Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Radiant Assault (F) | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Light burst deals nonlethal damage and dazes creatures. |
||
Radiant Fog | ||
Sor/Wiz 4 | ||
5 minutes | ||
As solid fog, but dazzles or blinds creatures within. |
||
Radiant Shield | ||
Sor/Wiz 4, Wrath 4 | ||
General | ||
Creatures attacking you take electricity damage; you're protected from electricity. |
||
Rage | ||
None - Yes | Brd 2, HB 2, Liberation 3, Madness 3, Sin-W 3, Sor/Wiz 3 | V, S |
Concentration + 1 round/level (D) | Medium | 5 minutes |
Gives +2 to Str and Con, +1 on Will saves, -2 to AC. |
||
Raging Flame | ||
Arc 1, Drd 1, Sor/Wiz 1 | ||
General | ||
Accelerates burning fires, they last half as long, and burn twice as hot. |
||
Rain of Black Tulips | ||
Arc 9, Drd 9 | ||
General | ||
Black tulips fall from the sky; evil creatures take 5d6 damage per round and are nauseated. |
||
Rain of Embers | ||
Sanctified 7 | ||
General | ||
Rain of divine fire deals 10d6 damage per round to evil creatures. |
||
Rain of Needles | ||
Wuj 2 | ||
General | ||
Normal ranged attack deals 1d4/level (max 5d4) damage. |
||
Rain of Roses | ||
Arc 7, Drd 7 | ||
General | ||
Roses fall from the sky; evil creatures take 1d4 Wis damage per round and are sickened. |
||
Rainbow Beam (M) | ||
Sor/Wiz 2 | ||
General | ||
Ray does a random type of damage. |
||
Rainbow Blast (M) | ||
Sor/Wiz 3 | ||
General | ||
Line deals damage from each type of energy. |
||
Rainbow Pattern | ||
Will negates - Yes | Beguiler 4, Brd 4, Sor/Wiz 4 | V, S, M, F, text |
Concentration + 1 round/level (D) | Medium | General |
Lights fascinate 24 HD of creatures. |
||
Raise Dead (M) | ||
None; see text - Yes (harmless) | Adp 5, APeace 5, Arc 5, Clr 5, Hlr 5, SaveLife 5 | V, S, M, DF |
Instant | Touch | General |
Restores life to subject who died as long as one day/level ago. |
||
Raise From The Deep | ||
Sor/Wiz 4 | ||
General | ||
Creature or sunken ship made buoyant. |
||
Raise Hummock (M) | ||
Sor/Wiz 5 | ||
General | ||
Raise swamp land into dry stable land. |
||
Raise Ice Forest | ||
Arc 7, Drd 7 | ||
General | ||
Conjures trees of ice. |
||
Raise Volcano (M) (XP) | ||
Arc 9, Drd 9 | ||
General | ||
Create a devestating volcano. |
||
Ram's Might | ||
Arc 0, Drd 0, Rgr 1 | ||
5 minutes | ||
Your hands become harder and your unarmed attacks inflict normal damage. |
||
Rapid Burrowing | ||
Arc 1, Drd 1, Rgr 1 | ||
1 hour | ||
Rapid Raise Dead (M) | ||
None; see text - No | Arc 4, Clr 4, Hlr 4 | V, S, M, DF |
Instant | Touch | General |
Restores a person to life who died within the last round and damages caster. |
||
Rapid Resurrection (M) | ||
None; see text - No | Arc 6, Clr 6, Hlr 6, SaveLife 6, Shu 6 | V, S, M, DF |
Instant | Touch | General |
Restores a person to life who died within the last 2 rounds and damages caster. |
||
Raptor's Sight | ||
Arc 1, Drd 1, Rgr 1, Sky 1 | ||
6 hours | ||
Gain +5 on Spot checks; range increment penalty halved. |
||
Rapture of Rupture | ||
Corrupt 7 | ||
General | ||
Subject takes 6d6 damage and is stunned, then takes 1d6 damage per round thereafter. |
||
Rapture of the Deep | ||
Brd 6 | ||
12 hours | ||
Target becomes comatose. |
||
Ravage | ||
Arc 7, Clr 7 | ||
General | ||
A pillar of black, unholy power deals 1d6 vile damage/2 levels (max 10d6). |
||
Ray Deflection | ||
Brd 3, Sor/Wiz 3 | ||
30 minutes | ||
Reflect ranged touch attacks back on caster. |
||
Ray of Clumsiness | ||
Sor/Wiz 1 | ||
30 minutes | ||
Ray reduces Dex by 1d6 points +1 point/two levels. |
||
Ray of Deanimation | ||
Sor/Wiz 4 | ||
General | ||
Ray deals 1d6/level to constructs (max 10d6). |
||
Ray of Depletion | ||
Brd 3, Sor/Wiz 2 | ||
General | ||
Deplete some of a psion's power points. |
||
Ray of Dizziness | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Dizzying ray staggers enemy. |
||
Ray of Enfeeblement | ||
None - Yes | Arc 1, Blg 1, Decay 2, Duskblade 1, Necro 1, Sin-E 2, Sor/Wiz 1 | V, S |
1 min./level | Close | General |
Ray deals 1d6 +1 per two levels Str penalty. |
||
Ray of Entropy | ||
Sor/Wiz 5 | ||
30 minutes | ||
Ray reduces Str, Dex, Con by -4. |
||
Ray of Exhaustion | ||
Fortitude partial; see text - Yes | Duskblade 3, Sor/Wiz 3 | V, S, M |
1 min./level | Close | General |
Ray of Flame | ||
Sor/Wiz 1 | ||
General | ||
Ray deals 1d6 points +1 point/two levels fire damage. |
||
Ray of Frost | ||
None - Yes | Duskblade 0, Sor/Wiz 0, Wmg 0, Wuj 0 | V, S |
Instant | Close | General |
Ray deals 1d3 cold damage. |
||
Ray of Hope | ||
APeace 1, Arc 1, Brd 1, Clr 1, EmBarachiel 1 | ||
General | ||
Subject gains +2 bonus on attacks, saves, and checks. |
||
Ray of Ice | ||
Sor/Wiz 2 | ||
General | ||
Ray deals 1d6 points +1d6/two levels cold damage. |
||
Ray of Light | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Creates a narrow cone of light. |
||
Ray of Resurgence | ||
Arc 1, Clr 1, Sor/Wiz 2 | ||
General | ||
Yellow light restores 1 point/level (max 5 points) of Strength damage, negates penalties to Strength (up to 1d6+1/level, max +5) and either converts exhaustion to fatigue or removes fatigue. |
||
Ray of Sickness | ||
Sor/Wiz 2 | ||
General | ||
Target becomes temporarily nauseated. |
||
Ray of Stupidity | ||
Sor/Wiz 2 | ||
30 minutes | ||
Ray reduces Int by 1d6 points +1 point/two levels. |
||
Ray of Weakness | ||
Sor/Wiz 4 | ||
General | ||
Ray reduces Str by 2d6 points +1 point/two levels. |
||
Razorfanqs | ||
Sor/Wiz 2 | ||
General | ||
Your bite or claw attack threatens a critical-hit on a 19 or 20. |
||
Razorscales | ||
Arc 2, Clr 2, Drd 2, Rgr 2, Sor/Wiz 2 | ||
Prohibited | ||
You deal lethal instead of nonlethal damage when grappling*. |
||
Reachwalker's Wariness | ||
Arc 2, Drd 2, Rgr 2 | ||
General | ||
Automatically locate aberrations within 30 ft. |
||
Read Magic | ||
- | Adp 0, APeace 0, Arc 0, Beguiler 0, Blg 0, Brd 0, ChamGwyn 1, Clr 0, Drd 0, Duskblade 0, HB 1, Hlr 0, Hoard 1, Pal 1, Rgr 1, Shu 0, Sor/Wiz 0, Wuj 0 | V, S, F |
10 min./level | Personal | General |
Read scrolls and spellbooks. |
||
Reality Blind | ||
Sor/Wiz 3 | ||
1 hour | ||
Subject can take no actions and afterward does not heal naturally. |
||
Reality Maelstrom | ||
Sor/Wiz 7 | ||
General | ||
You tear a temporary hole in reality itself that sucks all loose material and living creatures into it. |
||
Reanimation | ||
Wuj 7 | ||
12 hours | ||
Kinda-sorta bring a creature back to life, only has 1 hp, slurred speach, and only one move action per round. |
||
Reaving Dispel | ||
Sor/Wiz 9 | ||
General | ||
As dispel magic, except maximum +25 and if targeted, you can take control of the spell. |
||
Rebuke | ||
Sor/Wiz 2 | ||
General | ||
Final Rebuke | ||
Sor/Wiz 7 | ||
General | ||
As rebuke except the target must save or die. |
||
Greater Rebuke | ||
Sor/Wiz 4 | ||
General | ||
Rebuking Breath | ||
Sor/Wiz 4 | ||
General | ||
Your breath weapon rebukes undead. |
||
Reciprocal Gyre | ||
Sor/Wiz 5 | ||
General | ||
Deal 1d6 damage to target for each on-going spell on the target (max 25d6). |
||
Recitation | ||
Arc 4, Clr 4, Purification 3 | ||
General | ||
Give a +2 luck bonus to allies and a -2 luck penalty to foes. |
||
Red Fester | ||
Corrupt 3 | ||
General | ||
Subject takes 1d6 Str damage and 1d4 Cha damage. |
||
Red Tide | ||
Arc 8, Drd 8 | ||
General | ||
Sicken or Nauseate subjects in area for 1 minute. 3d6 temporary Strength damage poison to Fortitude save failure. |
||
Reduce Animal | ||
None - No | Arc 2, Drd 2, Rgr 3 | V, S |
1 hour/level (D) | Touch | 6 hours |
Shrinks one willing animal. |
||
Reduce Person | ||
Fortitude negates - Yes | Sor/Wiz 1 | V, S, M |
1 min./level (D) | Close | 30 minutes |
Humanoid creature halves in size. |
||
Greater Reduce Person | ||
Sor/Wiz 5 | ||
1 hour | ||
Humanoid creature halves in size. |
||
Mass Reduce Person | ||
Fortitude negates - Yes | Sin-P 5, Sor/Wiz 4 | V, S, M |
1 min./level (D) | Close | 30 minutes |
Reduces several creatures. |
||
Reflective Disguise | ||
Brd 2, PUG 2, Sor/Wiz 2 | ||
1 hour | ||
Viewers see you as their own species and gender. |
||
Mass Reflective Disguise | ||
Brd 5, PUG 4, Sor/Wiz 6 | ||
24 hours | ||
Viewers see subjects as their own species and gender. |
||
Refreshment | ||
APeace 3, Arc 3, Brd 3, Clr 3, EmBarachiel 3, Endurance 3, SaveLife 3, Vassal of Bahamut 3 | ||
General | ||
Cures creatures of all nonlethal damage. |
||
Refuge (M) | ||
None - No | APeace 7, Arc 7, Clr 7, Commerce 7, Community 7, Family 7, Liberation 7, Sin-L 7, Sor/Wiz 9 | V, S, M |
Permanent until discharged | Touch | General |
Alters item to transport its possessor to you. |
||
Refusal | ||
Sor/Wiz 5 | ||
6 hours | ||
Create a ward that blocks spell users from entering an area. |
||
Regal Procession | ||
Arc 3, Pal 3, Sor/Wiz 3 | ||
General | ||
As mount, but you summon several mounts. |
||
Regenerate | ||
Fortitude negates (harmless) - Yes (harmless) | APeace 7, Arc 7, Clr 7, Competition 7, Drd 9, Healing 7, Hlr 6, Life 7, Shu 8 | V, S, DF |
Instant | Touch | General |
Subjects severed limbs grow back, cures 4d8 damage +1/level (max +35). |
||
Regroup | ||
Duskblade 3, Sor/Wiz 3 | ||
General | ||
Teleports nearby allies to your side. |
||
Reincarnate (M) | ||
None; see text - Yes (harmless) | Arc 4, Drd 4, Renewal 4 | V, S, M, DF |
Instant | Touch | General |
Brings dead subject back in a random body. |
||
Reinforce Construct | ||
Artificer 2 | ||
General | ||
Construct gains 1d6 + 1/level temporary hit points. |
||
Rejection | ||
Arc 6, Clr 6 | ||
General | ||
Creatures within cone are blasted away from you. |
||
Rejuvenation Cocoon | ||
Arc 5, Drd 5 | ||
General | ||
Energy cocoon shields creature, then heals it. |
||
Rejuvenative Corpse | ||
Arc 3, Clr 3 | ||
General | ||
Negative energy fills corpse, feeding undead healed. |
||
Remorseless Charm (M) | ||
Arc 6, Brd 5, Clr 6, Sor/Wiz 6 | ||
General | ||
Suppress the target's alignment. |
||
Remove Addiction | ||
Arc 2, BVal 2, Clr 2, Drd 2 | ||
General | ||
Cures target of drug addictions. |
||
Remove Blindness/Deafness | ||
Fortitude negates (harmless) - Yes (harmless) | APeace 3, Arc 3, ChamGwyn 3, Clr 3, Hlr 2, Pal 3, Shu 3 | V, S |
Instant | Touch | General |
Cures normal or magical conditions. |
||
Remove Curse | ||
Will negates (harmless) - Yes (harmless) | Adp 3, APeace 3, Arc 3, Brd 3, ChamGwyn 3, Clr 3, EmBarachiel 3, Exorcism 3, Hlr 3, Pal 3, Shu 3, Sor/Wiz 4, Wuj 3 | V, S |
Instant | Touch | General |
Frees object or person from curse. |
||
Remove Disease | ||
Fortitude negates (harmless) - Yes (harmless) | Adp 3, APeace 3, Arc 3, BVal 3, Clr 3, Drd 3, Hlr 2, Renewal 3, Rgr 3, Shu 3 | V, S |
Instant | Touch | General |
Cures all diseases affecting subject. |
||
Remove Fatigue | ||
APeace 4, Arc 4, Clr 4, Pleasure 4 | ||
General | ||
Removes effects of fatigue as 8 hours of rest. |
||
Remove Fear | ||
Will negates (harmless) - Yes (harmless) | APeace 1, Arc 1, Brd 1, ChamGwyn 1, Clr 1, Competition 1, Courage 1, Hlr 1, HotD 1, KotC 1, Pleasure 1, Shu 1 | V, S |
10 min.; see text | Close | General |
Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. |
||
Remove Nausea | ||
APeace 3, Arc 3, Clr 3 | ||
General | ||
Cure a nauseated or sickened character. |
||
Remove Paralysis | ||
Will negates (harmless) - Yes (harmless) | APeace 2, Arc 2, ChamGwyn 2, Clr 2, Hlr 1, HotD 2, Pal 2, Shu 2 | V, S |
Instant | Close | General |
Frees one or more creatures from paralysis or slow effect. |
||
Remove Scent | ||
Arc 1, Brd 1, Drd 1, Rgr 1, Sor/Wiz 1 | ||
General | ||
Hides touched creature's scent. |
||
Rend Shadow Weave | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
General | ||
You damage the Shadow Weave, creating an area of dead magic that only affects the Shadow Weave rather than the Weave. |
||
Renewal Pact (XP) | ||
Arc 7, Clr 7, Pact 7 | ||
General | ||
Creature is automatically healed if adverse condition affects it. |
||
Repair Critical Damage | ||
Artificer 4, Sor/Wiz 4, Warforged 4 | ||
General | ||
"Cures" 4d8 +1/level (max +20) points of damage to a construct. |
||
Repair Light Damage | ||
Artificer 1, Sor/Wiz 1, Warforged 1 | ||
General | ||
"Cures" 1d8+1/level (max +5) points of damage to a construct. |
||
Mass Repair Light Damage | ||
Artificer 5 | ||
General | ||
Repairs 1d8 damage +1/level for many constructs. |
||
Repair Minor Damage | ||
Sor/Wiz 0 | ||
General | ||
"Cures" 1 point of damage to a construct. |
||
Repair Moderate Damage | ||
Artificer 2, Sor/Wiz 2 | ||
General | ||
"Cures" 2d8+1/level (max +10) points of damage to a construct. |
||
Mass Repair Moderate Damage | ||
Artificer 6 | ||
General | ||
Repairs 2d8 damage +1/level for many constructs. |
||
Repair Serious Damage | ||
Artificer 3, Sor/Wiz 3 | ||
General | ||
"Cures" 3d8+1/level (max +15) points of damage to a construct. |
||
Repel Metal or Stone | ||
None - No | Arc 7, Blg 7, Drd 8, Metal 9, Wuj 8 | V, S |
1 round/level (D) | 60 ft. | General |
Pushes away metal and stone. |
||
Repel Vermin | ||
None or Will negates; see text - Yes | APeace 4, Arc 4, Blg 4, Brd 4, Clr 4, Drd 4, HB 3, Rgr 3 | V, S, DF |
10 min./level (D) | 10 ft. | 4 hours |
Insects, spiders, and other vermin stay 10 ft. away. |
||
Repel Wood | ||
None - No | Arc 5, Blg 5, Drd 6, Plant 6, Wuj 6 | V, S |
1 min./level (D) | 60 ft. | General |
Pushes away wooden objects. |
||
Replicate Casting (M) (XP) | ||
Sor/Wiz 9 | ||
General | ||
Duplicate observed spell or spell-like ability. |
||
Repulsion (F) | ||
Will negates - Yes | APeace 7, Arc 7, Beguiler 6, Blg 7, Clr 7, Force 6, Hlr 7, Nobility 7, Protection 7, Sor/Wiz 6, Wuj 6 | V, S, F/DF |
1 round/level (D) | 10 ft./level | General |
Creatures can't approach you. |
||
Resilient Sphere | ||
Reflex negates - Yes | Force 4, Sor/Wiz 4 | V, S, M |
1 min./level (D) | Close | General |
Force globe protects but traps one subject. |
||
Resist Energy | ||
Fortitude negates (harmless) - Yes (harmless) | Adp 2, APeace 2, Arc 2, Blg 2, ChamGwyn 2, Clr 2, Dragon 2, Drd 2, Duskblade 1, Fire 3, HB 2, Hoard 2, KotC 2, Pal 2, Rgr 1, Shu 2, Sor/Wiz 2, Vassal of Bahamut 2, Wuj 2 | V, S, DF |
10 min./level | Touch | 1 hour |
Ignores 10 (or more) points of damage/attack from specified energy type. |
||
Mass Resist Energy | ||
Arc 3, Clr 3, Drd 3, Sor/Wiz 4, Wuj 4 | ||
1 hour | ||
As resist energy, except that it affects multiple creatures. |
||
Resist Planar Alignment | ||
Arc 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1 | ||
1 hour | ||
Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane. |
||
Resistance | ||
Will negates (harmless) - Yes (harmless) | APeace 0, Arc 0, Brd 0, ChamGwyn 1, Clr 0, Drd 0, Pal 1, Shu 0, Sor/Wiz 0, Wuj 0 | V, S, M/DF |
1 min. | Touch | 5 minutes |
Subject gains +1 on saving throws. |
||
Resistance Item | ||
Artificer 1 | ||
1 hour | ||
Item bestows +1 or better resistance bonus on saving throws. |
||
Greater Resistance | ||
Arc 4, Brd 4, Clr 4, Drd 4, Sor/Wiz 4 | ||
24 hours | ||
Subject gains +3 on saving throws. |
||
Superior Resistance | ||
Arc 6, Brd 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Subject gains +6 on saving throws. |
||
Resistible Dance | ||
Brd 5 | ||
General | ||
Makes listeners dance; -2 penalty to AC, Will saves, Concentration checks, and Spellcraft checks. |
||
Resonating Bolt | ||
Brd 4, Sor/Wiz 3 | ||
General | ||
60 ft. line deals 1d4/level (max 10d4) sonic damage. |
||
Resonating Resistance | ||
Arc 5, Clr 5, MH 4, Sor/Wiz 5 | ||
5 minutes | ||
Foes must check spell resistance twice against you. |
||
Resounding Voice | ||
Arc 2, Brd 2, Clr 2 | ||
General | ||
Target's voice carries 100-ft./level. |
||
Restoration (M) | ||
Will negates (harmless) - Yes (harmless) | Adp 4, APeace 4, Arc 4, BVal 4, ChamGwyn 4, Clr 4, Hlr 3, HotD 4, Pal 4, Shu 4 | V, S, M |
Instant | Touch | General |
Restores level and ability score drains. |
||
Greater Restoration (XP) | ||
Will negates (harmless) - Yes (harmless) | APeace 7, Arc 7, Clr 7, Hlr 6, Renewal 7, Shu 7 | V, S, XP |
Instant | Touch | General |
As restoration, plus restores all levels and ability scores. |
||
Lesser Restoration | ||
Will negates (harmless) - Yes (harmless) | APeace 2, Arc 2, BVal 2, ChamGwyn 1, Clr 2, Drd 2, Hlr 2, HotD 2, Life 2, Pal 1, Renewal 2, SaveLife 2, Shu 2 | V, S |
Instant | Touch | General |
Dispels magical ability penalty or repairs 1d4 ability damage. |
||
Mass Restoration (M) | ||
Arc 8, Clr 8 | ||
General | ||
As restoration, but multiple targets. |
||
Restore Soul's Treasure | ||
Sanctified 8 | ||
General | ||
Restores a magic item destroyed by soul's treasure lost spell. |
||
Resurgence | ||
Arc 1, Blk 1, Clr 1, Pal 1 | ||
General | ||
You grant subject a second chance at a saving throw. |
||
Mass Resurgence | ||
Arc 3, Blk 3, Clr 3, Clr 4, Pal 3 | ||
General | ||
As resurgence, but multiple targets. |
||
Resurrection (M) | ||
None; see text - Yes (harmless) | APeace 7, Arc 7, Clr 7, Hlr 7, SaveLife 7, Shu 7 | V, S, M, DF |
Instant | Touch | General |
Fully restore dead subject. |
||
Return to Nature | ||
Arc 7, Drd 7 | ||
General | ||
Reduces Intelligence and magical abilities of target. |
||
Returning Weapon | ||
Asn 2, Sor/Wiz 2 | ||
General | ||
Swift. Weapon gains the returning property. |
||
Reveille | ||
Brd 3 | ||
General | ||
Target dead creature speaks a short sentence about what caused its death. |
||
Revenance | ||
Arc 4, Blk 4, Clr 4, Pal 4 | ||
General | ||
Slain ally is restored to life for 1 minute/level. |
||
Reverse Arrows | ||
Sor/Wiz 3 | ||
1 hour | ||
As Protection from Arrows, but negated arrows turn back upon their source. |
||
Reverse Gravity | ||
None; see text - No | Arc 8, Drd 8, Sky 7, Sor/Wiz 7 | V, S, M/DF |
1 round/level (D) | Medium | General |
Objects and creatures fall upward. |
||
Revive Outsider (M) | ||
Arc 6, Clr 6 | ||
General | ||
As raise dead, except only for Outsiders whose HD do not exceed your level and up to any length of time. |
||
Revive Undead (M) | ||
Deathbound 5, Sor/Wiz 6 | ||
General | ||
Restores undeath to undead that was destroyed up to 1 day/level ago. |
||
Revivify (M) | ||
Arc 5, Clr 5, Hlr 5, SaveLife 4 | ||
General | ||
Restore recently dead to life with no level loss. |
||
Rhino's Rush | ||
Arc 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sin-W 1, Wrath 1 | ||
General | ||
Deal double damage when charging for one round. |
||
Ride of The Valenar | ||
Arc 1, Drd 1, Rgr 1 | ||
General | ||
Gain +5 bonus on Ride for 10 min./level. |
||
Righteous Aura | ||
Arc 4, Pal 4 | ||
6 hours | ||
You detonate on death, healing good creatures and damaging others (2d6/level damage). |
||
Righteous Fury | ||
Arc 3, Pal 3 | ||
General | ||
Gain temporary HP, +2 natural armor, +2 to Enhancement bonus to Str and Dex. Undead that strike you take 1 point of damage. |
||
Righteous Glare | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Your gaze attack kills evil creatures with less than 5 HD, causes fear in others. |
||
Righteous Might | ||
- | Arc 5, Clr 5, Competition 5, Hatred 5, Mysticism 5, Shu 5, Sin-W 5, Strength 5, Wrath 5 | V, S, DF |
1 round/level (D) | Personal | 5 minutes |
Your size increases, and you gain combat bonuses. |
||
Righteous Smite | ||
Arc 7, Clr 7, Exalted Arcanist 7, Wrath 7 | ||
General | ||
Deals 1d6 damage/level (1d8 damage/level to evil outsiders) in 20-ft. radius and blinds evil foes for 1d4 rounds. |
||
Righteous Wrath of the Faithful | ||
Arc 7, Clr 7, Purification 7 | ||
General | ||
Your allies get bonuses, especially if they worship your deity. |
||
Rigor Mortis | ||
Arc 2, Clr 2 | ||
General | ||
Suspends all vital functions; target appears dead. |
||
Ring of Blades (M) | ||
Arc 3, Clr 3, Wmg 3 | ||
30 minutes | ||
Blades surround you, damaging other creatures (1d6+1/level damage). |
||
Roar of the Waves | ||
Brd 3 | ||
General | ||
Make one target/2 levels deafened and shaken. |
||
Rockburst | ||
Arc 3, Clr 3, Drd 2, Sor/Wiz 3 | ||
Prohibited | ||
Cause stone object to explode, dealing 1d4 damage +1 point/level. |
||
Rooftop Strider | ||
Asn 1, City 1 | ||
5 minutes | ||
Move across uneven surfaces with ease. |
||
Rope Trick | ||
None - No | Sor/Wiz 2, Wuj 2 | V, S, M |
1 hour/level (D) | Touch | 6 hours |
As many as eight creatures hide in extradimensional space. |
||
Rosemantle | ||
Arc 1, Clr 1 | ||
General | ||
Adds +1/level (max +10) sacred bonus against pain, nausea, and fear affects. Also delays poison. |
||
Rotting Curse of Urfestra | ||
Corrupt 3 | ||
General | ||
Subject takes 1d6 Con damage per hour. |
||
Rouse | ||
Beguiler 1, Duskblade 1, Sor/Wiz 1 | ||
General | ||
Awakens creatures in area. |
||
Ruby Ray of Reversal (M) | ||
Sor/Wiz 7 | ||
General | ||
Ray negates magical or mundane hazards. |
||
Ruin Delver's Fortune | ||
Brd 4 | ||
General | ||
Temporarily gain a benefit that will last for a short while. Benefits include Bonus to Fort, Reflex, Will, HP, SR, or AC. |
||
Runic Marker | ||
Arc 4, Clr 4 | ||
General | ||
You create a slender stone pillar with a short message inscribed upon it. |
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Rushing Waters | ||
Arc 5, Drd 5, Watery Death 4 | ||
General | ||
Wave makes bull rush attack. |
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Rust Ray | ||
Sor/Wiz 3 | ||
General | ||
Ray damages metal and ferrous creatures or objects. |
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Rusting Grasp | ||
None - No | Arc 4, Artificer 4, Blg 4, Drd 4, Metal 4, Slime 4, Wuj 4 | V, S, DF |
See text | Touch | 5 minutes |
Your touch corrodes iron and alloys. |