Name | ||
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School | Casting Time | Source Book |
Save - Res | Level | Comps |
Dur | Range | Recharge |
Effect | ||
Expensive Focus | ||
Expensive Material | ||
XP Cost | ||
Description | ||
Full Description | ||
Valiant Fury | ||
CW | ||
Courage 5 | ||
General | ||
Subject gains +4 to Str and Con, +2 to Will, and an extra attack per round. |
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Valiant Steed | ||
Book of Exalted Deeds | ||
Sanctified 6 | ||
General | ||
Calls a pegasus or unicorn, which serves caster for up to 1 year. |
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Vampiric Touch | ||
Necromancy | 1 standard action | SRD |
None - Yes | Arc 3, Blg 3, Duskblade 3, HB 3, Necro 3, Sin-E 4, Sin-G 4, Sor/Wiz 3 | V, S |
Instant/1 hour; see text | Touch | General |
Target: Living creature touched | ||
Touch* deals 1d6/two levels damage; caster gains damage as HP. |
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You must succeed on a melee touch attack. Your touch deals 1d6 points of damage per two caster levels (maximum 10d6). You gain temporary hit points equal to the damage you deal. However, you can't gain more than the subject's current hit points +10, which is enough to kill the subject. The temporary hit points disappear 1 hour later. |
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Vanishing Weapon | ||
Book of Exalted Deeds | ||
Sor/Wiz 5 | ||
30 minutes | ||
Weapons' touch dispels summoned or quasi-real creatures. |
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Veil | ||
Illusion (Glamer) | 1 standard action | SRD |
Will negates; see text - Yes; see text | Arc 6, Beguiler 6, Brd 6, Shu 6, Sor/Wiz 6, Wuj 6 | V, S |
Concentration + 1 hour/level (D) | Long | 12 hours |
Targets: One or more creatures, no two of which can be more than 30 ft. apart | ||
Changes appearance of group of creatures. |
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You instantly change the appearance of the subjects and then maintain that appearance for the spell's duration. You can make the subjects appear to be anything you wish. The subjects look, feel, and smell just like the creatures the spell makes them resemble. Affected creatures resume their normal appearances if slain. You must succeed on a Disguise check to duplicate the appearance of a specific individual. This spell gives you a +10 bonus on the check. Unwilling targets can negate the spells effect on them by making Will saves or with spell resistance. Those who interact with the subjects can attempt Will disbelief saves to see through the glamer, but spell resistance doesn't help. |
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Veil of Shadow | ||
SPC | ||
Arc 2, Asn 2, Blk 2, Clr 2, Sor/Wiz 2 | ||
30 minutes | ||
Darkness grants you concealment. |
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Veil of Undeath (M) | ||
Libris | ||
Arc 8, Clr 8, Sor/Wiz 8 | ||
1 hour | ||
You gain undead traits. |
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Vengeance Halo | ||
Book of Exalted Deeds | ||
Arc 6, Clr 6, Wrath 6 | ||
30 minutes | ||
Any creature that slays the spell's recipient takes 1d6/level (max 20d6) damage. |
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Vengeful Mount | ||
Dragon 326 | ||
Arc 0, Drd 0, Rgr 1, Sor/Wiz 0 | ||
General | ||
Makes an animal more difficult to ride or handle. |
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Venom Bolt | ||
SK | ||
Arc 4, Clr 4, Sor/Wiz 4 | ||
Prohibited | ||
All in beam take 2d8 acid damage; paralyzed. |
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Venomfire | ||
SK | ||
Arc 3, Clr 3, Drd 3, Rgr 4 | ||
Prohibited | ||
Creature's venom deals an additional 1d6 acid damage/level. |
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Ventriloquism | ||
Illusion (Figment) | 1 standard action | SRD |
Will disbelief (if interacted with) - No | Brd 1, EmBarachiel 1, Sor/Wiz 1, Wuj 1 | V, F |
1 min./level (D) | Close | 5 minutes |
Effect: Intelligible sound, usually speech | ||
Throws voice for 1 min./level. |
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You can make your voice (or any sound that you can normally make vocally) seem to issue from someplace else. You can speak in any language you know. With respect to such voices and sounds, anyone who hears the sound and rolls a successful save recognizes it as illusory (but still hears it). |
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Verraketh's Shadow Crown | ||
RoF | ||
Brd 3 | ||
General | ||
Your bardic music effects tap the Shadow Weave, granting +4 competence bonus to Perform. |
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Vertigo | ||
PHBII | ||
Beguiler 2, Brd 2, Sor/Wiz 2 | ||
General | ||
Subject creature must succeed on a DC 10 Balance check to move each round. |
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Vertigo (Sky) | ||
PHBII | ||
Brd 2, Sor/Wiz 3 | ||
General | ||
Creature believes it is at the top of a great fall and has nowhere it can move. Takes non-lethal damage if it moves or is moved. |
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Vertigo Field | ||
PHBII | ||
Beguiler 3, Sor/Wiz 3 | ||
General | ||
Creatures have 20% miss chance and possibly become nauseated. |
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Vigor | ||
Complete Divine | ||
Arc 3, Clr 3, Drd 3 | ||
General | ||
As vigor, lesser, but grants fast healing 2. |
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Greater Vigor | ||
Complete Divine | ||
Arc 5, Clr 5, Drd 5 | ||
General | ||
As vigor, lesser, but grants fast healing 4 instead. |
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Lesser Vigor | ||
Complete Divine | ||
Arc 1, Clr 1, Drd 1, SaveLife 1 | ||
General | ||
Creature heals 1 hp/round (max 15 rounds). |
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Mass Lesser Vigor | ||
Complete Divine | ||
Arc 3, Clr 3, Drd 3 | ||
General | ||
Subjects gain fast healing 1. |
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Vigorous Circle | ||
Complete Divine | ||
Arc 6, Clr 6, Drd 6 | ||
General | ||
As vigor, mass lesser, but grants fast healing 3. |
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Vile Death (M) (XP) | ||
SPC | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
General | ||
Undead creature gains fiendish template. |
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Vile Lance | ||
Book of Vile Darkness | ||
Arc 3, Blk 4, Clr 3, MH 3, Sor/Wiz 3 | ||
1 hour | ||
Creates +2 shortspear that deals vile damage. |
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Vine Mine | ||
Magic of Faerun | ||
Arc 5, Drd 5 | ||
General | ||
Vines grow rapidly, giving various effects. |
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Vine Strike | ||
Complete Adventurer | ||
Arc 1, Drd 1, Rgr 1 | ||
General | ||
Swift. You can sneak attack plant creatures for 1 round. |
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Vipergout | ||
PGtF | ||
Scalykind 7, Sor/Wiz 7 | ||
General | ||
You spit forth celestial or fiendish vipers that attack your foes. |
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Virtue | ||
Transmutation | 1 standard action | SRD |
Fortitude negates (harmless) - Yes (harmless) | APeace 0, Arc 0, ChamGwyn 1, Clr 0, Drd 0, Pal 1, Shu 0 | V, S, DF |
1 min. | Touch | 5 minutes |
Target: Creature touched | ||
Subject gains 1 temporary hp. |
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The subject gains 1 temporary hit point. |
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Visage of the Dead | ||
Necromancy | ||
Sor/Wiz 2 | ||
General | ||
Look like you are dead, gain some bonuses |
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Visage of The Deity | ||
Complete Divine | ||
APeace 6, Arc 6, Clr 6, Exalted Arcanist 6, Herald 7, Mysticism 6 | ||
General | ||
As visage of the deity, lesser, but you become celestial or fiendish. |
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Greater Visage of the Deity | ||
Complete Divine | ||
APeace 9, Arc 9, Clr 9, Competition 9, Exalted Arcanist 9, Herald 9, Mysticism 9, Purification 9 | ||
General | ||
As visage of the deity, lesser , except that you become half-celestial or half-fiend. |
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Lesser Visage of the Deity | ||
Complete Divine | ||
APeace 4, Arc 3, Blk 4, Clr 3, KotC 4, Mysticism 3, Pal 4 | ||
General | ||
You gain +4 Charisma and resistance 10 to certain energy types. |
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Viscid Glob | ||
SPC | ||
Sor/Wiz 5 | ||
6 hours | ||
Ranged touch attack hurls 5-ft.-diameter glob of glue at target. |
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Vision (M) (XP) | ||
Divination | 1 standard action | SRD |
- | Fate 7, Sor/Wiz 7 | V, S, M, XP |
See text | Personal | 6 hours |
Target: You | ||
Materials: Incense worth at least 250 gp. | ||
XP Cost: 100 XP | ||
As legend lore, but quicker and strenuous. |
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This spell functions like legend lore, except that it works more quickly but produces some strain on you. You pose a question about some person, place, or object, then cast the spell. If the person or object is at hand or if you are in the place in question, you receive a vision about it by succeeding on a caster level check (1d20 +1 per caster level; maximum +25) against DC 20. If only detailed information on the person, place, or object is known, the DC is 25, and the information gained is incomplete. If only rumors are known, the DC is 30, and the information gained is vague. |
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Vision of Fear | ||
Dragon 333 | ||
Arc 3, Brd 3, Clr 3, Sor/Wiz 2 | ||
24 hours | ||
You gain knowledge of the target's greatest or most recent fear. |
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Vision of Glory | ||
SPC | ||
Arc 1, Clr 1, Pal 1 | ||
General | ||
Subject gains morale bonus equal to your Cha modifier to one saving throw. |
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Vision of Heaven | ||
Book of Exalted Deeds | ||
APeace 1, Arc 1, Celestial 1, Clr 1, Exalted Arcanist 1, Joy 1, Slayer of Domiel 1 | ||
General | ||
Evil creature is dazed for 1 round. |
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Vitrify | ||
Sandstorm | ||
Sand 7, Sor/Wiz 7 | ||
General | ||
Melts sand into glass. |
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Vitriolic Sphere | ||
SPC | ||
Sor/Wiz 5, Wuj 5 | ||
General | ||
Potent acid deals 6d6 acid damage plus possible damage in following 2 rounds. |
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Voice of the Dragon | ||
Draconomicon | ||
Brd 4, Dragon 4, Sor/Wiz 4 | ||
1 hour | ||
+10 on Bluff, Diplomacy, and Intimidate checks; can use one suggestion. |
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Volcanic Storm (M) | ||
Far Corners of the World | ||
Sor/Wiz 7 | ||
General | ||
Wind, Rocks, and lava sweep an area. |
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Vortex of Teeth | ||
SPC | ||
Arc 4, Drd 4, Sor/Wiz 4 | ||
General | ||
3d8 points of damage due to force per round to all creatures in the area. |
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Vulnerability | ||
Draconomicon | ||
Arc 5, Asn 4, Clr 5, Sor/Wiz 5 | ||
General | ||
Reduces an opponent's damage reduction. |