Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Aboleth Curse | ||
Sor/Wiz 4 | ||
24 hours | ||
Subject's skin undergoes a horrible transformation. |
||
Absorb Strength (F) | ||
Corrupt 4 | ||
1 hour | ||
You gain 1/4 of a creature's Str and Con when he eats it. |
||
Affliction | ||
Arc 3, Clr 3, Drd 3, Sor/Wiz 4, Wrath 3 | ||
General | ||
Infects evil subject with chosen affliction. |
||
Angry Ache | ||
Arc 1, Asn 1, Clr 1, Pain 1 | ||
General | ||
Subject takes -2/4 levels (max -10) penalty on attack rolls. |
||
Animate Dead (M) | ||
None - No | Adp 3, Arc 3, Blg 4, Clr 3, Death 3, Sor/Wiz 4, Undeath 3, Wuj 4 | V, S, M |
Instant | Touch | General |
Creates undead skeletons and zombies. |
||
Animate Dead Familiar (XP) | ||
Sor/Wiz 5 | ||
General | ||
Revives your dead familiar as an undead familiar. |
||
Animate Dread Warrior (XP) | ||
Sor/Wiz 6 | ||
General | ||
Transform dead skilled warrior into undead monster you control. |
||
Animate Legion (M) | ||
Arc 4, Clr 4, Sor/Wiz 5 | ||
General | ||
Creates skeletons or zombies. |
||
Arrow of Bone (M) | ||
Sor/Wiz 7 | ||
General | ||
Creates a killer missile or thrown weapon, or deals 3d6 +1 (max +20) damage on successful save. |
||
Ashen Union | ||
Sor/Wiz 6 | ||
General | ||
Drains moisture from a creature, possibly killing it and destroying its body. |
||
Astral Projection (M) | ||
None - Yes | APeace 9, Arc 9, Clr 9, Meditation 9, Mental 9, Sin-S 9, Sor/Wiz 9, Travel 9, Wuj 9 | V, S, M |
See text | Touch | General |
Projects you and companions onto Astral Plane. |
||
Aura of Terror | ||
Sor/Wiz 6 | ||
5 minutes | ||
You gain an aura of fear, or your frightful presence becomes more effective. |
||
Avascular Mass | ||
Deathbound 8, Sor/Wiz 8 | ||
General | ||
Reduce foe to half hp and stun foe for 1 round by purging blood vessels, which can trap creatures in 20-ft. radius from victim. |
||
Avasculate | ||
Deathbound 7, Sor/Wiz 7 | ||
General | ||
Reduce foe to half hp and stun foe for 1 round by purging blood vessels. |
||
Awaken Undead (XP) | ||
Deathbound 6, Sor/Wiz 7 | ||
General | ||
Grant sentience to otherwise mindless undead. |
||
Backbiter (F) | ||
HB 1, Sor/Wiz 1, Wuj 1 | ||
General | ||
Cause two handed or reach weapon to strike is wielder. |
||
Barghest's Feast (M) | ||
Arc 6, Clr 6, Sor/Wiz 7 | ||
General | ||
Destroy target corpse, potentially preventing its return to life. |
||
Bestow Curse | ||
Will negates - Yes | Adp 3, Arc 3, Clr 3, Dem 2, Destiny 4, DrgBlw 3, Fate 3, Hatred 3, Sor/Wiz 4, Suffering 3 | V, S |
Permanent | Touch | General |
-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. |
||
Greater Bestow Curse | ||
Arc 7, Clr 7, Dem 4, Destiny 7, Sor/Wiz 8 | ||
General | ||
As bestow curse, but more severe penalties. |
||
Bite of the King | ||
Hunger 8 | ||
General | ||
Swallow enemies whole. |
||
Black Mulching | ||
Arc 4, Drd 4, Sor/Wiz 4 | ||
General | ||
See Text |
||
Black Sand | ||
Arc 3, Clr 3, Sand 2 | ||
5 minutes | ||
Creates a 20-ft.-radius area of black sand. |
||
Blackfire | ||
Sor/Wiz 8 | ||
General | ||
Negative energy fire burns at the life force of a living creature dealing 1d4 constitution damage/round. |
||
Blackwater Taint | ||
Blackwater 6, Sor/Wiz 6 | ||
General | ||
Desecrate water, deal 1d6/2 levels negative energy damage, bestow a negative level. |
||
Blade of Blood | ||
Arc 1, Asn 1, Blk 1, Clr 1, Duskblade 1, Sor/Wiz 1 | ||
General | ||
Weapon deals +1d6, or +3d6 if you take 5 points of damage. |
||
Bleed | ||
Blk 4, Clr 5, Drd 5 | ||
General | ||
Touched creature takes Con damage from piercing or slashing weapons; repeated use imposes a -4 penalty on certain Fort saves. |
||
Blight | ||
Fortitude half; see text - Yes | Arc 4, Blg 4, Decay 5, Drd 4, Sor/Wiz 5 | V, S, DF |
Instant | Touch | General |
Withers one plant or deals 1d6/level damage to plant creature. |
||
Blindness/Deafness | ||
Fortitude negates - Yes | Arc 3, Brd 2, Clr 3, Corruption 2, Darkness 2, EmBarachiel 2, HB 2, Sor/Wiz 2 | V |
Permanent (D) | Medium | General |
Makes subject blind or deaf. |
||
Blood of the Martyr | ||
APeace 4, Arc 4, ChamGwyn 4, Clr 4, Pal 4 | ||
General | ||
Take Damage and Heal another at least 20 HP. |
||
Blood Snow | ||
Arc 2, Clr 2, Drd 2, Sor/Wiz 3 | ||
General | ||
Area of fallen snow drains 1d2 points of Con/round and causes nausea. |
||
Blood to Water | ||
Arc 7, Clr 7 | ||
General | ||
2d6 Constitution damage to subjects. |
||
Bodak's Glare (F) | ||
Arc 8, Clr 8 | ||
General | ||
You slay a creature, which turns into a bodak 24 hours later. |
||
Bone Chill | ||
Sor/Wiz 2 | ||
General | ||
Corporeal undead are held by a thick layer of frost. |
||
Bone Talisman | ||
Arc 2, Drd 2 | ||
1 hour | ||
Turns a bone into a turning attempt, or as an undead bane weapon (Club, Dagger, or Spear). |
||
Bone Tattoo | ||
Sor/Wiz 3 | ||
30 minutes | ||
See Text |
||
Boneblade | ||
Arc 3, Blk 2, Clr 3 | ||
1 hour | ||
Turns a bone into a magic weapon. |
||
Boneblast | ||
Arc 2, Blk 1, Clr 2 | ||
General | ||
1d3 Con damage to subject. |
||
Bonefiddle (F) | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Target takes 3d6 sonic damage/round and -20 penalty on Move Silently checks. |
||
Foe's Burning Blood | ||
Sor/Wiz 4 | ||
General | ||
Subject creature's blood deals 1d8 acid and 1d8 fire damage per round. |
||
Burrowing Bony Digits | ||
Sor/Wiz 4 | ||
General | ||
Shoot the fingers form a dismembered hand and watch them burrow into the flesh of those they hit. |
||
Cause Fear | ||
Will partial - Yes | Adp 1, Arc 1, Blackwater 1, Blk 1, Brd 1, Clr 1, Death 1, DrgBlw 1, Duskblade 1, HB 1, MH 1, Orc 1, Passion 1, Shu 1, Sor/Wiz 1 | V, S |
1d4 rounds or 1 round; see text | Close | General |
One creature of 5 HD or less flees for 1d4 rounds. |
||
Charnel Fire | ||
Arc 5, Clr 5 | ||
General | ||
Consumes one corpse or undead creature. |
||
Chill of the Grave | ||
Deathbound 1 | ||
General | ||
Ray causes cold damage. |
||
Chill Touch | ||
Fortitude partial or Will negates; see text - Yes | Arc 2, Blg 2, Cold 1, Duskblade 1, Sor/Wiz 1, Wmg 1 | V, S |
Instant | Touch | General |
One touch/level deals 1d6 damage and possibly 1 Str damage. |
||
Choking Sands | ||
Arc 5, Clr 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Touched creature begins to suffocate on sand. |
||
Circle of Death (M) | ||
Fortitude negates - Yes | Arc 6, Blg 6, Sor/Wiz 6, Wmg 6 | V, S, M |
Instant | Medium | General |
Kills 1d4/level HD of creatures. |
||
Clone (M) (F) | ||
None - No | Sor/Wiz 8 | V, S, M, F |
Instant | 0 ft. | General |
Duplicate awakens when original dies. |
||
Clutch of Orcus | ||
Arc 3, Clr 3 | ||
General | ||
Deals 1d3 damage/round and paralyzes foe with concentration. |
||
Command Undead | ||
Will negates; see text - Yes | Necro 2, Sor/Wiz 2 | V, S, M |
1 day/level | Close | 1 hour |
Undead creature obeys your commands. |
||
Consume Likeness (F) | ||
Corrupt 6 | ||
General | ||
Caster steals the appearance of a dead person, adding +10 on Disguise checks. |
||
Consumptive Field | ||
Arc 4, Clr 4 | ||
General | ||
Draw life from all creatures in 30-ft. radius with -1 or fewer hit points that fail save. |
||
Greater Consumptive Field | ||
Arc 7, Clr 7 | ||
General | ||
Draw life from all creatures in 30-ft. radius with 9 or fewer hit points that fail save. |
||
Contagion | ||
Fortitude negates - Yes | Adp 3, Arc 3, Blg 3, Blk 3, Clr 3, Corruption 3, Decay 3, Destruction 3, Drd 3, Pestilence 3, Sor/Wiz 4, Wmg 4 | V, S |
Instant | Touch | General |
Infects subject with chosen disease. |
||
Mass Contagion | ||
Arc 5, Clr 5, Drd 5, Sor/Wiz 6 | ||
General | ||
As contagion, but 20-ft. radius. |
||
Contagious Touch | ||
Arc 3, Blg 3, Drd 4 | ||
General | ||
You infect one creature per round with chosen disease. |
||
Control Deathless | ||
Deathless 7 | ||
30 minutes | ||
Deathless don't attack you while under your command. |
||
Control Undead | ||
Will negates - Yes | Arc 7, Blg 7, Necro 7, Sor/Wiz 7, Undeath 7 | V, S, M |
1 min./level | Close | 30 minutes |
Undead don't attack you while under your command. |
||
Create Deathless (M) | ||
Deathless 6 | ||
General | ||
Create undying soldier. |
||
Create Greater Deathless (M) | ||
Deathless 8 | ||
General | ||
Create undying councilor. |
||
Create Greater Undead (M) | ||
None - No | Arc 8, Clr 8, Death 8, Pestilence 8, Sor/Wiz 8, Undeath 8 | V, S, M |
Instant | Close | General |
Create shadows, wraiths, spectres, or devourers. |
||
Create Spirit Idol (XP) | ||
Arc 4, Clr 4 | ||
General | ||
Keeps a fallen elf away from Dolurrh and allows necromancers to call on his wisdom in the future. |
||
Create Undead (M) | ||
None - No | Arc 6, Blg 5, Clr 6, Death 6, Evil 6, Sor/Wiz 6, Undeath 6 | V, S, M |
Instant | Close | General |
Creates ghouls, ghasts, mummies, or mohrgs. |
||
Curse of Ill Fortune | ||
Arc 2, Blk 2, Clr 2 | ||
30 minutes | ||
Subject suffers -3 penalty on attacks, saves, and checks. |
||
Mass Curse of Ill Fortune | ||
Arc 5, Clr 5 | ||
30 minutes | ||
Enemies take -3 penalty on attack rolls and saves. |
||
Curse of Impending Blades | ||
Arc 2, Brd 2, Rgr 2, Sor/Wiz 2 | ||
5 minutes | ||
Subject takes -2 penalty to AC. |
||
Mass Curse of Impending Blades | ||
Arc 3, Brd 3, Rgr 3, Sor/Wiz 3 | ||
30 minutes | ||
Enemies take -2 penalty to AC. |
||
Curse of Lycanthropy (M) | ||
Pestilence 6 | ||
General | ||
Causes temporary lycanthropy in subject. |
||
Curse of Lycanthropy 2 (M) | ||
Pestilence 6 | ||
General | ||
Kills subject and summons wererats. |
||
Curse of Petty Failing | ||
Arc 3, Clr 3 | ||
5 minutes | ||
Subject takes -2 penalty on attack rolls and saves. |
||
Curse Water (M) | ||
Will negates (object) - Yes (object) | Arc 1, Blg 1, Clr 1 | V, S, M |
Instant | Touch | General |
Makes unholy water. |
||
Cursed Blade | ||
Asn 4, HB 4 | ||
30 minutes | ||
Swift, Creature gains a curse that prevents healing or raising until removed. |
||
Dance of Ruin | ||
Arc 2, Brd 2, Clr 2, Dem 2, Sor/Wiz 2 | ||
General | ||
Nondemons take 2d20 points of damage. |
||
Dark Tide | ||
Blackwater 7 | ||
6 hours | ||
Infuse water over a large area with negative energy, causing weakness and 1d6 damage/hour. |
||
Death Armor (F) | ||
Sor/Wiz 2 | ||
General | ||
Black aura damages creatures attacking you. |
||
Death Dragon | ||
Arc 7, Clr 7 | ||
General | ||
You gain +4 natural armor, +4 deflection, and natural attacks. |
||
Death Grimace | ||
Arc 1, Asn 1, Blk 1, Sor/Wiz 1 | ||
1 hour | ||
Caster leaves magical "calling card" on a corpse. |
||
Death Knell | ||
Will negates - Yes | Arc 2, Blg 2, Blk 1, Clr 2, Death 2, DrgBlw 2, Sin-G 2 | V, S |
Instant/10 minutes per HD of subject; see text | Touch | General |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level. |
||
Death Pact (M) | ||
Arc 8, Clr 8, Pact 8 | ||
General | ||
-2 to Constitution, in exchange for effects of true resurrection. |
||
Death Throes | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
6 hours | ||
Your body explodes when you die. |
||
Death Ward | ||
Will negates (harmless) - Yes (harmless) | APeace 4, Arc 4, Blg 4, ChamGwyn 4, Clr 4, Death 4, Drd 5, Hlr 4, HotD 4, Life 4, Pal 4, Repose 4, Shu 4, Slayer of Domiel 4, Undeath 4 | V, S, DF |
1 min./level | Touch | 5 minutes |
Grants immunity to death spells and negative energy effects. |
||
Mass Death Ward | ||
Arc 8, Clr 8, Drd 9 | ||
30 minutes | ||
As death ward, but more targets. |
||
Deathwatch | ||
None - No | Arc 1, Clr 1, Hlr 0, Planning 1, Slayer of Domiel 1 | V, S |
10 min./level | 30 ft. | 4 hours |
Reveals how near death subjects within 30 ft. are. |
||
Decomposition | ||
Arc 1, Blg 1, Drd 2 | ||
General | ||
Wounds deal 3 extra point of damage each round. |
||
Dehydrate | ||
Arc 3, Drd 3, Watery Death 5 | ||
General | ||
Deals Con damage to target. |
||
Delay Death | ||
Arc 4, Clr 4, Destiny 3 | ||
General | ||
Losing hit points doesn't kill subject. |
||
Depression | ||
Brd 3, Sor/Wiz 3 | ||
General | ||
Enemies around you become fatigued and take penalties to Will saves. |
||
Desiccate | ||
Arc 2, Clr 2, Drd 2, Sor/Wiz 2, Thirst 2 | ||
General | ||
Deals 1d6/2 levels dessication damage and dehydrates living creature. |
||
Mass Desiccate | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 6, Thirst 5 | ||
General | ||
Desiccates several creatures. |
||
Desiccating Bubble | ||
Sor/Wiz 2 | ||
General | ||
Directable globe of supernaturally dry air which causes evaporative damage to those it engulfs. |
||
Destruction (F) | ||
Fortitude partial - Yes | Arc 7, Clr 7, Death 7, Repose 7, Slime 7 | V, S, F |
Instant | Close | General |
Kills subject and destroys remains. |
||
Disrupt Undead | ||
None - Yes | Arc 0, Duskblade 0, Glory 1, Shu 0, Sor/Wiz 0, Wmg 0, Wuj 0 | V, S |
Instant | Close | General |
Deals 1d6 damage to one undead. |
||
Greater Disrupt Undead | ||
Sor/Wiz 3 | ||
General | ||
As disrupt undead, but damage increases per caster level. |
||
Doom | ||
Will negates - Yes | Arc 1, Blg 1, Blk 1, Clr 1, Corruption 1, Decay 1, Dem 1, Hatred 1, KotC 1, Pestilence 1, Wrath 1 | V, S, DF |
1 min./level | Medium | General |
One subject takes -2 on attack rolls, damage rolls, saves, and checks. |
||
Doom Scarabs | ||
Duskblade 3, Sor/Wiz 4 | ||
General | ||
Scarab swarm deals 1d6/2 levels, gives you temporary hit points. |
||
Ease of Breath | ||
Arc 1, Clr 1, Drd 1, Rgr 1 | ||
General | ||
+20 inherent bonus on Fortitude saves to resist altitude sickness. |
||
Ebon Ray of Doom | ||
Asn 3, Sor/Wiz 4 | ||
General | ||
Black energy prevents magical healing and special healing abilities from functioning. |
||
Ectoplasmic Enhancement | ||
Sor/Wiz 6 | ||
24 hours | ||
Incorporeal undead gain +1 AC, +1d8 hp, +1 on attacks, +2 turn resistance for every 3 levels. |
||
Elemental Shroud | ||
Sor/Wiz 5 | ||
General | ||
Grant undead creatures armor and turn bonuses and deal elemental damage upon being struck by a foe or striking a foe. |
||
Energy Drain | ||
Fortitude partial; see text - Yes | Arc 9, Clr 9, Decay 9, Hunger 9, Necro 9, Sor/Wiz 9, Suffering 9, Thirst 9, Undeath 9 | V, S |
Instant | Close | General |
Subject gains 2d4 negative levels. |
||
Energy Ebb | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Give subject one negative level/round for 1 round/level. |
||
Enervating Breath | ||
Sor/Wiz 9 | ||
General | ||
Your breath weapon also bestows 2d4 negative levels. |
||
Enervation | ||
None - Yes | Decay 4, Duskblade 4, HB 4, Hunger 4, Necro 4, Sor/Wiz 4, Suffering 4 | V, S |
Instant | Close | General |
Subject gains 1d4 negative levels. |
||
Eternity of Torture | ||
Pain 9 | ||
24 hours | ||
Target is rendered helpless, ageless, and has all ability scores except for Con drop to 0. |
||
Evil Glare | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Paralyze creature with your glare. |
||
Execration | ||
Blk 2, Clr 2 | ||
General | ||
Target takes a -2 penalty on saves and must take the lower of two rolls on one attack. |
||
Eyebite | ||
Fortitude negates - Yes | Brd 6, Necro 6, Orc 6, Scalykind 6, Sor/Wiz 6 | V, S |
1 round/3 levels; see text | Close | General |
Target becomes panicked, sickened, and comatose. |
||
False Life | ||
- | Asn 3, HB 2, Sor/Wiz 2 | V, S, M |
1 hour/level or until discharged; see text | Personal | 30 minutes |
Gain 1d10 temporary hp +1/level (max +10). |
||
Favor of the Martyr | ||
Arc 4, Pal 4 | ||
30 minutes | ||
Subject gains Endurance plus immunity to nonlethal damage, charm and compulsion effects, pain attacks, and other adverse conditions, subject can function at -1 to -9 hp. |
||
Fear | ||
Will partial - Yes | Brd 3, HB 4, Sor/Wiz 4, Tyranny 4 | V, S, M |
1 round/level or 1 round; see text | 30 ft. | General |
Subjects within cone flee for 1 round/level. |
||
Feign Death | ||
Sor/Wiz 3 | ||
6 hours | ||
Makes one willing, living creature appear dead. |
||
Field of Ghouls | ||
Hunger 7 | ||
General | ||
Transform dying creatures into ghouls. |
||
Finger of Death | ||
Fortitude partial - Yes | Arc 6, Blg 6, Drd 8, Sor/Wiz 7, Wmg 7 | V, S |
Instant | Close | General |
Kills one subject. |
||
Fleshshiver | ||
Sor/Wiz 6 | ||
General | ||
Target is stunned for 1 round, takes 1d6/level damage, and is nauseated for 1d4+2 rounds. |
||
Frostburn | ||
Arc 4, Clr 4 | ||
General | ||
Touch deals 3d12 frostburn damage +1/level (max +20). |
||
Lesser Frostburn | ||
Arc 2, Clr 2 | ||
General | ||
Touch deals 1d12 frostburn damage +1/level (max +5). |
||
Mass Frostburn | ||
Arc 6, Clr 6 | ||
General | ||
Deals 3d12 +1/level (max +20) frostburn damage to many creatures. |
||
Gelid Blood | ||
Sor/Wiz 5 | ||
General | ||
Subject takes –4 penalty on attacks, AC, and Str- and Dex-related checks, 50% failure of spells with somatic components. |
||
General of Undeath | ||
Arc 8, Clr 8 | ||
24 hours | ||
Increases your maximum HD of controlled undead by your caster level. |
||
Gentle Repose (M) | ||
Will negates (object) - Yes (object) | Arc 2, Clr 2, Hlr 2, Repose 2, Slayer of Domiel 2, Sor/Wiz 3, Time 2 | V, S, M/DF |
1 day/level | Touch | General |
Preserves one corpse. |
||
Ghost Light | ||
Wuj 1 | ||
General | ||
An eerie green torch light causes creatures to become shaken. |
||
Ghost Storm | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Save and become Frightened or fail and gain a temporary negative level, per round. Levels return at the rate of 1 per minute. More nastiness. |
||
Ghoul Gauntlet | ||
Hunger 5, Sor/Wiz 6 | ||
General | ||
Convert victim to a ghoul under your control. |
||
Ghoul Gesture | ||
Hunger 3 | ||
General | ||
Ray paralyzes target. |
||
Ghoul Glyph (M) | ||
Hunger 2, Sor/Wiz 2 | ||
General | ||
Glyph wards area, paralyzes victims. |
||
Ghoul Light | ||
Hunger 1 | ||
1 hour | ||
Light provides turn resistance. |
||
Ghoul Touch | ||
Fortitude negates - Yes | Duskblade 2, Sor/Wiz 2 | V, S, M |
1d6+2 rounds | Touch | General |
Paralyzes one subject, which exudes stench. |
||
Graymantle | ||
Sor/Wiz 5 | ||
General | ||
Target is prevented from regaining hit points by any means. |
||
Grim Revenge | ||
Sor/Wiz 4 | ||
General | ||
Tears hand from target, dealing 6d6 damage, then hand attacks target. |
||
Gutwrench | ||
Sor/Wiz 8 | ||
General | ||
Kills subject and gives you 4d6 temporary hit points and +4 Strength. |
||
Halt Deathless | ||
Deathless 3 | ||
General | ||
Immobilizes deathless for 1 round/level. |
||
Halt Undead | ||
Will negates; see text - Yes | HotD 3, Sor/Wiz 3 | V, S, M |
1 round/level | Medium | General |
Immobilizes undead for 1 round/level. |
||
Harm | ||
Will half; see text - Yes | Arc 6, Blg 6, Clr 6, Destruction 6, Suffering 6 | V, S |
Instant | Touch | General |
Deals 10 points/level damage to target. |
||
Haunt Shift | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Turn corporeal and incorporeal undead into haunting presences. |
||
Healing Sting | ||
Arc 2, Drd 2 | ||
General | ||
Touch deals 1d12 +1 point/level; caster gains damage as hp. |
||
Healing Touch | ||
Sor/Wiz 3 | ||
General | ||
You heal the target 1d6/2 levels and take half as damage. |
||
Heart of Stone (F) (XP) | ||
Sor/Wiz 8 | ||
General | ||
You gain DR 5/- and resist energy 5 vs cold, fire, and electricity. Healing slows and requires caster level checks (DC 10 + your caster level) |
||
Heart Ripper | ||
Asn 4, Wuj 4 | ||
General | ||
Slay a creature with HD totaling up to your caster level or less. Stun him if more. |
||
Heartfreeze | ||
Sor/Wiz 6 | ||
General | ||
Subject exhausted, dies in 1d3+2 rounds. |
||
Heat Drain | ||
Arc 8, Clr 8 | ||
General | ||
Subjects take 1d6 cold damage/level, you gain equal amount hp. |
||
Heat Leech | ||
Sor/Wiz 2 | ||
General | ||
Subject takes 1d8 points of cold damage/round. |
||
Hemorrhage | ||
Arc 1, Clr 1 | ||
General | ||
Inflict wound that bleeds 1d3 damage per round. |
||
Hero's Blade | ||
Deathless 9 | ||
General | ||
Channel the spirit of a great hero into a melee weapon. |
||
Hibernate | ||
Arc 5, Clr 5, Drd 5 | ||
24 hours | ||
Sends subject into state of hibernation for one week/level. |
||
Hide Life (XP) | ||
Sor/Wiz 9 | ||
General | ||
You lock away your life force into a small receptacle and cannot be killed while the receptacle remains intact. |
||
Horrid Wilting | ||
Fortitude half - Yes | Arc 8, Blg 8, Decay 8, Necro 8, Sor/Wiz 8, Suffering 8, Thirst 8, Water 8, Watery Death 8, Wmg 8, Wuj 8 | V, S, M/DF |
Instant | Long | General |
Deals 1d6/level damage within 30 ft. |
||
Imperious Glare | ||
Sor/Wiz 6 | ||
General | ||
You cause targets to cower in fear. |
||
Imprison Soul (M) (F) | ||
Arc 7, Clr 7 | ||
General | ||
Traps soul in a small object, and victim takes 1d4 Con damage per day. |
||
Incorporeal Enhancement | ||
Sor/Wiz 3 | ||
24 hours | ||
Grant bonuses to incorporeal undead. |
||
Incorporeal Nova | ||
Arc 5, Clr 5, Sor/Wiz 6 | ||
General | ||
Destroy incorporeal undead. |
||
Infestation of Maggots | ||
Arc 3, Drd 3 | ||
General | ||
Maggotlike creatures deal 1d4 temporary Con damage every round |
||
Inflict Critical Wounds | ||
Will half - Yes | Arc 4, Blg 4, Blk 4, Clr 4, Destruction 4 | V, S |
Instant | Touch | General |
Touch attack, 4d8 damage +1/level (max +20). |
||
Mass Inflict Critical Wounds | ||
Will half - Yes | Arc 8, Clr 8 | V, S |
Instant | Close | General |
Deals 4d8 damage +1/level to many creatures. |
||
Inflict Light Wounds | ||
Will half - Yes | Arc 1, Blg 1, Blk 1, Clr 1, Destruction 1 | V, S |
Instant | Touch | General |
Touch deals 1d8 damage +1/level (max +5). |
||
Mass Inflict Light Wounds | ||
Will half - Yes | Arc 5, Clr 5, Destruction 5, Undeath 5 | V, S |
Instant | Close | General |
Deals 1d8 damage +1/level to many creatures. |
||
Inflict Minor Wounds | ||
Will negates - Yes | Arc 0, Blg 0, Clr 0 | V, S |
Instant | Touch | General |
Touch attack, 1 point of damage. |
||
Inflict Moderate Wounds | ||
Will half - Yes | Arc 2, Blg 2, Blk 2, Clr 2 | V, S |
Instant | Touch | General |
Touch attack, 2d8 damage +1/level (max +10). |
||
Mass Inflict Moderate Wounds | ||
Will half - Yes | Arc 6, Clr 6 | V, S |
Instant | Close | General |
Deals 2d8 damage +1/level to many creatures. |
||
Inflict Serious Wounds | ||
Will half - Yes | Arc 3, Blg 3, Blk 3, Clr 3 | V, S |
Instant | Touch | General |
Touch attack, 3d8 damage +1/level (max +15). |
||
Mass Inflict Serious Wounds | ||
Will half - Yes | Arc 7, Clr 7 | V, S |
Instant | Close | General |
Deals 3d8 damage +1/level to many creatures. |
||
Junglerazer | ||
Arc 3, Drd 3, Sor/Wiz 3 | ||
General | ||
Kiss of the Toad | ||
Wuj 2 | ||
General | ||
Your touch becomes poisonous dealing 1d6 Con damage secondary 1d6 Con. |
||
Kiss of the Vampire (M) | ||
Sor/Wiz 7 | ||
General | ||
You gain vampire-like supernatural abilities, but are vulnerable to attacks that harm undead. |
||
Last Breath (M) | ||
Arc 4, Drd 4 | ||
General | ||
Returns to life a creature that has been dead no longer than 1 round. As raise dead, except to 0 hp. You take 1d4 damage/HD of creature. |
||
Last Judgment | ||
Arc 8, Clr 8, Sor/Wiz 8, Wrath 8 | ||
General | ||
Evil creatures are struck dead and sent to Lower Planes. |
||
Leech Ghost Skill (M) | ||
Sor/Wiz 5 | ||
General | ||
Another creature can use a ghost's skill ranks instead of their own and the ghost is supressed. |
||
Leech Undeath | ||
Arc 7, Clr 7, Sor/Wiz 8 | ||
General | ||
Harm undead to gain temporary hit points. |
||
Life Bolt | ||
Sor/Wiz 2 | ||
General | ||
1 ray/2 levels draws 1 hp from you to deal 2d4 damage to undead. |
||
Liquid Pain | ||
Pain 4, Sor/Wiz 4 | ||
General | ||
Extracts one dose of liquid pain from tortured victim. |
||
Living Undeath | ||
Arc 2, Clr 2 | ||
30 minutes | ||
Subject becomes immune to critical hits and sneak attacks. |
||
Magic Jar (F) | ||
Will negates; see text - Yes | Sin-E 6, Sor/Wiz 5 | V, S, F |
1 hour/level or until you return to your body | Medium | General |
Enables possession of another creature. |
||
Mark of Doom | ||
Arc 3, Clr 3, Pal 2 | ||
General | ||
Subject takes 1d6 damage for each hostile action. |
||
Mark of Justice | ||
None - Yes | APeace 5, Arc 5, Clr 5, Exalted Arcanist 5, Fate 5, Pal 4, Retribution 5 | V, S, DF |
Permanent; see text | Touch | General |
Designates action that will trigger curse on subject. |
||
Mark of the Outcast | ||
Arc 2, Blk 1, Clr 2, Drd 2, Watery Death 2 | ||
6 hours | ||
Subject takes -5 penalty on bluff and Diplomacy checks and a -2 penalty to AC. |
||
Miasma of Entropy | ||
Arc 4, Drd 4, Sor/Wiz 5 | ||
General | ||
Rot all natural materials in 30-ft. cone-shaped burst. |
||
Mind Poison | ||
Sor/Wiz 3 | ||
General | ||
Touch attack poison that deals 1d6 temporary Wisdom damage and again one minute later. |
||
Mindfrost | ||
Sor/Wiz 4 | ||
General | ||
Deals 5d6 cold damage, 1d4 Int damage. |
||
Mummify | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Touched living creature dies and is mummified. |
||
Naturewatch | ||
Arc 0, Drd 0, Hth 0, Rgr 1 | ||
General | ||
As deathwatch, but only for animals and plants. |
||
Necrosurgery | ||
Sor/Wiz 0 | ||
General | ||
Grants +2 bonus to resist disease. |
||
Necrotic Awareness (F) | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Sense encysted subjects. |
||
Necrotic Bloat (F) | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
General | ||
Encysted subject takes 1d6 damage/level. |
||
Necrotic Burst (F) | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Encysted subject killed, cyst begins to roam. |
||
Necrotic Cyst (F) | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
General | ||
Encyst undead sac of tissue in subject. |
||
Necrotic Domination (F) | ||
Arc 4, Clr 4, Sor/Wiz 4 | ||
1 hour | ||
Completely control encysted subject. |
||
Necrotic Empowerment (F) | ||
Arc 8, Clr 8, Sor/Wiz 8 | ||
General | ||
Draw personal vigor from mother cyst. |
||
Necrotic Eruption (F) | ||
Arc 6, Clr 6, Sor/Wiz 6 | ||
General | ||
Encysted subject killed, those nearby damaged and possibly encysted. |
||
Necrotic Scrying (F) | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
4 hours | ||
Hear or see encysted subject at a distance. |
||
Necrotic Skull Bomb | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Exploding skull releases negative energy; targets each gain 1d4 negative levels. |
||
Necrotic Termination (F) (XP) | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
General | ||
Permanently eliminates encysted subject. |
||
Necrotic Tumor (F) | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
24 hours | ||
Permanently control encysted subject. |
||
Negative Energy Aura | ||
Arc 4, Clr 4 | ||
General | ||
10-ft. radius surrounding you deals 2 points of damage/round. |
||
Negative Energy Burst | ||
Sor/Wiz 3 | ||
General | ||
1d8+1/level (max +10) negative energy damage, 20-foot radius. |
||
Negative Energy Ray | ||
Sor/Wiz 1 | ||
General | ||
Ranged touch, 1d6 negative energy damage; 1d6/two levels above 1st (max 5d6). |
||
Negative Energy Wave | ||
Sor/Wiz 4 | ||
General | ||
Surge of negative energy rebukes or bolsters 1d6 HD/level (max 15d6) worth of undead. |
||
Night's Caress | ||
Sor/Wiz 5 | ||
General | ||
Touched foe take 1d8 points of damage per level plus 1d8+2 Con damage. |
||
Opalescent Glare | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Kill evil creatures with a look, or make them very afraid. |
||
Orb of Dancing Death | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Orb you control bestows 1 negative level each round. |
||
Orb of Negative Energy | ||
None - No | Sor/Wiz 4, Wmg 4 | V, S |
Instant | Medium | General |
Globes of negative energy deal 1d6/level damage (max 10d6). |
||
Pain | ||
Wuj 4 | ||
General | ||
The target creatures are struck by wracking pains and agony, giving them a -4 penalty on attack rolls, skill checks, and ability checks. A successful Fortitude save lessens this penalty to -2. |
||
Parching Touch | ||
Sor/Wiz 1, Thirst 1 | ||
General | ||
One touch/level deals 1d6 desication damage and possibly 1 Con damage. |
||
Pestilence | ||
Arc 8, Clr 8, Drd 7 | ||
General | ||
Subject gains a disease, as do all who touch him. |
||
Phoenix Fire (F) | ||
Sanctified 7 | ||
General | ||
Evil creatures take 2d6 damage/caster level as you immolate yourself. |
||
Plague Carrier | ||
Clr 3, Drd 3, Sor/Wiz 4 | ||
General | ||
As contagion, except target can transmit the disease for a short time. |
||
Plague of Undead (M) | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
General | ||
Animates horde of undead. |
||
Poison | ||
Fortitude negates; see text - Yes | Arc 4, Asn 4, Blg 3, Blk 4, Clr 4, Drd 3, HB 3, Pestilence 4, Scalykind 4, Slime 3, Wmg 3 | V, S, DF |
Instant; see text | Touch | General |
Touch deals 1d10 Con damage, repeats in 1 min. |
||
Power Leech | ||
Corrupt 5 | ||
1 hour | ||
You drain subject's ability score 1 point/round and gains +1 bonus per point. |
||
Pox | ||
Arc 6, Corruption 6, Drd 6, Pain 6 | ||
General | ||
One creature/level takes 1d4 Con drain. |
||
Preserve Organ | ||
Arc 0, Clr 0, Drd 0, Sor/Wiz 0 | ||
24 hours | ||
Protects one detached organ from decay for 24 hours. |
||
Pronouncement Of Fate | ||
Arc 4, Clr 4 | ||
General | ||
Imposes a -4 penalty on an offender's attacks, damage, saves, and checks; target loses actions. |
||
Ravage | ||
Arc 7, Clr 7 | ||
General | ||
A pillar of black, unholy power deals 1d6 vile damage/2 levels (max 10d6). |
||
Ray of Depletion | ||
Brd 3, Sor/Wiz 2 | ||
General | ||
Deplete some of a psion's power points. |
||
Ray of Enfeeblement | ||
None - Yes | Arc 1, Blg 1, Decay 2, Duskblade 1, Necro 1, Sin-E 2, Sor/Wiz 1 | V, S |
1 min./level | Close | General |
Ray deals 1d6 +1 per two levels Str penalty. |
||
Ray of Entropy | ||
Sor/Wiz 5 | ||
30 minutes | ||
Ray reduces Str, Dex, Con by -4. |
||
Ray of Exhaustion | ||
Fortitude partial; see text - Yes | Duskblade 3, Sor/Wiz 3 | V, S, M |
1 min./level | Close | General |
Ray of Sickness | ||
Sor/Wiz 2 | ||
General | ||
Target becomes temporarily nauseated. |
||
Ray of Weakness | ||
Sor/Wiz 4 | ||
General | ||
Ray reduces Str by 2d6 points +1 point/two levels. |
||
Rebuking Breath | ||
Sor/Wiz 4 | ||
General | ||
Your breath weapon rebukes undead. |
||
Red Fester | ||
Corrupt 3 | ||
General | ||
Subject takes 1d6 Str damage and 1d4 Cha damage. |
||
Rejuvenative Corpse | ||
Arc 3, Clr 3 | ||
General | ||
Negative energy fills corpse, feeding undead healed. |
||
Reveille | ||
Brd 3 | ||
General | ||
Target dead creature speaks a short sentence about what caused its death. |
||
Revive Undead (M) | ||
Deathbound 5, Sor/Wiz 6 | ||
General | ||
Restores undeath to undead that was destroyed up to 1 day/level ago. |
||
Righteous Glare | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Your gaze attack kills evil creatures with less than 5 HD, causes fear in others. |
||
Rigor Mortis | ||
Arc 2, Clr 2 | ||
General | ||
Suspends all vital functions; target appears dead. |
||
Sanctify the Wicked (F) | ||
Sanctified 9 | ||
General | ||
Traps evil creature in a diamond for one year, then releases it as a sanctified creature. |
||
Scare | ||
Will partial - Yes | Brd 2, Hatred 2, Sor/Wiz 2 | V, S, M |
1 round/level or 1 round; see text for cause fear | Medium | General |
Panics creatures of less than 6 HD. |
||
Scourge (F) | ||
Pestilence 7 | ||
General | ||
Inflicts a disease that must be magically cured, one subject/level. |
||
Secure Corpse | ||
Arc 6, Clr 6 | ||
General | ||
Traps corpse inside holy symbol. |
||
Semblance of Life | ||
Arc 6, Clr 6 | ||
General | ||
undead take 3d6 damage per round; intelligent undead also dazed 1 round. |
||
Shadow Arrow (M) | ||
Arc 4, Asn 4, Rgr 4 | ||
General | ||
Masterwork arrow or bolt deals 1d6 points of Strength damage. |
||
Shadow Curse | ||
Sor/Wiz 4 | ||
12 hours | ||
Subject becomes unable to heal except in well illuminated areas until curse is removed. |
||
Shadow Shield | ||
Sor/Wiz 6 | ||
General | ||
A smoky shroud causes attackers to be blinded for 1 round/level. |
||
Shivering Touch | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
General | ||
Touch deals 3d6 Dex damage. |
||
Lesser Shivering Touch | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Touch deals 1d6 Dex damage. |
||
Shriveling | ||
Arc 3, Clr 3, Sor/Wiz 2 | ||
General | ||
Subject takes 1d4 damage per level. |
||
Shroud of Undeath | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
1 hour | ||
Negative energy shroud makes undead perceive you as undead. |
||
Sicken Evil | ||
Sanctified 5 | ||
5 minutes | ||
Evil creatures are sickened by your presence. |
||
Sinsabur's Baleful Bolt | ||
Sor/Wiz 4 | ||
General | ||
Bolt of dark energy deals 1d3 Str and Con damage +1/four levels. |
||
Skeletal Guard (M) | ||
Sor/Wiz 8 | ||
General | ||
Creates one skeleton/level that is resistant to turning. |
||
Skull Snare | ||
Sor/Wiz 0 | ||
General | ||
Animates a skull that guards a 10 area. |
||
Skull Watch (F) | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
4 hours | ||
Skull shrieks when creature enters warded area. |
||
Slay Living | ||
Fortitude partial - Yes | Arc 5, Clr 5, Death 5, DrgBlw 5, Repose 5 | V, S |
Instant | Touch | General |
Touch attack kills subject. |
||
Slow Consumption | ||
Arc 1, Clr 1, Sor/Wiz 2 | ||
General | ||
Caster absorbs health and sustenance from helpless subject. |
||
Soul Bind (F) | ||
Will negates - No | Arc 9, Clr 9, Sor/Wiz 9 | V, S, F |
Permanent | Close | General |
Traps newly dead soul to prevent resurrection. |
||
Soul Charge (F) | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
12 hours | ||
Target gains one negetive level, and you can use a crystal to power a wand or staff instead of a charge. |
||
Soul Scour | ||
Arc 5, Clr 5 | ||
General | ||
Touch deals 2d6 Cha damage and 1d6 Wis damage immediately, 1d6 Cha damage after 1 minute. |
||
Soul Shackles | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Imprison soul of dead creature in talisman from which you can question it. |
||
Spark of Life | ||
Arc 3, Clr 3, Clr 7, Drd 4, Drd 8 | ||
General | ||
Undead creature loses most immunities. |
||
Spawn Screen | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
6 hours | ||
You resist being transformed into an undead spawn if slain. |
||
Speak with Dead | ||
Will negates; see text - No | Arc 3, Clr 3, HotD 3, Pact 3, Repose 3, Retribution 3, Slayer of Domiel 3, Wuj 6 | V, S, DF |
1 min./level | 10 ft. | 30 minutes |
Corpse answers one question/two levels. |
||
Spectral Hand | ||
None - No | Sor/Wiz 2 | V, S |
1 min./level (D) | Medium | 30 minutes |
Creates disembodied glowing hand to deliver touch attacks. |
||
Spectral Touch | ||
Sor/Wiz 6 | ||
General | ||
Your touch bestows one negative level per round. |
||
Spider Poison | ||
Asn 3, Sor/Wiz 3 | ||
General | ||
Touch deals 1d6 Str damage, repeats in 1 minute. |
||
Spirit Self | ||
Wuj 5 | ||
General | ||
You can become incorporeal but must remain within 200 feet of your body. |
||
Spirit Steed | ||
Deathless 4 | ||
General | ||
Channels an ancient spirit into your steed, increasing its speed and granting other benefits. |
||
Spirit Worm | ||
Sor/Wiz 1 | ||
General | ||
Target takes 1 point of Con damage every round for 1 round/level. |
||
Spiritwall | ||
Sor/Wiz 5 | ||
30 minutes | ||
Creates a wall of wailing spirits that inspires fear; 1d10 points of damage and energy drain on contact. |
||
Steal Life | ||
Sor/Wiz 8 | ||
General | ||
You drain 1 ability score point per round and becomes younger. |
||
Sticks And Stones | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
Prohibited | ||
Create stone and wood skeleton with energy drain** attack to fight for you. |
||
Stolen Breath | ||
Sor/Wiz 2 | ||
General | ||
Subject has wind knocked out of it. |
||
Stop Heart | ||
Arc 4, Asn 4, Clr 4, Sor/Wiz 5 | ||
General | ||
Touched living humanoid drops to -8 hitpoints. |
||
Sunstroke | ||
Arc 1, Drd 1, Sor/Wiz 1, Summer 2 | ||
General | ||
Target takes 2d6 nonlethal damage and is fatigued. |
||
Sword of Darkness (M) | ||
Sor/Wiz 7, Wuj 7 | ||
General | ||
As sword of deception, except you cause a black blade of pure negative energy to appear and attack opponents at a distance, as directed by you. |
||
Symbol of Death (M) | ||
Fortitude negates - Yes | Arc 8, Clr 8, Sor/Wiz 8, Wuj 8 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune slays nearby creatures. |
||
Symbol of Fear (M) | ||
Will negates - Yes | Arc 6, Clr 6, Sor/Wiz 6, Wuj 6 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune panics nearby creatures. |
||
Symbol of Pain (M) | ||
Fortitude negates - Yes | Arc 5, Clr 5, Pain 8, Sor/Wiz 5, Suffering 5, Wuj 5 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune wracks nearby creatures with pain. |
||
Symbol of Weakness (M) | ||
Fortitude negates - Yes | Arc 7, Clr 7, Sor/Wiz 7, Wuj 7 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune weakens nearby creatures. |
||
Thalassemia | ||
Arc 4, Drd 4, Sor/Wiz 5 | ||
General | ||
Turns blood to seawater, dealing 1d6/level damage. |
||
Thin Air | ||
Arc 2, Clr 2, Drd 2, Sor/Wiz 3 | ||
5 minutes | ||
Creatures suffer from altitude sickness. |
||
Threshold of Unlife | ||
Sor/Wiz 6 | ||
General | ||
Creata a shadowy area that hinders the living and helps the dead |
||
Touch of Fatigue | ||
Fortitude negates - Yes | Adp 0, Arc 0, Blg 0, Duskblade 0, Sin-S 1, Sor/Wiz 0 | V, S, M |
1 round/level | Touch | General |
Touch attack fatigues target. |
||
Touch of the Pharaoh | ||
Arc 5, Clr 5 | ||
General | ||
Afflicts a creature with mummy rot. |
||
Transfusion | ||
Sor/Wiz 5 | ||
1 hour | ||
You damage one of a target's ability scores to increase your own. |
||
Undead Couduit | ||
Sor/Wiz 3 | ||
General | ||
Cast necromatic spells through your undead. |
||
Undead Lieutenant | ||
Sor/Wiz 3 | ||
5 minutes | ||
Targeted undead can give orders to undead in your control. |
||
Undead Mask | ||
Arc 7, Clr 7 | ||
1 hour | ||
Subject's type changes to undead. |
||
Undead Torch | ||
Sor/Wiz 3 | ||
General | ||
Undead creature gains blue aura that gives +2d4 against living creatures. |
||
Undeath after Death (M) | ||
Arc 7, Clr 7 | ||
General | ||
-2 to Constitution, in exchange gaining the crypt spawn template at death. |
||
Undeath to Death (M) | ||
Will negates - Yes | Arc 6, Clr 6, Repose 6, Sor/Wiz 6 | V, S, M/DF |
Instant | Medium | General |
Destroys 1d4 HD/level undead (max 20d4). |
||
Unliving Weapon | ||
Arc 3, Clr 3 | ||
6 hours | ||
Undead subject explodes for 1d6 damage/2 levels when struck or at a specific time. |
||
Vampiric Touch | ||
None - Yes | Arc 3, Blg 3, Duskblade 3, HB 3, Necro 3, Sin-E 4, Sin-G 4, Sor/Wiz 3 | V, S |
Instant/1 hour; see text | Touch | General |
Touch* deals 1d6/two levels damage; caster gains damage as HP. |
||
Veil of Undeath (M) | ||
Arc 8, Clr 8, Sor/Wiz 8 | ||
1 hour | ||
You gain undead traits. |
||
Visage of the Dead | ||
Sor/Wiz 2 | ||
General | ||
Look like you are dead, gain some bonuses |
||
Wail of the Banshee | ||
Fortitude negates - Yes | Death 9, Deathbound 9, Hatred 9, Repose 9, Sor/Wiz 9, Wmg 9 | V |
Instant | Close | General |
Kills one creature/level. |
||
Wave of Pain | ||
Brd 6, Pain 7 | ||
General | ||
Stuns all within cone for 1 round/2 levels. |
||
Waves of Cold (M) | ||
Sor/Wiz 6 | ||
General | ||
Fire creatures become shaken and cold creatures lose immunity to cold. |
||
Waves of Exhaustion | ||
None - Yes | Arc 8, Blg 8, Sin-S 8, Sor/Wiz 7, Suffering 7, Wmg 7 | V, S |
Instant | 60 ft. | General |
Several targets become exhausted. |
||
Waves of Fatigue | ||
None - Yes | Arc 5, Blg 5, Duskblade 5, Necro 5, Sin-S 6, Sor/Wiz 5 | V, S |
Instant | 30 ft. | General |
Several targets become fatigued. |
||
Weighed in the Balance | ||
Balance 9 | ||
General | ||
Harms or heals creatures within 30 feet of you. |
||
Wither | ||
Sor/Wiz 4 | ||
General | ||
Deals 1d6 dessication damage/level (max 10d6) and causes dehydration. |
||
Wither Limb | ||
Deathbound 4, MH 2 | ||
12 hours | ||
Cause enemy's limbs to wither. |
||
Withering Palm | ||
Arc 7, Clr 7, Decay 7, Wuj 7 | ||
General | ||
Touch attack deals 1/2 levels (max 10) Str and Con damage. A crit drains instead. |
||
Wrack | ||
Arc 4, Clr 4, MH 4, Pain 4, Sor/Wiz 5 | ||
General | ||
Renders creature helpless with pain. |
||
Wracking Touch | ||
Arc 2, Drd 2, Sor/Wiz 2 | ||
General | ||
Deal 1d6 damage +1/level; you also deal sneak attack damage if you have any. |