | V, S, F |
Concentration | Long | General |
Creates minor illusion of your design. |
||
Silent Sound | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Ranged attack roll deals 1d6/level (max 5d6) sonic damage. |
||
Sleep | ||
Will negates - Yes | Adp 1, Arc 1, Asn 1, Beguiler 1, Brd 1, Dream 1, EmBarachiel 1, HB 1, MH 1, Shu 1, Sor/Wiz 1, Wmg 1, Wuj 1 | V, S, M |
1 min./level | Medium | General |
Puts 4 HD of creatures into magical slumber. |
||
Slide | ||
Sor/Wiz 1 | ||
General | ||
Move subject 5 feet. |
||
Slow Burn | ||
Arc 1, Drd 1, Sor/Wiz 1 | ||
General | ||
Dims and slows natural fire burn rates, doubling fire life and halving damage. |
||
Snilloc's Snowball | ||
Sor/Wiz 1 | ||
General | ||
Touch attack (melee or ranged) deals 1d6 cold damage +1/level. |
||
Sniper's Shot | ||
Arc 1, Asn 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Swift. No range limit on next ranged sneak attack. |
||
Snowdrift | ||
Arc 1, Drd 1, Sor/Wiz 1 | ||
General | ||
Forms existing snow into another shape. |
||
Speed Swim | ||
Arc 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
5 minutes | ||
Target gains swim speed 30. |
||
Spell Flower | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Spirit Worm | ||
Sor/Wiz 1 | ||
General | ||
Target takes 1 point of Con damage every round for 1 round/level. |
||
Spontaneous Search | ||
Sor/Wiz 1 | ||
General | ||
Searches a 30-foot cube area in 1 round. |
||
Stand | ||
Duskblade 1, Sor/Wiz 1 | ||
General | ||
Subject stands up from prone. |
||
Sticky Floor | ||
Sor/Wiz 1 | ||
6 hours | ||
Entangles and immobilizes creatures in affected area. |
||
Stun Ray | ||
Sor/Wiz 1 | ||
General | ||
Ray stuns target for 1d4+1 rounds. |
||
Stupor | ||
Arc 1, Asn 1, Clr 1, Sor/Wiz 1 | ||
12 hours | ||
One helpless subject is put in a state that allows him to be moved but take no other actions. |
||
Summon Monster I | ||
None - No | Arc 1, Blk 1, Brd 1, Clr 1, Dem 1, KotC 1, Portal 1, Sor/Wiz 1, Summoner 1, Wuj 1 | V, S, F/DF |
1 round/level (D) | Close | General |
Calls extraplanar creature to fight for you. |
||
Summon Undead I | ||
Arc 1, Blk 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Summons undead to fight for you. |
||
Sunstroke | ||
Arc 1, Drd 1, Sor/Wiz 1, Summer 2 | ||
General | ||
Target takes 2d6 nonlethal damage and is fatigued. |
||
Suspend Disease | ||
Arc 1, Clr 1, Drd 1, Sor/Wiz 1 | ||
24 hours | ||
Keeps disease from harming creature for 24 hours. |
||
Targeting Ray | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Creates a beam of light between caster and target. |
||
Temporary Soul Binding | ||
Will negates (harmless, object) - No | Arc 1, Blk 1, Brd 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1 | V, S |
1 min./level or until discharged | Touch | General |
An item is temporarily soul bound to the subject. |
||
Thunderhead | ||
Arc 1, Drd 1, Sor/Wiz 1 | ||
General | ||
Small lightning bolts deal 1d6 electricity damage/round. |
||
Tongue Tendrils | ||
Sor/Wiz 1 | ||
General | ||
You spit out tendrils that grapple. |
||
Trembling Horn Marker | ||
Sor/Wiz 1 | ||
1 hour | ||
Marks target with an invisible horn, which sounds when near a Watchman's horn. |
||
True Strike | ||
- | Asn 1, Duskblade 1, Elf 1, Fate 1, Sor/Wiz 1, Time 1, Wmg 1, Wuj 1 | V, F |
See text | Personal | 5 minutes |
+20 on your next attack roll. |
||
Unravel | ||
Brd 1, Sor/Wiz 1, Trickery 1 | ||
General | ||
Unravels targets cloths, entangleing them. |
||
Unseen Servant | ||
None - No | Brd 1, HB 1, Hoard 1, Sin-S 2, Sor/Wiz 1, Wuj 1 | V, S, M |
1 hour/level | Close | 6 hours |
Invisible force obeys your commands. |
||
Ventriloquism | ||
Will disbelief (if interacted with) - No | Brd 1, EmBarachiel 1, Sor/Wiz 1, Wuj 1 | V, F |
1 min./level (D) | Close | 5 minutes |
Throws voice for 1 min./level. |
||
Wall of Smoke | ||
Arc 1, Drd 1, Sor/Wiz 1 | ||
General | ||
Simple wall of smoke to block vision. Breathing causes nausea for 1 round (Fort save). |
||
Wave Blessing | ||
Sor/Wiz 1 | ||
1 hour | ||
Keeps one creature/level from sinking. |
||
Weapon Shift | ||
Brd 2, Sor/Wiz 1 | ||
General | ||
Touched weapon changes form. |
||
Whelm | ||
Beguiler 1, Sor/Wiz 1 | ||
General | ||
Deal 1d6 nonlethal damage +1d6/2 levels above 1st (max 5d6). |
||
Wings of The Sea | ||
Arc 1, Clr 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
5 minutes | ||