Name | ||
---|---|---|
School | Casting Time | Source Book |
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Aberrate | ||
Book of Vile Darkness | ||
Sor/Wiz 1 | ||
1 hour | ||
Subject becomes an aberration. |
||
Absorb Mind (F) | ||
Book of Vile Darkness | ||
Corrupt 3 | ||
1 hour | ||
You gain 25% chance of knowing information in a brain eaten. |
||
Absorb Strength (F) | ||
Book of Vile Darkness | ||
Corrupt 4 | ||
1 hour | ||
You gain 1/4 of a creature's Str and Con when he eats it. |
||
Abyssal Army | ||
SPC | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
1 hour | ||
Summons demons to fight for you. |
||
Abyssal Might (M) | ||
Book of Vile Darkness | ||
Arc 4, Blk 3, Clr 4, Dem 3, Sor/Wiz 4 | ||
1 hour | ||
You gain +2 to Str, Con, Dex, and SR. |
||
Alert Bebilith (M) | ||
Book of Vile Darkness | ||
Sor/Wiz 6 | ||
General | ||
Summons bebilith to deal with a demon. |
||
Algid Enhancement (M) | ||
Frostburn | ||
Arc 6, Clr 6 | ||
General | ||
Grant bonuses to creatures of the cold subtype. |
||
Anger of the Noonday Sun | ||
SPC | ||
Arc 6, Drd 6, Shu 6 | ||
General | ||
Blinds creatures within 20 ft. |
||
Animate Dead (M) | ||
Necromancy [Evil] | 1 standard action | SRD |
None - No | Adp 3, Arc 3, Blg 4, Clr 3, Death 3, Sor/Wiz 4, Undeath 3, Wuj 4 | V, S, M |
Instant | Touch | General |
Creates undead skeletons and zombies. |
||
Animate Dead Familiar (XP) | ||
Spellbook Archive | ||
Sor/Wiz 5 | ||
General | ||
Revives your dead familiar as an undead familiar. |
||
Animate Dread Warrior (XP) | ||
Unapproachable East | ||
Sor/Wiz 6 | ||
General | ||
Transform dead skilled warrior into undead monster you control. |
||
Animate Legion (M) | ||
HoB | ||
Arc 4, Clr 4, Sor/Wiz 5 | ||
General | ||
Creates skeletons or zombies. |
||
Animate Snow | ||
SPC | ||
Arc 6, Drd 6 | ||
General | ||
Turns snow into creatures to fight for you. |
||
Anticold Sphere | ||
SPC | ||
Arc 5, Drd 5, Sor/Wiz 5 | ||
1 hour | ||
Mobile energy field provides immunity to cold. |
||
Apocalypse from the Sky (M) | ||
Book of Vile Darkness | ||
Corrupt 9 | ||
General | ||
All in a 10-mile radius/level take 10d6 damage. |
||
Arc of Lightning | ||
SPC | ||
Arc 4, Drd 4, Sor/Wiz 5, Wmg 5, Wuj 5 | ||
General | ||
Line of electricity between two creatures (1d6/level damage). |
||
Arctic Haze | ||
Frostburn | ||
Arc 3, Drd 3, Sor/Wiz 3 | ||
1 hour | ||
Fog obscures vision and deals 4 cold damage/round. |
||
Ashstar | ||
Sandstorm | ||
Sor/Wiz 2 | ||
General | ||
Hovering construct dehydrates a wounded creature. |
||
Greater Aura of Cold | ||
Frostburn | ||
Arc 7, Clr 7, Drd 7 | ||
General | ||
Intense cold deals 2d6 damage to creatures within 10 ft. |
||
Lesser Aura of Cold | ||
Frostburn | ||
Arc 3, Clr 3, Drd 3, Pal 4, Rgr 4 | ||
General | ||
Intense cold deals 1d6 damage to creatures within 5 ft. |
||
Aura of the Sun | ||
LostEmpiresOfFaerun | ||
Arc 4, Clr 4, Pal 4 | ||
General | ||
Fills an area with light that damages undead and hampers magical darkness. |
||
Avascular Mass | ||
SPC | ||
Deathbound 8, Sor/Wiz 8 | ||
General | ||
Reduce foe to half hp and stun foe for 1 round by purging blood vessels, which can trap creatures in 20-ft. radius from victim. |
||
Avasculate | ||
SPC | ||
Deathbound 7, Sor/Wiz 7 | ||
General | ||
Reduce foe to half hp and stun foe for 1 round by purging blood vessels. |
||
Awaken Undead (XP) | ||
SPC | ||
Deathbound 6, Sor/Wiz 7 | ||
General | ||
Grant sentience to otherwise mindless undead. |
||
Axiomatic Storm (M) | ||
SPC | ||
Arc 3, Clr 3, Pal 3 | ||
General | ||
Lawful-aligned rain falls in 20-ft. radius. |
||
Axiomatic Water (M) | ||
SPC | ||
Arc 1, Clr 1, Pal 1 | ||
General | ||
Makes lawful-aligned axiomatic water. |
||
Ball Lightning | ||
SPC | ||
Sor/Wiz 5 | ||
General | ||
Energy ball deals 1d6/level electricity damage. |
||
Barghest's Feast (M) | ||
SPC | ||
Arc 6, Clr 6, Sor/Wiz 7 | ||
General | ||
Destroy target corpse, potentially preventing its return to life. |
||
Battlefield Illumination | ||
HoB | ||
Arc 4, Clr 4, Drd 4, Pal 4 | ||
General | ||
Improve light in 80-ft.-radius cylinder |
||
Bedevil (M) | ||
CR | ||
Arc 3, Blk 3, Sor/Wiz 3 | ||
General | ||
Summon a mischievous spirit to torment your enemy. |
||
Befoul | ||
Lords | ||
Arc 8, Clr 8, Corruption 8 | ||
General | ||
Large amount of water becomes poisonous. |
||
Binding Snow | ||
Frostburn | ||
Arc 3, Clr 3, Drd 3, Pal 3, Rgr 3 | ||
6 hours | ||
Snow freezes, impeding movement. |
||
Black Bag | ||
Book of Vile Darkness | ||
Asn 1, Sor/Wiz 1 | ||
General | ||
Creates extradimensional bag of torture tools. |
||
Black Lightning | ||
Evocation [Electricity] [Negative] [Death] [Evil] | 1 standard action | seankreynolds.com |
Reflex half - Yes | Sor/Wiz 2 | V, S, M |
Instant | Close | General |
Ray that deals 1d6/2 levels (Max 10d6) damage, half of which is Electrical energy and the other half is Negative energy. |
||
Black Sand | ||
Sandstorm | ||
Arc 3, Clr 3, Sand 2 | ||
5 minutes | ||
Creates a 20-ft.-radius area of black sand. |
||
Blackfire | ||
SPC | ||
Sor/Wiz 8 | ||
General | ||
Negative energy fire burns at the life force of a living creature dealing 1d4 constitution damage/round. |
||
Blackwater Taint | ||
Stormwrack | ||
Blackwater 6, Sor/Wiz 6 | ||
General | ||
Desecrate water, deal 1d6/2 levels negative energy damage, bestow a negative level. |
||
Blackwater Tentacle | ||
Stormwrack | ||
Arc 5, Blackwater 5, Drd 5, Sor/Wiz 5 | ||
General | ||
Create blackwater tentacle that attacks your foe. |
||
Blasphemy | ||
Evocation [Sonic] [Evil] | 1 standard action | SRD |
None or Will negates; see text - Yes | Arc 7, Clr 7, DrgBlw 7, Evil 7, Hatred 7, Mysticism 7, Orc 7 | V |
Instant | 40 ft. | General |
Blaze of Light | ||
HoB | ||
Arc 1, Drd 2, Pal 1 | ||
General | ||
60ft. cone of light dazzles creatures. |
||
Blinding Breath | ||
SPC | ||
Wiz 4 | ||
General | ||
Your breath weapon blinds targets. |
||
Blistering Radiance | ||
SPC | ||
Arc 5, Clr 5, Sor/Wiz 4 | ||
General | ||
Dazzles sighted creatures and causes 2d6 fire damage/round. |
||
Blizzard | ||
Frostburn | ||
Arc 5, Drd 5, Winter 5 | ||
General | ||
Temperature drops and powerful blizzard reduces visibility to zero. |
||
Blood Snow | ||
Frostburn | ||
Arc 2, Clr 2, Drd 2, Sor/Wiz 3 | ||
General | ||
Area of fallen snow drains 1d2 points of Con/round and causes nausea. |
||
Bodak Birth (F) | ||
Book of Vile Darkness | ||
Arc 8, Clr 8 | ||
12 hours | ||
Transforms a willing subject into a bodak. |
||
Bodak's Glare (F) | ||
SPC | ||
Arc 8, Clr 8 | ||
General | ||
You slay a creature, which turns into a bodak 24 hours later. |
||
Boneblade | ||
Book of Vile Darkness | ||
Arc 3, Blk 2, Clr 3 | ||
1 hour | ||
Turns a bone into a magic weapon. |
||
Boneblast | ||
Book of Vile Darkness | ||
Arc 2, Blk 1, Clr 2 | ||
General | ||
1d3 Con damage to subject. |
||
Boreal Wind | ||
Frostburn | ||
Arc 5, Brd 5, Clr 5, Drd 4, Sor/Wiz 5 | ||
General | ||
Gust of cold wind deals 1d4 cold damage/level and knocks creatures back. |
||
Breath Flare | ||
SPC | ||
Sor/Wiz 1 | ||
General | ||
Your breath weapon dazzles targets. |
||
Brumal Stiffening | ||
Frostburn | ||
Arc 2, Clr 2, Drd 2, Sor/Wiz 2 | ||
General | ||
Brittle weapon's hardness reduced by 5. |
||
Call Avalanche | ||
Frostburn | ||
Arc 5, Drd 5 | ||
General | ||
Avalanche of ice and snow falls from the sky, burying subjects. |
||
Call Dretch Horde | ||
Book of Vile Darkness | ||
Dem 3, MH 4, Sor/Wiz 5 | ||
12 hours | ||
Summons 2d4 dretches. |
||
Call Kolyarut (XP) | ||
Planar Handbook | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
A kolyarut aids you in punishing an oath-breaker. |
||
Call Lemure Horde | ||
Book of Vile Darkness | ||
Sor/Wiz 5 | ||
12 hours | ||
Summons 2d4 lemures. |
||
Call Lightning | ||
Evocation [Electricity] | 1 round | SRD |
Reflex half - Yes | Arc 3, Drd 3, Shu 3, Storm 3, Weather 3 | V, S |
1 min./level | Medium | General |
Calls down lightning bolts (3d6 per bolt) from sky. |
||
Call Lightning Storm | ||
Evocation [Electricity] | 1 round | SRD |
Reflex half - Yes | Arc 5, Drd 5, Storm 6 | V, S |
1 min./level | Long | General |
As call lightning, but 5d6 damage per bolt. |
||
Call Marut (XP) | ||
SPC | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
General | ||
A marut aids you in pursuing one seeking to cheat time. |
||
Call Nightmare | ||
Book of Vile Darkness | ||
Dem 4, Sor/Wiz 5 | ||
12 hours | ||
Summons a nightmare. |
||
Call Zelekhut (XP) | ||
SPC | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
A zelekhut aids you in hunting a fugitive. |
||
Candlelight | ||
Ghostwalk Web | ||
Arc 0, Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | ||
6 hours | ||
Cast a 5-foot radius light from the point touched. |
||
Chain Lightning | ||
Evocation [Electricity] | 1 standard action | SRD |
Reflex half - Yes | Air 6, Arc 7, Duskblade 5, Shu 7, Sor/Wiz 6, Wmg 6 | V, S, F |
Instant | Long | General |
1d6/level damage; 1 secondary bolt/level each deals half damage. |
||
Charnel Fire | ||
Book of Vile Darkness | ||
Arc 5, Clr 5 | ||
General | ||
Consumes one corpse or undead creature. |
||
Cheat (F) | ||
SPC | ||
Brd 1, Greed 1, Sor/Wiz 1 | ||
30 minutes | ||
Caster rerolls when determining the success of a game of chance. |
||
Checkmate's Light | ||
SPC | ||
Arc 3, Clr 3, Pal 2 | ||
General | ||
Grants a weapon +1 enhancement bonus, +1 moral bonus to all within its light*, and is axiomatic. |
||
Chill Metal | ||
Transmutation [Cold] | 1 standard action | SRD |
Will negates (object) - Yes (object) | Arc 2, Artificer 2, Blg 2, Cold 2, Drd 2 | V, S, DF |
7 rounds | Close | General |
Cold metal damages those who touch it. |
||
Chill of the Grave | ||
SPC | ||
Deathbound 1 | ||
General | ||
Ray causes cold damage. |
||
Circle of Nausea | ||
Book of Vile Darkness | ||
Arc 3, Clr 3, Drd 2 | ||
30 minutes | ||
Foes are denied all actions or take -2 penalty on attacks, saving throws, and skill checks. |
||
City Lights | ||
RoD | ||
City 2, Sor/Wiz 2 | ||
General | ||
Absorb nearby light to release as blinding flare. |
||
Claws of the Bebilith | ||
Book of Vile Darkness | ||
Corrupt 5 | ||
1 hour | ||
Caster gains claws based on her size. |
||
Claws of the Savage | ||
Book of Vile Darkness | ||
Arc 4, Bestial 4, Blk 4, Clr 4, Drd 4 | ||
1 hour | ||
Subject gains claws that deal damage based on size. |
||
Cloud of the Achaierai | ||
Book of Vile Darkness | ||
Arc 6, Clr 6, Dem 4 | ||
1 hour | ||
Cloud deals 2d6 damage plus confusion. |
||
Clutch of Orcus | ||
SPC | ||
Arc 3, Clr 3 | ||
General | ||
Deals 1d3 damage/round and paralyzes foe with concentration. |
||
Cold Fire | ||
SPC | ||
Arc 1, Clr 1, Drd 1 | ||
General | ||
Cold Snap | ||
SPC | ||
Arc 6, Clr 6, Drd 5 | ||
General | ||
You lower temperature in area. |
||
Coldscream | ||
BoEM | ||
Sor/Wiz 4 | ||
General | ||
Deal 1d6/level (max 10d6) sonic and cold (half each) damage in a cone. |
||
Column of Ice | ||
Frostburn | ||
Arc 3, Drd 3, Sor/Wiz 4 | ||
General | ||
Column of ice erupts from ground, lifting anything in its area into the air. |
||
Cometstrike | ||
Frostburn | ||
Arc 9, Drd 9 | ||
General | ||
Three comets per round strike targets, each dealing 3d6 bludgeoning damage and 1d4/level cold damage. |
||
Command | ||
Enchantment (Compulsion) [Mind-Affecting] [Language-Dependent] | 1 standard action | SRD |
Will negates - Yes | Adp 1, APeace 1, Arc 1, Clr 1, Domination 1, Pact 1, Tyranny 1 | V |
1 round | Close | General |
One subject obeys selected command for 1 round. |
||
Greater Command | ||
Enchantment (Compulsion) [Mind-Affecting] [Language-Dependent] | 1 standard action | SRD |
Will negates - Yes | APeace 5, Arc 5, Clr 5, Domination 5, Herald 5, Nobility 5, Passion 5, Tyranny 5 | V |
1 round/level | Close | General |
As command, but affects one subject/level. |
||
Cone of Cold | ||
Evocation [Cold] | 1 standard action | SRD |
Reflex half - Yes | Cold 6, Sor/Wiz 5, Water 6, Wmg 5, Wuj 5 | V, S, M/DF |
Instant | 60 ft. | General |
1d6/level cold damage. |
||
Conjure Ice Beast I | ||
Frostburn | ||
Arc 1, Clr 1, Drd 1, Rgr 1 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Beast II | ||
Frostburn | ||
Arc 2, Clr 2, Drd 2, Rgr 2 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Beast III | ||
Frostburn | ||
Arc 3, Clr 3, Drd 3, Rgr 3 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Beast IV | ||
Frostburn | ||
Arc 4, Clr 4, Drd 4, Rgr 4 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Beast IX | ||
Frostburn | ||
Arc 9, Clr 9, Drd 9 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Beast V | ||
Frostburn | ||
Arc 5, Clr 5, Drd 5 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Beast VI | ||
Frostburn | ||
Arc 6, Clr 6, Drd 6 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Beast VII | ||
Frostburn | ||
Arc 7, Clr 7, Drd 7 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Beast VIII | ||
Frostburn | ||
Arc 8, Clr 8, Drd 8 | ||
General | ||
Conjures ice creature to fight for you. |
||
Conjure Ice Object | ||
Frostburn | ||
Arc 2, Clr 2, Drd 2 | ||
5 minutes | ||
Conjures an object made of ice. |
||
Consume Likeness (F) | ||
Book of Vile Darkness | ||
Corrupt 6 | ||
General | ||
Caster steals the appearance of a dead person, adding +10 on Disguise checks. |
||
Consumptive Field | ||
SPC | ||
Arc 4, Clr 4 | ||
General | ||
Draw life from all creatures in 30-ft. radius with -1 or fewer hit points that fail save. |
||
Greater Consumptive Field | ||
SPC | ||
Arc 7, Clr 7 | ||
General | ||
Draw life from all creatures in 30-ft. radius with 9 or fewer hit points that fail save. |
||
Contagion | ||
Necromancy [Evil] | 1 standard action | SRD |
Fortitude negates - Yes | Adp 3, Arc 3, Blg 3, Blk 3, Clr 3, Corruption 3, Decay 3, Destruction 3, Drd 3, Pestilence 3, Sor/Wiz 4, Wmg 4 | V, S |
Instant | Touch | General |
Infects subject with chosen disease. |
||
Mass Contagion | ||
SPC | ||
Arc 5, Clr 5, Drd 5, Sor/Wiz 6 | ||
General | ||
As contagion, but 20-ft. radius. |
||
Continual Flame (M) | ||
Evocation [Light] | 1 standard action | SRD |
None - No | Adp 3, Arc 3, Clr 3, HotD 2, Sor/Wiz 2, Wmg 2 | V, S, M |
Permanent | Touch | General |
Makes a permanent, heatless torch. |
||
Control Temperature | ||
Frostburn | ||
Arc 3, Drd 3, Sor/Wiz 3 | ||
General | ||
Raise or lower temperature by one band/5 levels. |
||
Corona of Cold | ||
SPC | ||
Arc 3, Clr 3, Drd 3 | ||
General | ||
Aura of cold protects you, damages others. |
||
Create Greater Undead (M) | ||
Necromancy [Evil] | 1 hour | SRD |
None - No | Arc 8, Clr 8, Death 8, Pestilence 8, Sor/Wiz 8, Undeath 8 | V, S, M |
Instant | Close | General |
Create shadows, wraiths, spectres, or devourers. |
||
Create Undead (M) | ||
Necromancy [Evil] | 1 hour | SRD |
None - No | Arc 6, Blg 5, Clr 6, Death 6, Evil 6, Sor/Wiz 6, Undeath 6 | V, S, M |
Instant | Close | General |
Creates ghouls, ghasts, mummies, or mohrgs. |
||
Creeping Cold (F) | ||
SPC | ||
Arc 2, Drd 2 | ||
General | ||
Creature feels chill that increases with each round. |
||
Greater Creeping Cold (F) | ||
SPC | ||
Arc 4, Drd 4, Shu 4 | ||
General | ||
As creeping cold, but longer duration and more damage. |
||
Cross of Lightning | ||
BoEM | ||
Sor/Wiz 5 | ||
General | ||
As lightning bolt, except four lightning bolts that lauch 90 degrees apart from each other. |
||
Crown of Brilliance (M) | ||
Book of Exalted Deeds | ||
Arc 6, Clr 6 | ||
General | ||
Holy light blinds or dazzles foes, repels light-sensitive creatures, and damages undead. |
||
Cruel Disappointment | ||
Book of Vile Darkness | ||
Sor/Wiz 3 | ||
General | ||
Fools subject for 1 round, then -4 penalty on attacks, saves, and checks. |
||
Crunchy Snow | ||
Frostburn | ||
Arc 1, Drd 1, Rgr 1 | ||
General | ||
-20 penalty on Move Silently checks in area. |
||
Crushing Fist of Spite (M) | ||
Book of Vile Darkness | ||
Sor/Wiz 9 | ||
General | ||
Fist deals 1d6 damage/level each round. |
||
Curse of the Putrid Husk | ||
Book of Vile Darkness | ||
Brd 3, Sor/Wiz 3 | ||
General | ||
Subject is unconscious for 1d10 minutes. |
||
Curse Water (M) | ||
Necromancy [Evil] | 1 minute | SRD |
Will negates (object) - Yes (object) | Arc 1, Blg 1, Clr 1 | V, S, M |
Instant | Touch | General |
Makes unholy water. |
||
Curtain of Light | ||
Book of Exalted Deeds | ||
Sanctified 5 | ||
General | ||
Shapable curtain of light does 2d4 damage/round to evil creatures and 2d6 damage +1/level (max +20) to evil creatures passing through (double for undead). |
||
Damning Darkness | ||
Lords | ||
Arc 4, Clr 4, Sor/Wiz 4, VDarkness 4 | ||
General | ||
Darkness deals either 2d6 or 1d6 damage per round. |
||
Dance of Ruin | ||
Book of Vile Darkness | ||
Arc 2, Brd 2, Clr 2, Dem 2, Sor/Wiz 2 | ||
General | ||
Nondemons take 2d20 points of damage. |
||
Dancing Lights | ||
Evocation [Light] | 1 standard action | SRD |
None - No | Arc 0, Beguiler 0, Brd 0, Duskblade 0, Shu 0, Sor/Wiz 0, Wuj 0 | V, S |
1 min. (D) | Medium | General |
Creates torches or other lights. |
||
Dark Tide | ||
Stormwrack | ||
Blackwater 7 | ||
6 hours | ||
Infuse water over a large area with negative energy, causing weakness and 1d6 damage/hour. |
||
Vile Darkbolt | ||
Book of Vile Darkness | ||
Arc 2, Clr 2, Sor/Wiz 2, VDarkness 2 | ||
General | ||
Deals 1d8 damage/2 levels and stuns 1 round. |
||
Dawn Shroud | ||
CV | ||
Arc 5, Clr 5, Drd 5 | ||
General | ||
In addition to acting as a daylight* spell, the light is harmful to oozes and undead. |
||
Daylight | ||
Evocation [Light] | 1 standard action | SRD |
None - No | Adp 3, Arc 3, Brd 3, ChamGwyn 3, Clr 3, Drd 3, EmBarachiel 3, HotD 3, Pal 3, Shu 3, Sor/Wiz 3 | V, S |
10 min./level (D) | Touch | 4 hours |
60-ft. radius of bright light. |
||
Death by Thorns | ||
Book of Vile Darkness | ||
Corrupt 7 | ||
General | ||
Up to three creatures die in 1d4 rounds or are incapacitated, taking 4d6 damage. |
||
Death Dragon | ||
SPC | ||
Arc 7, Clr 7 | ||
General | ||
You gain +4 natural armor, +4 deflection, and natural attacks. |
||
Death Grimace | ||
Book of Vile Darkness | ||
Arc 1, Asn 1, Blk 1, Sor/Wiz 1 | ||
1 hour | ||
Caster leaves magical "calling card" on a corpse. |
||
Death Hail | ||
Frostburn | ||
Arc 6, Drd 6, Winter 6 | ||
General | ||
Summons a storm of death hail dealing 1d2 points of Strength and Constitution damage. |
||
Death Knell | ||
Necromancy [Death] [Ectomancy] [Evil] | 1 standard action | SRD |
Will negates - Yes | Arc 2, Blg 2, Blk 1, Clr 2, Death 2, DrgBlw 2, Sin-G 2 | V, S |
Instant/10 minutes per HD of subject; see text | Touch | General |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level. |
||
Death Pact (M) | ||
SPC | ||
Arc 8, Clr 8, Pact 8 | ||
General | ||
-2 to Constitution, in exchange for effects of true resurrection. |
||
Deathwatch | ||
Necromancy [Evil] | 1 standard action | SRD |
None - No | Arc 1, Clr 1, Hlr 0, Planning 1, Slayer of Domiel 1 | V, S |
10 min./level | 30 ft. | 4 hours |
Reveals how near death subjects within 30 ft. are. |
||
Defile Snow and Ice | ||
Frostburn | ||
Arc 3, Clr 3 | ||
General | ||
Grants undead a +4 profane bonus |
||
Demon Wings | ||
Book of Vile Darkness | ||
Arc 3, Blk 3, Dem 3, Demonic 3 | ||
General | ||
You fly at your land speed. |
||
Demoncall | ||
Book of Vile Darkness | ||
Arc 2, Blk 2, Dem 2, Demonic 2 | ||
4 hours | ||
You gain +10 on one Knowledge (the planes), Knowledge (arcana)or Knowledge (religion) check. |
||
Demonflesh | ||
Book of Vile Darkness | ||
Arc 1, Blk 1, Dem 1, Demonic 1 | ||
30 minutes | ||
Caster gains +1 natural armor/5 caster levels. |
||
Demonhide | ||
SPC | ||
Arc 2, Blk 2 | ||
General | ||
The subject gains damage reduction 5/cold iron or good. |
||
Demonic Blood Infusion (M) | ||
Ghostwalk Web | ||
Arc 6, Clr 6, Sor/Wiz 6 | ||
General | ||
Temporarily grant subject the fiendish template, may cause the subject to become chaotic and evil permanently. |
||
Desecrate (M) | ||
Evocation [Negative] [Evil] | 1 standard action | SRD |
None - Yes | Arc 2, Blg 3, Clr 2, Evil 2, Undeath 2 | V, S, M, DF |
2 hours/level | Close | 30 minutes |
Fills area with negative energy, making undead stronger. |
||
Desecrate Battlefield (M) | ||
HoB | ||
Arc 6, Clr 6 | ||
General | ||
Fills large area with negative energy, making undead stronger. |
||
Despoil (M) | ||
Book of Vile Darkness | ||
Arc 9, Clr 9, Corruption 9 | ||
General | ||
Kills plants, damages objects in 100-ft. radius/level. |
||
Detect Fire | ||
Frostburn | ||
Arc 1, Clr 1 | ||
General | ||
Detect fire within 60 ft. |
||
Devil's Ego | ||
Book of Vile Darkness | ||
Diabolic 3 | ||
30 minutes | ||
You gain 1d4+1 Cha and become an outsider. |
||
Devil's Eye | ||
Book of Vile Darkness | ||
Arc 3, Blk 2, Clr 3, Diabolic 2, Sor/Wiz 3 | ||
30 minutes | ||
You can see even in magical darkness up to 30 feet. |
||
Devil's Tail | ||
Book of Vile Darkness | ||
Diabolic 1 | ||
30 minutes | ||
You gain a spiked tail that deals 1d4 damage. |
||
Devil's Tongue | ||
Book of Vile Darkness | ||
Corrupt 2 | ||
30 minutes | ||
Tongue grapples with reach 15 ft. |
||
Dictum | ||
Evocation [Sonic] [Lawful] | 1 standard action | SRD |
None or Will negates; see text - Yes | Arc 7, Clr 7, Dwarf 7, Inquisition 7, Law 7 | V |
Instant | 40 ft. | General |
Kills, paralyzes, slows, or deafens nonlawful subjects. |
||
Dirge of Discord | ||
SPC | ||
Brd 3 | ||
General | ||
Unnatural dirge that causes -4 to attack and concentration checks, and -4 enhancement penalty to Dexterity. |
||
Dispel Chaos | ||
Abjuration [Lawful] | 1 standard action | SRD |
See text - See text | Arc 5, Clr 5, Law 5, Pal 4 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by chaotic creatures. |
||
Dispel Fire | ||
Frostburn | ||
Arc 5, Clr 5 | ||
General | ||
Cancels fire spells and effects. |
||
Dispel Good | ||
Abjuration [Evil] | 1 standard action | SRD |
See text - See text | Arc 5, Clr 5, Evil 5 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by good creatures. |
||
Distort Summons | ||
Book of Vile Darkness | ||
Dem 3, Sor/Wiz 4 | ||
6 hours | ||
Creates area where only evil creatures can be summoned. |
||
Distort Weapon | ||
Book of Vile Darkness | ||
Arc 1, Blk 1 | ||
30 minutes | ||
All threats of a critical hit against good foes are automatically confirmed. |
||
Dolor | ||
Dragon 336 | ||
Sor/Wiz 5 | ||
General | ||
Cause a creature trapped in a planar binding pain, compelling it to agree to some service. |
||
Doom of the Seas (XP) | ||
Stormwrack | ||
Arc 9, Blackwater 9, Drd 9 | ||
General | ||
Summons a fiendish kraken (Doom of the Seas) under your command. |
||
Dread Word | ||
Book of Vile Darkness | ||
Dem 3, Sor/Wiz 3 | ||
General | ||
1d3 Cha drain on one target. |
||
Vile Drown | ||
Book of Vile Darkness | ||
Sor/Wiz 3 | ||
General | ||
Subject begins to drown. |
||
Ease of Breath | ||
Frostburn | ||
Arc 1, Clr 1, Drd 1, Rgr 1 | ||
General | ||
+20 inherent bonus on Fortitude saves to resist altitude sickness. |
||
Ectoplasmic Enhancement | ||
Book of Vile Darkness | ||
Sor/Wiz 6 | ||
24 hours | ||
Incorporeal undead gain +1 AC, +1d8 hp, +1 on attacks, +2 turn resistance for every 3 levels. |
||
Electric Jolt | ||
SPC | ||
Sor/Wiz 0 | ||
General | ||
Ray deals 1d3 electricity damage. |
||
Electric Loop | ||
SPC | ||
Sor/Wiz 2 | ||
General | ||
Deals 1d6/two levels electricity damage plus stunning to a single creature. |
||
Electric Slap | ||
Transmutation [Electricity] | 1 standard action | seankreynolds.com |
None - Yes | Sor/Wiz 0 | V, S |
Instant | Touch | General |
Touch attack deals 1d6 electricity damage. |
||
Electric Spark | ||
Transmutation [Electricity] | 1 standard action | seankreynolds.com |
None - Yes | Sor/Wiz 0 | V, S |
Instant | Close | General |
Ray deals 1d3 electricity damage. |
||
Electrical Deluge | ||
BoEM | ||
Sor/Wiz 6 | ||
General | ||
See Text |
||
Elemental Shroud | ||
BoEM | ||
Sor/Wiz 5 | ||
General | ||
Grant undead creatures armor and turn bonuses and deal elemental damage upon being struck by a foe or striking a foe. |
||
Energy Ebb | ||
SPC | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Give subject one negative level/round for 1 round/level. |
||
Energy Spheres | ||
SPC | ||
Sor/Wiz 4 | ||
General | ||
Five colored spheres attack with or negate acid, cold, electricity, fire, and sonic damage. |
||
Enthrall | ||
Enchantment (Charm) [Sonic] [Mind-Affecting] [Language-Dependent] | 1 round | SRD |
Will negates; see text - Yes | APeace 2, Arc 2, Brd 2, Clr 2, Domination 2, EmBarachiel 2, HB 2, Herald 2, Nobility 2, Tyranny 2 | V, S |
1 hour or less | Medium | General |
Captivates all within 100 ft. + 10 ft./level. |
||
Entomb (M) | ||
Frostburn | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Captures subjects in blocks of ice, suffocating them. |
||
Eternity of Torture | ||
Book of Vile Darkness | ||
Pain 9 | ||
24 hours | ||
Target is rendered helpless, ageless, and has all ability scores except for Con drop to 0. |
||
Evil Eye | ||
Book of Vile Darkness | ||
MH 2, Sor/Wiz 3 | ||
4 hours | ||
Subject takes -4 penalty on attacks, saves, and checks. |
||
Evil Glare | ||
SPC | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Paralyze creature with your glare. |
||
Evil Weather (M) (XP) | ||
Book of Vile Darkness | ||
Corrupt 8 | ||
General | ||
Caster conjures one type of evil weather. |
||
Eye of the Beholder | ||
Book of Vile Darkness | ||
Sor/Wiz 7 | ||
General | ||
Your eye gains random beholder ray. |
||
Eyebite | ||
Necromancy [Evil] | 1 standard action | SRD |
Fortitude negates - Yes | Brd 6, Necro 6, Orc 6, Scalykind 6, Sor/Wiz 6 | V, S |
1 round/3 levels; see text | Close | General |
Target becomes panicked, sickened, and comatose. |
||
Eyes of the King | ||
SPC | ||
Hunger 6 | ||
General | ||
Summon fiendish dire bats. |
||
Eyes of the Zombie | ||
Book of Vile Darkness | ||
Arc 2, Clr 2, Sor/Wiz 3 | ||
6 hours | ||
You see through a zombie's eyes. |
||
Faerie Fire | ||
Evocation [Light] | 1 standard action | SRD |
None - Yes | Arc 1, Drd 1, Fey 1, Moon 1, Shu 1 | V, S, DF |
1 min./level (D) | Long | General |
Outlines subjects with light, canceling blur, concealment, and the like. |
||
Fangs of the Vampire King | ||
SPC | ||
Arc 3, Asn 3, Blk 3, Deathbound 3 | ||
5 minutes | ||
Grow vampire fangs. |
||
Field of Ghouls | ||
SPC | ||
Hunger 7 | ||
General | ||
Transform dying creatures into ghouls. |
||
Field Of Icy Razors (F) | ||
SPC | ||
Sor/Wiz 8 | ||
General | ||
Creatures in area take normal and cold damage, might be slowed. |
||
Fiendform | ||
SPC | ||
Sor/Wiz 5 | ||
30 minutes | ||
As Alter Self, except you can gain the form and powers of an evil outsider. |
||
Fiendish Clarity | ||
Book of Vile Darkness | ||
Arc 7, Clr 7, Demonic 7, Sor/Wiz 7 | ||
1 hour | ||
You see in even magical darkness, see invisible up to 60 feet, and can detect good. |
||
Fimbulwinter (XP) | ||
Frostburn | ||
Arc 9, Clr 9, Drd 8, Sor/Wiz 8, Winter 9 | ||
General | ||
Creates winter weather for miles around you that lasts for months. |
||
Fire Shield | ||
Evocation [Cold] [Fire] | 1 standard action | SRD |
- | Arc 4, Duskblade 4, Fire 5, Retribution 4, Shu 4, Sor/Wiz 4, Sun 4, Wmg 3, Wuj 4 | V, S, M/DF |
1 round/level (D) | Personal | General |
Creatures attacking you take fire damage; you're protected from heat or cold. |
||
Mass Fire Shield | ||
SPC | ||
Sor/Wiz 5, Wmg 5 | ||
General | ||
Creatures attacking allies take damage; allies are protected from fire or cold. |
||
Flare | ||
Evocation [Light] | 1 standard action | SRD |
Fortitude negates - Yes | Arc 0, Blg 0, Brd 0, Drd 0, Duskblade 0, Shu 0, Sor/Wiz 0, Wuj 0 | V |
Instant | Close | General |
Flash-Freeze | ||
Frostburn | ||
Arc 2, Drd 2 | ||
General | ||
Earth, stone, and water become frozen. |
||
Flensing | ||
SPC | ||
Sor/Wiz 8 | ||
General | ||
Trauma deals 2d6 damage plus 1d6 Cha and Con damage. |
||
Flesh Armor (F) | ||
Book of Vile Darkness | ||
Asn 4 | ||
1 hour | ||
Caster gains DR 5/magic. |
||
Flesh Ripper | ||
Book of Vile Darkness | ||
Arc 3, Clr 3, MH 3 | ||
General | ||
Black claw deals 1d8 damage/level and critical hits deal bleeding wounds. |
||
Forbidden Speech | ||
Book of Vile Darkness | ||
Corrupt 5 | ||
12 hours | ||
Subject cannot speak about a certain topic. |
||
Fortify Cold Creatures | ||
Frostburn | ||
Arc 1, Clr 1 | ||
General | ||
Cold subtype creatures gain +1 sacred bonus on attacks and saves against fire effects. |
||
Freeze | ||
SPC | ||
Arc 6, Drd 6 | ||
General | ||
Ray encases target in ice, dealing 2d6 cold each round. |
||
Freeze Armor | ||
Frostburn | ||
Arc 4, Clr 4, Drd 4 | ||
General | ||
Locks up suits of metal armor and equipment, dealing damage and impeding movement. |
||
Freezing Claw | ||
BoEM | ||
Sor/Wiz 6 | ||
General | ||
Flying hand deals cold damage and freezes targets. |
||
Freezing Fog | ||
SPC | ||
Sor/Wiz 6 | ||
30 minutes | ||
Freezing fog deals 1d6 cold damage each round, and creatures must make a Reflex save or fall. Ballance DC 10 to move. Max speed* 5. |
||
Freezing Glance | ||
Frostburn | ||
Sor/Wiz 6 | ||
5 minutes | ||
Gaze freezes subjects in place. |
||
Freezing Sphere | ||
Evocation [Cold] | 1 standard action | SRD |
Reflex half; see text - Yes | Ocean 6, Sor/Wiz 6, Wmg 6 | V, S, F |
Instant or 1 round/level; see text | Long | General |
Frost Breath | ||
SPC | ||
Arc 2, Clr 2, Drd 2, Sor/Wiz 2 | ||
General | ||
Icy breath deals 1d4 damage/2 levels. |
||
Frost Fingers | ||
Magic Books of Faerun | ||
Sor/Wiz 1 | ||
General | ||
Area attack deals 1d4/level (max 5d4) cold damage. Liquids in containers freeze. |
||
Frost Touch | ||
Evocation [Cold] | 1 standard action | seankreynolds.com |
None - Yes | Sor/Wiz 0 | V, S |
Instant | Touch | General |
Touch attack deals 1d6 cold damage. |
||
Frostbite | ||
Magic Books of Faerun | ||
Arc 1, Drd 1 | ||
General | ||
Fort save or take 1d6 nonlethal cold damage and be fatigued. |
||
Frostbite 2 | ||
Frostburn | ||
Arc 5, Clr 5 | ||
General | ||
Chilled air causes 6d6 cold damage and 2d6 Dex damage. |
||
Frostburn | ||
Frostburn | ||
Arc 4, Clr 4 | ||
General | ||
Touch deals 3d12 frostburn damage +1/level (max +20). |
||
Lesser Frostburn | ||
Frostburn | ||
Arc 2, Clr 2 | ||
General | ||
Touch deals 1d12 frostburn damage +1/level (max +5). |
||
Mass Frostburn | ||
Frostburn | ||
Arc 6, Clr 6 | ||
General | ||
Deals 3d12 +1/level (max +20) frostburn damage to many creatures. |
||
Frostfell | ||
Frostburn | ||
Arc 8, Drd 8, Sor/Wiz 9 | ||
6 hours | ||
Intense cold turns all subjects in area into ice. |
||
Frostfell Slide | ||
Frostburn | ||
Arc 4, Drd 4, Rgr 4 | ||
6 hours | ||
Move instantly from one area of frostfell to another. |
||
Lesser Geas | ||
Enchantment (Compulsion) [Language-Dependent] [Mind-Affecting] | 1 round | SRD |
Will negates - Yes | Brd 3, EmBarachiel 3, Sor/Wiz 4 | V |
1 day/level or until discharged (D) | Close | General |
Commands subject of 7 HD or less. |
||
Geas/Quest | ||
Enchantment (Compulsion) [Mind-Affecting] [Language-Dependent] | 10 minutes | SRD |
None - Yes | APeace 6, Arc 6, Brd 6, Charm 6, Clr 6, Domination 6, Fate 6, Inquisition 6, Nobility 6, Sor/Wiz 6, Tyranny 6, Wuj 6 | V |
1 day/level or until discharged (D) | Close | General |
As geas, lesser, plus it affects any creature. |
||
Gelid Blood | ||
Frostburn | ||
Sor/Wiz 5 | ||
General | ||
Subject takes –4 penalty on attacks, AC, and Str- and Dex-related checks, 50% failure of spells with somatic components. |
||
General of Undeath | ||
SPC | ||
Arc 8, Clr 8 | ||
24 hours | ||
Increases your maximum HD of controlled undead by your caster level. |
||
Ghoul Gauntlet | ||
Libris | ||
Hunger 5, Sor/Wiz 6 | ||
General | ||
Convert victim to a ghoul under your control. |
||
Glacial Globe of Invulnerability | ||
Frostburn | ||
Arc 4, Clr 4, Sor/Wiz 3 | ||
General | ||
Stops 1st- through 3rd-level fire spell effects and provides concealment. |
||
Glacial Ward | ||
Frostburn | ||
Sor/Wiz 4 | ||
General | ||
Subject gains SR 18 against fire spells and effects. |
||
Greater Glacial Ward (M) | ||
Frostburn | ||
Sor/Wiz 7 | ||
General | ||
Area around you provides SR 25 against fi re spells and effects. |
||
Glacier | ||
Frostburn | ||
Arc 8, Drd 8 | ||
General | ||
Conjures glaciers that attack your enemies. |
||
Glaze Lock | ||
Frostburn | ||
Sor/Wiz 1 | ||
1 hour | ||
Jams locks with snow and ice, raising Open Lock DC by 10 and lock's hardness by 5. |
||
Glimpse of Truth | ||
Book of Vile Darkness | ||
Sor/Wiz 3 | ||
12 hours | ||
You get an answer to a yes-or-no question. |
||
Glowing Orb (F) | ||
PGtF | ||
Arc 4, Clr 4, Sor/Wiz 3 | ||
6 hours | ||
Creates permanent magical light; you control brightness. |
||
Graz'zt's Long Grasp | ||
Book of Vile Darkness | ||
Sor/Wiz 2 | ||
1 hour | ||
Your hand flies from you to make grapple artacks. |
||
Grim Revenge | ||
Book of Vile Darkness | ||
Sor/Wiz 4 | ||
General | ||
Tears hand from target, dealing 6d6 damage, then hand attacks target. |
||
Guiding Light | ||
SPC | ||
Arc 1, Brd 1, Clr 1, Sor/Wiz 1 | ||
5 minutes | ||
+2 on ranged attacks against creatures in illuminated area. |
||
Gutwrench | ||
Book of Vile Darkness | ||
Sor/Wiz 8 | ||
General | ||
Kills subject and gives you 4d6 temporary hit points and +4 Strength. |
||
Hailstones | ||
SPC | ||
Sor/Wiz 3 | ||
General | ||
Frigid globes deal 5d6 cold damage. |
||
Hand of Divinity | ||
SPC | ||
Arc 2, Blk 2, Clr 2, Pal 2 | ||
30 minutes | ||
Gives +2 sacred or profane bonus on saving throws to worshiper of your patron. |
||
Hand of the Faithful | ||
SPC | ||
Arc 4, Clr 4, Pal 4 | ||
4 hours | ||
Immobile zone of warding stuns those of different patrons. |
||
Handfire | ||
Magic of Faerun | ||
Arc 1, Clr 1, Drd 1, Hrp 1, Hth 1, Rgr 1 | ||
General | ||
Your hand glows and can make a touch attack dealing 1d4 +1/level, 1d6 +1/level vs undead. |
||
Heartache | ||
Book of Vile Darkness | ||
Arc 1, Clr 1, MH 1 | ||
General | ||
Subject helpless for 1 round. |
||
Heartclutch | ||
Book of Vile Darkness | ||
Arc 5, Clr 5 | ||
General | ||
Subject dies in 1d3 rounds or takes 3d6 damage +1/level. |
||
Heartfire | ||
SPC | ||
Arc 2, Brd 2, Drd 2 | ||
General | ||
Passions of targets ignite as real fire upon the target. |
||
Heartfreeze | ||
Frostburn | ||
Sor/Wiz 6 | ||
General | ||
Subject exhausted, dies in 1d3+2 rounds. |
||
Heat Drain | ||
SPC | ||
Arc 8, Clr 8 | ||
General | ||
Subjects take 1d6 cold damage/level, you gain equal amount hp. |
||
Heat Leech | ||
Frostburn | ||
Sor/Wiz 2 | ||
General | ||
Subject takes 1d8 points of cold damage/round. |
||
Heavenly Host | ||
SPC | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
1 hour | ||
Summons archons to fight for you. |
||
Hell's Power (M) | ||
Book of Vile Darkness | ||
Arc 4, Blk 3, Clr 4, Sor/Wiz 4 | ||
General | ||
You gain +2 AC and good to existing DR. |
||
Hellfire | ||
Book of Vile Darkness | ||
Diabolic 4 | ||
General | ||
Deal 3d6 diabolic fire damage. |
||
Hellfire Storm | ||
Book of Vile Darkness | ||
Diabolic 7 | ||
General | ||
Explosion of brimstone deals 5d6 damage in 20-ft. radius. |
||
Hellish Horde | ||
SPC | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
1 hour | ||
Summons devils to fight for you. |
||
Hibernal Healing | ||
Frostburn | ||
Arc 5, Clr 5, Drd 4 | ||
General | ||
You absorb ice, slush, and snow, curing 10 points/level of damage (max 150). |
||
Hunters of Hades (M) | ||
SPC | ||
Arc 9, Clr 9 | ||
1 hour | ||
Summons a pair of pack fiends or a Retriever to follow your commands. |
||
Hypothermia | ||
SPC | ||
Arc 4, Clr 4, Drd 3 | ||
General | ||
Causes 1d6 cold damage/level, fatigue. |
||
Ice Axe | ||
SPC | ||
Arc 3, Clr 3 | ||
General | ||
You create a battleaxe made of ice. |
||
Ice Blast | ||
Complete Arcane | ||
Wuj 2 | ||
General | ||
Deal 1d6/2 levels (max 10d6) cold damage in a cone. |
||
Ice Burst | ||
Tome and Blood | ||
Sor/Wiz 3 | ||
General | ||
Chunks of ice deal 1d4 points of cold damage and 1 point of blunt damage/level (max 10d4 + 10). |
||
Ice Castle (F) | ||
Frostburn | ||
Sor/Wiz 7 | ||
General | ||
Creates castle of snow and ice with an array of magical effects. |
||
Ice Claw | ||
SPC | ||
Sor/Wiz 7 | ||
General | ||
Ice Claw Prison | ||
Magic of Faerun | ||
Sor/Wiz 7 | ||
General | ||
Ice claw grapples and deals normal and cold damage. |
||
Ice Dagger | ||
SPC | ||
Sor/Wiz 1 | ||
General | ||
Splash weapon deals target 1d4 cold damage per level, plus area damage. |
||
Ice Darts | ||
Frostburn | ||
Brd 2, Sor/Wiz 2 | ||
General | ||
Icicle missiles deal 2d4 damage, half of which is cold. |
||
Ice Flowers | ||
SPC | ||
Arc 6, Clr 6, Drd 5 | ||
General | ||
Ice and earth deal 1d6 damage/level. |
||
Ice Gauntlet | ||
SPC | ||
Arc 1, Clr 1 | ||
General | ||
A spiked gauntlet of ice forms around your fist. |
||
Ice Knife | ||
SPC | ||
Asn 2, Sor/Wiz 2, Wmg 2, Wuj 2 | ||
General | ||
Ranged attack, 1d8 points of cold damage and 2 cold Dexterity damage. |
||
Ice Rift | ||
Frostburn | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Intense quake shakes 40-ft. radius spread of ice. |
||
Ice Shape | ||
Frostburn | ||
Arc 3, Clr 3, Drd 3, Sor/Wiz 5 | ||
General | ||
Sculpts ice into any shape. |
||
Ice Slick | ||
Frostburn | ||
Arc 1, Clr 1 | ||
General | ||
Creates a 20-ft. square of slippery ice. |
||
Ice Storm | ||
Evocation [Cold] | 1 standard action | SRD |
None - Yes | Arc 4, Cold 4, Drd 4, Sor/Wiz 4, Storm 5, Water 5, Weather 4, Winter 4, Wmg 3, Wuj 4 | V, S, M/DF |
1 full round | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
||
Ice Web (M) | ||
Frostburn | ||
Sor/Wiz 4 | ||
General | ||
Creates webs of coldfire that entangle and deal 1d6 frostburn damage/round. |
||
Iceberg | ||
Frostburn | ||
Sor/Wiz 9 | ||
General | ||
Block of ice falls from sky, dealing 20d6 damage and burying subjects. |
||
Icebolt | ||
BoEM | ||
Sor/Wiz 2 | ||
General | ||
Ranged attack against a target with a piercing ice sicle for 2d6 piercing damage +1d6 + 1/level (max +10) cold damage. If a touch attack would hit, deal only the cold damage. |
||
Icicle | ||
Frostburn | ||
24 hours | ||
Magical trap hangs from ceiling, dealing 4d6 damage when triggered. |
||
Identify Transgressor | ||
Book of Vile Darkness | ||
Arc 4, Clr 4 | ||
12 hours | ||
You learn the identity of one person. |
||
Imprison Soul (M) (F) | ||
Book of Vile Darkness | ||
Arc 7, Clr 7 | ||
General | ||
Traps soul in a small object, and victim takes 1d4 Con damage per day. |
||
Incorporeal Enhancement | ||
SPC | ||
Sor/Wiz 3 | ||
24 hours | ||
Grant bonuses to incorporeal undead. |
||
Infernal Threnody | ||
SPC | ||
Brd 3 | ||
General | ||
Grants +2 caster level to evil-aligned divine spellcasters. |
||
Infernal Transformation | ||
SPC | ||
Arc 7, Clr 7 | ||
General | ||
You change into bone devil, gain abilities. |
||
Lesser Infernal Transformation | ||
SPC | ||
Arc 4, Clr 4 | ||
General | ||
You change into bearded devil, gain abilities. |
||
Infernal Wound | ||
SPC | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
General | ||
Weapon inflicts persistent, bleeding wounds. |
||
Insidious Suggestion | ||
RE | ||
Brd 4, Sor/Wiz 5 | ||
General | ||
Suggestion repeats over and over in creature's mind. |
||
Inspired Aim | ||
Book of Exalted Deeds | ||
Arc 3, Brd 4, Clr 3, Fey 3, Rgr 3 | ||
General | ||
Allies within 40 ft. gain +2 insight bonus on ranged attack rolls. |
||
Interplanar Message | ||
SPC | ||
Arc 3, Clr 3 | ||
6 hours | ||
Send a limited message of 25 words or less to the targeted creature, who may be on another plane. |
||
Kaupaer's Quickblast | ||
Magic Books of Faerun | ||
Sor/Wiz 1 | ||
General | ||
Quickened spell deals 1 fire, cold or electricity damage/level to target. |
||
Kiss of the Vampire (M) | ||
SPC | ||
Sor/Wiz 7 | ||
General | ||
You gain vampire-like supernatural abilities, but are vulnerable to attacks that harm undead. |
||
Lahm's Finger Darts | ||
Book of Vile Darkness | ||
Corrupt 2 | ||
General | ||
Your fingers become projectiles that deal 1d4 Dex damage. |
||
Lantern Light | ||
Book of Exalted Deeds | ||
Arc 1, Clr 1, Pal 1, Sor/Wiz 1, Vassal of Bahamut 1 | ||
General | ||
Ranged touch attack deals 1d6 points of damage. |
||
Lawful Sword | ||
SPC | ||
Arc 4, Pal 4 | ||
General | ||
Weapon becomes +5 axiomatic weapon and emits Magic Circle against Chaos. |
||
Leomund's Tiny Igloo | ||
Frostburn | ||
Sor/Wiz 2 | ||
6 hours | ||
Creates igloo that lasts for 2 hours/level. |
||
Light | ||
Evocation [Light] | 1 standard action | SRD |
None - No | Adp 0, APeace 0, Arc 0, Artificer 1, Brd 0, Clr 0, Drd 0, HB 1, Hlr 0, Shu 0, Sor/Wiz 0, Wmg 0, Wuj 0 | V, M/DF |
10 min./level (D) | Touch | 1 hour |
Object shines like a torch. |
||
Light of Lunia | ||
SPC | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
1 hour | ||
You radiate silvery light, which you can expend as 2 bolts that deal 1d8 damage. |
||
Light of Mercuria | ||
SPC | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
1 hour | ||
You radiate golden light, which you can expend as 2 bolts that deal 2d6 damage, 4d6 against undead and evil outsiders. |
||
Light of Venya | ||
SPC | ||
Arc 3, Clr 3 | ||
1 hour | ||
You radiate silvery light, which you can expend as 2 bolts that either deal 6d6 against evil outsiders and undead or heal 1d6 points of damage. |
||
Lightning Blade | ||
Complete Arcane | ||
Wuj 2 | ||
General | ||
Electrical long sword deals 1d6/level (max 10d6) in touch attacks or range touch attacks (30 ft.) each attack using up dice from the limit. |
||
Lightning Bolt | ||
Evocation [Electricity] | 1 standard action | SRD |
Reflex half - Yes | Adp 3, Arc 3, Shu 4, Sor/Wiz 3, Wmg 3 | V, S, M |
Instant | 120 ft. | General |
Electricity deals 1d6/level damage. |
||
Lightning Ring | ||
SPC | ||
Sor/Wiz 8 | ||
General | ||
Ring of lightning gives you resistance to electricity 20, damages adjacent creatures, and emits two lightning bolts per round. |
||
Lightwall | ||
Dragon 322 | ||
Arc 4, Clr 4, Sor/Wiz 4 | ||
5 minutes | ||
Creates a wall of light that dazzles creatures passing through it. |
||
Love's Pain | ||
Book of Vile Darkness | ||
Corrupt 3 | ||
General | ||
Deals 1d6 damage/2 levels to subject's dearest loved one. |
||
Loyal Vassal | ||
SPC | ||
Arc 2, Pal 2 | ||
1 hour | ||
Ally gains +3 against mind-affecting effects and cannot be compelled to harm you. |
||
Lucent Lance | ||
SPC | ||
Arc 6, Clr 6, Sor/Wiz 5 | ||
General | ||
Ray uses ambient light to deal varied amounts of damage and dazzle target. |
||
Luminous Gaze | ||
SPC | ||
Sor/Wiz 1 | ||
General | ||
You cast a dazzling light. |
||
Magic Circle against Chaos | ||
Abjuration [Lawful] | 1 standard action | SRD |
Will negates (harmless) - No; see text | Arc 3, Clr 3, Law 3, Pal 3, Sor/Wiz 3, Wuj 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Magic Circle against Good | ||
Abjuration [Evil] | 1 standard action | SRD |
Will negates (harmless) - No; see text | Arc 3, Asn 3, Clr 3, Dem 2, Evil 3, MH 2, Sor/Wiz 3, Wuj 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Mantle of Evil | ||
SPC | ||
Arc 3, Blk 3, Clr 3 | ||
1 hour | ||
You gain spell resistance 12 + caster level against spells with opposite alignment descriptor. |
||
Mantle of Law | ||
SPC | ||
Arc 3, Clr 3, Pal 3 | ||
1 hour | ||
You gain spell resistance 12 + caster level against spells with opposite alignment descriptor. |
||
Mantle of the Icy Soul (M) | ||
SPC | ||
Arc 6, Clr 6, Drd 5 | ||
General | ||
Gives subject the cold subtype. |
||
Mark of Frost | ||
BoEM | ||
Sor/Wiz 2 | ||
6 hours | ||
Subject gains +1 natural armor bonus to AC. Can also create a spear that deals 1d8 piercing + 2d6 cold damage, dismissing the spell. |
||
Greater Mark of Frost | ||
BoEM | ||
Sor/Wiz 4 | ||
6 hours | ||
See Text |
||
Masochism | ||
Book of Vile Darkness | ||
Arc 3, Asn 3, Blk 3, Clr 3, Sor/Wiz 2 | ||
General | ||
For every 10 hp damage you take, you gain +1 on attacks, saves, and checks. |
||
Mechanus Mind | ||
SPC | ||
Sor/Wiz 2 | ||
30 minutes | ||
Reformat subject's mind to be coldly calculating. |
||
Message | ||
Transmutation [Language-Dependent] | 1 standard action | SRD |
None - No | Beguiler 0, Brd 0, EmBarachiel 1, Sor/Wiz 0, Trade 1, Wuj 0 | V, S, F |
10 min./level | Medium | General |
Whispered conversation at distance. |
||
Mindfrost | ||
Frostburn | ||
Sor/Wiz 4 | ||
General | ||
Deals 5d6 cold damage, 1d4 Int damage. |
||
Mindrape | ||
Book of Vile Darkness | ||
Sor/Wiz 9 | ||
12 hours | ||
You learn everything subject knows and can alter its memory or knowledge. |
||
Moonbeam | ||
SPC | ||
Arc 2, Hth 2, Moon 2 | ||
30 minutes | ||
Creates a cone of moonlight that causes lycanthropes to assume animal form, penetrates darkness spells of equal or lower level. |
||
Moonbow | ||
SPC | ||
Sor/Wiz 5 | ||
General | ||
Creates 1d4 motes of light that attack enemies. |
||
Moonfire | ||
SPC | ||
Arc 9, Moon 9 | ||
General | ||
Cone of moonlight deals 1d8 damage/two levels (max 10d8, magical auras glow blue for 1 round/level, illuminates as full mune, negates electricity for 1 round/level. |
||
Morality Undone | ||
Book of Vile Darkness | ||
Arc 5, Brd 5, Clr 5, Corruption 4, MH 4 | ||
1 hour | ||
Subject becomes evil. |
||
Move Snow and Ice | ||
Frostburn | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Digs trenches and builds hills in ice and snow. |
||
Mystic Lash | ||
Magic of Faerun | ||
Arc 3, Clr 3 | ||
General | ||
Ranged touch attack deals 1d8 +1/2 levels electricity, plus stunning. |
||
Necrotic Bloat (F) | ||
Libris | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
General | ||
Encysted subject takes 1d6 damage/level. |
||
Necrotic Burst (F) | ||
Libris | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Encysted subject killed, cyst begins to roam. |
||
Necrotic Cyst (F) | ||
Libris | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
General | ||
Encyst undead sac of tissue in subject. |
||
Necrotic Domination (F) | ||
Libris | ||
Arc 4, Clr 4, Sor/Wiz 4 | ||
1 hour | ||
Completely control encysted subject. |
||
Necrotic Empowerment (F) | ||
Libris | ||
Arc 8, Clr 8, Sor/Wiz 8 | ||
General | ||
Draw personal vigor from mother cyst. |
||
Necrotic Eruption (F) | ||
Libris | ||
Arc 6, Clr 6, Sor/Wiz 6 | ||
General | ||
Encysted subject killed, those nearby damaged and possibly encysted. |
||
Necrotic Scrying (F) | ||
Libris | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
4 hours | ||
Hear or see encysted subject at a distance. |
||
Necrotic Termination (F) (XP) | ||
Libris | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
General | ||
Permanently eliminates encysted subject. |
||
Necrotic Tumor (F) | ||
Libris | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
24 hours | ||
Permanently control encysted subject. |
||
Night's Caress | ||
Libris | ||
Sor/Wiz 5 | ||
General | ||
Touched foe take 1d8 points of damage per level plus 1d8+2 Con damage. |
||
Nightmare | ||
Illusion (Phantasm) [Mind-Affecting] [Evil] | 10 minutes | SRD |
Will negates; see text - Yes | Brd 5, Darkness 7, Dream 5, Sor/Wiz 5, Wuj 5 | V, S |
Instant | Unlimited | General |
Sends vision dealing 1d10 damage, fatigue. |
||
Nimbus of Light | ||
Complete Divine | ||
Arc 1, Clr 1, Purification 1 | ||
General | ||
Sunlight illuminates you until released as an attack for 1d8+1/level damage. |
||
Numbing Sphere | ||
Frostburn | ||
Arc 2, Drd 2, Sor/Wiz 2 | ||
General | ||
Creates rolling ball of intense cold that deals 1d6 cold damage plus 1d4 Dex damage, lasts 1 round/level. |
||
Nybor's Psychic Imprint (F) | ||
Magic Books of Faerun | ||
Sor/Wiz 6 | ||
General | ||
Imprint a mind into a gem that can be used as the personality of an intelligent item. |
||
Obedient Avalanche | ||
Complete Divine | ||
Cold 9 | ||
General | ||
Snowy avalanche crushes and buries your foes. |
||
Obscuring Snow | ||
Frostburn | ||
Arc 2, Clr 2, Drd 2, Sor/Wiz 2 | ||
6 hours | ||
Obscures sight in a 30-ft. radius around the caster. |
||
Orb of Cold | ||
Complete Arcane | ||
Sor/Wiz 4, Wmg 4 | ||
General | ||
Ranged touch, 1d6/level (max 15d6) points of cold damage. |
||
Lesser Orb of Cold | ||
Complete Arcane | ||
Sor/Wiz 1, Wmg 1 | ||
General | ||
Ranged touch, 1d8 or more cold damage. |
||
Orb of Electricity | ||
Complete Arcane | ||
Sor/Wiz 4, Wmg 4 | ||
General | ||
Ranged touch, 1d6/level (max 15d6) points of electricity damage. |
||
Lesser Orb of Electricity | ||
Complete Arcane | ||
Sor/Wiz 1, Wmg 1 | ||
General | ||
Ranged touch, 1d8 or more electricity damage. |
||
Orbs of Various Energy | ||
Conjuration (Creation) [Acid] [Cold] [Electricity] [Fire] [Force] [Sonic] [Negative] | 1 standard action | ATB |
None - No | Sor/Wiz 6, Wmg 6 | V, S |
Instant | Close | General |
7 orbs deal 1d6/level (max 20d6) of damage dice divided evenly amoung the five elemental energies, force, and negative energy. |
||
Order's Wrath | ||
Evocation [Lawful] | 1 standard action | SRD |
Will partial; see text - Yes | Law 4 | V, S |
Instant (1 round); see text | Medium | General |
Damages and dazes chaotic creatures. |
||
Pack of Ghouls | ||
SPELLSandSPELLCRAFT | ||
Arc 5, Clr 5 | ||
General | ||
You summon a pack of ghouls. |
||
Pestilence | ||
Book of Vile Darkness | ||
Arc 8, Clr 8, Drd 7 | ||
General | ||
Subject gains a disease, as do all who touch him. |
||
Plague Carrier | ||
RoF | ||
Clr 3, Drd 3, Sor/Wiz 4 | ||
General | ||
As contagion, except target can transmit the disease for a short time. |
||
Plague of Nightmares (F) | ||
Book of Vile Darkness | ||
Corrupt 8 | ||
General | ||
Subject takes ld4 Con damage and does not heal. |
||
Plague of Undead (M) | ||
Libris | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
General | ||
Animates horde of undead. |
||
Polar Ray | ||
Evocation [Cold] | 1 standard action | SRD |
None - Yes | Cold 8, Duskblade 5, Sor/Wiz 8, Wmg 8 | V, S, F/DF |
Instant | Close | General |
Ranged touch attack deals 1d6/level cold damage. |
||
Power Leech | ||
Book of Vile Darkness | ||
Corrupt 5 | ||
1 hour | ||
You drain subject's ability score 1 point/round and gains +1 bonus per point. |
||
Pox | ||
Book of Vile Darkness | ||
Arc 6, Corruption 6, Drd 6, Pain 6 | ||
General | ||
One creature/level takes 1d4 Con drain. |
||
Protection from Chaos | ||
Abjuration [Lawful] | 1 standard action | SRD |
Will negates (harmless) - No; see text | Adp 1, Arc 1, Clr 1, EmBarachiel 1, HB 1, Law 1, Pal 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Protection from Good | ||
Abjuration [Evil] | 1 standard action | SRD |
Will negates (harmless) - No; see text | Adp 1, Arc 1, Clr 1, Dem 1, Evil 1, HB 1, MH 1, Sor/Wiz 1, Wuj 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
||
Psychic Poison (M) | ||
Book of Vile Darkness | ||
Arc 4, Clr 4, Sor/Wiz 4 | ||
General | ||
Poisons those casting divination or mind-affecting spells at object, creature, or area. |
||
Radiant Assault (F) | ||
Dragon 322 | ||
Arc 7, Clr 7, Sor/Wiz 7 | ||
General | ||
Light burst deals nonlethal damage and dazes creatures. |
||
Rainbow Beam (M) | ||
Dragon 322 | ||
Sor/Wiz 2 | ||
General | ||
Ray does a random type of damage. |
||
Rainbow Blast (M) | ||
Dragon 322 | ||
Sor/Wiz 3 | ||
General | ||
Line deals damage from each type of energy. |
||
Raise Ice Forest | ||
Frostburn | ||
Arc 7, Drd 7 | ||
General | ||
Conjures trees of ice. |
||
Rapture of Rupture | ||
Book of Vile Darkness | ||
Corrupt 7 | ||
General | ||
Subject takes 6d6 damage and is stunned, then takes 1d6 damage per round thereafter. |
||
Ravage | ||
CR | ||
Arc 7, Clr 7 | ||
General | ||
A pillar of black, unholy power deals 1d6 vile damage/2 levels (max 10d6). |
||
Ray of Frost | ||
Evocation [Cold] | 1 standard action | SRD |
None - Yes | Duskblade 0, Sor/Wiz 0, Wmg 0, Wuj 0 | V, S |
Instant | Close | General |
Ray deals 1d3 cold damage. |
||
Ray of Ice | ||
DA5 | ||
Sor/Wiz 2 | ||
General | ||
Ray deals 1d6 points +1d6/two levels cold damage. |
||
Ray of Light | ||
DA5 | ||
Brd 1, Sor/Wiz 1 | ||
General | ||
Creates a narrow cone of light. |
||
Reality Blind | ||
Book of Vile Darkness | ||
Sor/Wiz 3 | ||
1 hour | ||
Subject can take no actions and afterward does not heal naturally. |
||
Red Fester | ||
Book of Vile Darkness | ||
Corrupt 3 | ||
General | ||
Subject takes 1d6 Str damage and 1d4 Cha damage. |
||
Rejuvenative Corpse | ||
SPC | ||
Arc 3, Clr 3 | ||
General | ||
Negative energy fills corpse, feeding undead healed. |
||
Remorseless Charm (M) | ||
CR | ||
Arc 6, Brd 5, Clr 6, Sor/Wiz 6 | ||
General | ||
Suppress the target's alignment. |
||
Reveille | ||
Magic of Faerun | ||
Brd 3 | ||
General | ||
Target dead creature speaks a short sentence about what caused its death. |
||
Revive Undead (M) | ||
Libris | ||
Deathbound 5, Sor/Wiz 6 | ||
General | ||
Restores undeath to undead that was destroyed up to 1 day/level ago. |
||
Righteous Aura | ||
Miniatures | ||
Arc 4, Pal 4 | ||
6 hours | ||
You detonate on death, healing good creatures and damaging others (2d6/level damage). |
||
Rosemantle | ||
Magic of Faerun | ||
Arc 1, Clr 1 | ||
General | ||
Adds +1/level (max +10) sacred bonus against pain, nausea, and fear affects. Also delays poison. |
||
Rotting Curse of Urfestra | ||
Book of Vile Darkness | ||
Corrupt 3 | ||
General | ||
Subject takes 1d6 Con damage per hour. |
||
Sacrificial Skill | ||
Book of Vile Darkness | ||
Arc 1, Asn 2, Clr 1, Sor/Wiz 1 | ||
30 minutes | ||
Caster gains +5 bonus on Knowledge (religion) checks made during sacrifice. |
||
Sadism | ||
Book of Vile Darkness | ||
Arc 3, Asn 3, Blk 3, Clr 3, Pain 2, Sor/Wiz 2 | ||
General | ||
For every 10 hp damage you deal, you gain +1 on attacks, saves, and checks. |
||
Sap Strength | ||
Book of Vile Darkness | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
General | ||
Subject becomes exhausted. |
||
Scintillating Sphere | ||
Magic of Faerun | ||
Sor/Wiz 3 | ||
General | ||
20-ft-radius spread deals 1d6 electicity/level. |
||
Searing Exposure | ||
Sandstorm | ||
Arc 4, Drd 4, Sor/Wiz 4 | ||
General | ||
Target suffers hours of wasteland exposure in a moment. |
||
Seething Eyebane | ||
Book of Vile Darkness | ||
Corrupt 1 | ||
General | ||
Subject is blinded and all within 5 ft. take 1d6 damage. |
||
Serpents of Theggeron | ||
Book of Vile Darkness | ||
Corrupt 3 | ||
30 minutes | ||
Your arms become serpents with 10 ft. reach, +10 attack, and 1d8 damage plus poison. |
||
Shield of Law (F) | ||
Abjuration [Lawful] | 1 standard action | SRD |
See text - Yes (harmless) | Arc 8, Clr 8, Inquisition 8, Law 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against chaotic spells. |
||
Shivering Touch | ||
Frostburn | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
General | ||
Touch deals 3d6 Dex damage. |
||
Lesser Shivering Touch | ||
Frostburn | ||
Arc 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Touch deals 1d6 Dex damage. |
||
Shock Treatment | ||
Dragon 339 | ||
Sor/Wiz 2 | ||
General | ||
A jolt of electricity damages and potentially stuns an opponent. |
||
Shocking Grasp | ||
Evocation [Electricity] | 1 standard action | SRD |
None - Yes | Arc 1, Duskblade 1, Shu 1, Sor/Wiz 1, Wmg 1 | V, S |
Instant | Touch | General |
Touch delivers 1d6/level electricity damage (max 5d6). |
||
Shriveling | ||
Book of Vile Darkness | ||
Arc 3, Clr 3, Sor/Wiz 2 | ||
General | ||
Subject takes 1d4 damage per level. |
||
Skeletal Guard (M) | ||
Magic of Faerun | ||
Sor/Wiz 8 | ||
General | ||
Creates one skeleton/level that is resistant to turning. |
||
Slash Tongue | ||
Book of Vile Darkness | ||
Arc 0, Clr 0, Sor/Wiz 0 | ||
General | ||
Subject takes -1 penalty on attacks, saves and checks for 1 round. |
||
Sleet Storm | ||
Conjuration (Creation) [Cold] | 1 standard action | SRD |
None - No | Arc 3, Cold 3, Drd 3, Sor/Wiz 3, Storm 4, Wmg 3 | V, S, M/DF |
1 round/level | Long | General |
Hampers vision and movement. |
||
Slow Consumption | ||
Book of Vile Darkness | ||
Arc 1, Clr 1, Sor/Wiz 2 | ||
General | ||
Caster absorbs health and sustenance from helpless subject. |
||
Snilloc's Snowball | ||
Unapproachable East | ||
Sor/Wiz 1 | ||
General | ||
Touch attack (melee or ranged) deals 1d6 cold damage +1/level. |
||
Snow Wave | ||
Frostburn | ||
Arc 6, Drd 6 | ||
General | ||
Knocks creatures prone and deals 4d6 crushing damage and 1d6 cold damage. |
||
Snowball Swarm | ||
SPC | ||
Sor/Wiz 2 | ||
General | ||
Deals 1d6 cold/2 levels to a 10-ft. radius. |
||
Song of Festering Death | ||
Book of Vile Darkness | ||
Brd 2 | ||
General | ||
Subject takes 2d6 damage per round while caster concentrates. |
||
Sorrow | ||
Book of Vile Darkness | ||
Arc 1, Brd 1, Clr 1 | ||
General | ||
Subject takes -3 penalty on attacks, saves, and checks. |
||
Soul Charge (F) | ||
Magic Books of Faerun | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
12 hours | ||
Target gains one negetive level, and you can use a crystal to power a wand or staff instead of a charge. |
||
Soul Shackles | ||
Book of Vile Darkness | ||
Brd 5, Sor/Wiz 5 | ||
General | ||
Imprison soul of dead creature in talisman from which you can question it. |
||
Speak To Allies | ||
SPC | ||
Brd 2, Sor/Wiz 2 | ||
1 hour | ||
Subjects can converse at distance without moving lips. |
||
Speak with Dead | ||
Necromancy [Language-Dependent] | 10 minutes | SRD |
Will negates; see text - No | Arc 3, Clr 3, HotD 3, Pact 3, Repose 3, Retribution 3, Slayer of Domiel 3, Wuj 6 | V, S, DF |
1 min./level | 10 ft. | 30 minutes |
Corpse answers one question/two levels. |
||
Spores of the Vrock (M) | ||
Book of Vile Darkness | ||
Arc 2, Clr 2, Dem 1 | ||
General | ||
All within 5 ft. take 1d8 damage and 1d2 damage each round thereafter for 10 rounds. |
||
Spread of Savagery | ||
Book of Vile Darkness | ||
Arc 9, Bestial 8, Clr 9 | ||
12 hours | ||
Creatures within 10 ft./level become hostile and savage. |
||
Stars Of Selune | ||
CV | ||
Arc 4, Clr 4 | ||
General | ||
Creates stars that deal force damage and cold damage to the target. |
||
Steal Life | ||
Book of Vile Darkness | ||
Sor/Wiz 8 | ||
General | ||
You drain 1 ability score point per round and becomes younger. |
||
Storm Prison | ||
Far Corners of the World | ||
Sor/Wiz 6 | ||
General | ||
Deal 1d6/level (max 15d6) electricity damage to target and encase them in a wind and lightning prison. |
||
Storm Touch | ||
MoE | ||
Sor/Wiz 5 | ||
General | ||
Touch deals 9d6 electricity damage and stuns victim for 1 round; usable a number of times equal to level. |
||
Stormrage | ||
Magic of Faerun | ||
Arc 8, Clr 8 | ||
5 minutes | ||
Fly, wind wall, protection from strong winds, and make electrical attacks. |
||
Stun Ray | ||
DA5 | ||
Sor/Wiz 1 | ||
General | ||
Ray stuns target for 1d4+1 rounds. |
||
Stunning Screech | ||
Book of Vile Darkness | ||
Brd 3, Dem 2 | ||
General | ||
All within 30 ft. are stunned for 1 round. |
||
Suggestion | ||
Enchantment (Compulsion) [Language-Dependent] [Mind-Affecting] | 1 standard action | SRD |
Will negates - Yes | Beguiler 3, Brd 2, Charm 3, Domination 3, Drow 3, EmBarachiel 2, HB 2, MH 3, Sor/Wiz 3, Wuj 3 | V, M |
1 hour/level or until completed | Close | 30 minutes |
Compels subject to follow stated course of action. |
||
Mass Suggestion | ||
Enchantment (Compulsion) [Language-Dependent] [Mind-Affecting] | 1 standard action | SRD |
Will negates - Yes | Beguiler 6, Brd 5, Domination 7, Dragon 8, Sor/Wiz 6, Wuj 6 | V, M |
1 hour/level or until completed | Medium | 30 minutes |
As suggestion, plus one subject/level. |
||
Summon Bearded Devil | ||
Planar Handbook | ||
Arc 4, Clr 4 | ||
General | ||
Summon a bearded devil to follow your commands. |
||
Summon Blood Elemental | ||
Spellbook Archive | ||
Arc 5, Clr 5 | ||
General | ||
Summon a blood elemental to attack your enemies. |
||
Summon Hound Archon | ||
Planar Handbook | ||
Arc 4, Clr 4 | ||
General | ||
Summon a hound archon to follow your commands. |
||
Summon Undead I | ||
PGtF | ||
Arc 1, Blk 1, Clr 1, Sor/Wiz 1 | ||
General | ||
Summons undead to fight for you. |
||
Summon Undead II | ||
PGtF | ||
Arc 2, Blk 2, Clr 2, Sor/Wiz 2 | ||
General | ||
Summons undead to fight for you. |
||
Summon Undead III | ||
PGtF | ||
Arc 3, Blk 3, Clr 3, Sor/Wiz 3 | ||
General | ||
Summons undead to fight for you. |
||
Summon Undead IV | ||
PGtF | ||
Arc 4, Blk 4, Clr 4, Sor/Wiz 4 | ||
1 hour | ||
Summons undead to fight for you. |
||
Summon Undead V | ||
PGtF | ||
Arc 5, Clr 5, Sor/Wiz 5 | ||
General | ||
Summons undead to fight for you. |
||
Sun Bolt | ||
ShS | ||
Arc 2, Clr 2, Sor/Wiz 2 | ||
Prohibited | ||
Ray deals 2d6 damage, more against undead, and might blind target. |
||
Sun Scepter | ||
LostEmpiresOfFaerun | ||
Arc 6, Clr 6 | ||
General | ||
Scepter of light functions as a melee weapon with the axiomatic, disruption, and flaming burst special abilities. |
||
Sunbeam | ||
Evocation [Light] | 1 standard action | SRD |
Reflex negates and Reflex half; see text - Yes | Arc 7, Drd 7, Glory 7, Shu 7, Summer 6, Sun 7, Wmg 7 | V, S, DF |
1 round/level or until all beams are exhausted | 60 ft. | General |
Beam blinds and deals 4d6 damage. |
||
Sunburst | ||
Evocation [Light] | 1 standard action | SRD |
Reflex partial; see text - Yes | Arc 8, Drd 8, Elf 8, Purification 8, Shu 8, Sor/Wiz 8, Summer 8, Sun 8, Wmg 8 | V, S, M/DF |
Instant | Long | General |
Blinds all within 10 ft., deals 6d6 damage. |
||
Suppress Flame (M) | ||
Frostburn | ||
Sor/Wiz 6 | ||
General | ||
Reduces damage and illumination from fire. |
||
Sword of Darkness (M) | ||
Complete Arcane | ||
Sor/Wiz 7, Wuj 7 | ||
General | ||
As sword of deception, except you cause a black blade of pure negative energy to appear and attack opponents at a distance, as directed by you. |
||
Symbol of Pain (M) | ||
Necromancy [Evil] | 10 minutes | SRD |
Fortitude negates - Yes | Arc 5, Clr 5, Pain 8, Sor/Wiz 5, Suffering 5, Wuj 5 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune wracks nearby creatures with pain. |
||
Thin Air | ||
Frostburn | ||
Arc 2, Clr 2, Drd 2, Sor/Wiz 3 | ||
5 minutes | ||
Creatures suffer from altitude sickness. |
||
Thousand Needles | ||
Book of Vile Darkness | ||
Arc 6, Clr 6, Pain 5 | ||
30 minutes | ||
Subject takes 2d6 damage and -4 penalty on attacks, saves, and checks. |
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Thunderhead | ||
SPC | ||
Arc 1, Drd 1, Sor/Wiz 1 | ||
General | ||
Small lightning bolts deal 1d6 electricity damage/round. |
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Tongue of Baalzebul | ||
Book of Vile Darkness | ||
Arc 1, Clr 1 | ||
General | ||
You gain +2 bonus on Bluff, Diplomacy, and Gather Information checks. |
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Tongue of Fiends | ||
BoEM | ||
Arc 0, Clr 0, Sor/Wiz 0 | ||
General | ||
You can speak Infernal. |
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Tongue Serpents | ||
Book of Vile Darkness | ||
Sor/Wiz 3 | ||
6 hours | ||
You spit out one Tiny viper/4 levels. |
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Tongue Tendrils | ||
Book of Vile Darkness | ||
Sor/Wiz 1 | ||
General | ||
You spit out tendrils that grapple. |
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Torment | ||
Dragon 336 | ||
Sor/Wiz 7 | ||
General | ||
Similar to dolor but causes greater pain. |
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Touch of Juiblex | ||
Book of Vile Darkness | ||
Corrupt 3 | ||
General | ||
Subject turns to green slime in 4 rounds. |
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Touch of the Pharaoh | ||
Dragon 331 | ||
Arc 5, Clr 5 | ||
General | ||
Afflicts a creature with mummy rot. |
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Touchstone Lightning | ||
Planar Handbook | ||
Arc 4, Drd 4, Sor/Wiz 4 | ||
General | ||
Use your planar touchstone-granted higher-order abilities to fuel damaging rays. |
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Undead Mask | ||
Savage Species | ||
Arc 7, Clr 7 | ||
1 hour | ||
Subject's type changes to undead. |
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Undeath after Death (M) | ||
Magic of Faerun | ||
Arc 7, Clr 7 | ||
General | ||
-2 to Constitution, in exchange gaining the crypt spawn template at death. |
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Unhallow (M) | ||
Evocation [Evil] | 1 day | SRD |
See text - See text | Arc 5, Blg 4, Clr 5, Drd 5 | V, S, M |
Instant | Touch | General |
Designates location as unholy. |
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Unheavened | ||
Book of Vile Darkness | ||
Sor/Wiz 2 | ||
1 hour | ||
Subject gains +4 save bonus again powers of good outsiders. |
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Unholy Aura (F) | ||
Abjuration [Evil] | 1 standard action | SRD |
See text - Yes (harmless) | Arc 8, Clr 8, Evil 8, Mysticism 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against good spells. |
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Unholy Beast | ||
CR | ||
Arc 4, Drd 4 | ||
General | ||
Target animal transforms into an unholy minion under your control. |
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Unholy Blight | ||
Evocation [Evil] | 1 standard action | SRD |
Will partial - Yes | Evil 4 | V, S |
Instant (1d4 rounds); see text | Medium | General |
Damages and sickens good creatures. |
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Unholy Storm (M) | ||
Planar Handbook | ||
Arc 3, Blk 4, Clr 3 | ||
General | ||
Evil-aligned rain falls in 20-ft. radius. |
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Unliving Weapon | ||
Book of Vile Darkness | ||
Arc 3, Clr 3 | ||
6 hours | ||
Undead subject explodes for 1d6 damage/2 levels when struck or at a specific time. |
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Utterdark | ||
Book of Vile Darkness | ||
Demonic 8, Sor/Wiz 9, VDarkness 8 | ||
6 hours | ||
100-ft/level radius of darkness that evil creatures can see through. |
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Veil of Undeath (M) | ||
Libris | ||
Arc 8, Clr 8, Sor/Wiz 8 | ||
1 hour | ||
You gain undead traits. |
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Vile Death (M) (XP) | ||
SPC | ||
Arc 9, Clr 9, Sor/Wiz 9 | ||
General | ||
Undead creature gains fiendish template. |
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Vile Lance | ||
Book of Vile Darkness | ||
Arc 3, Blk 4, Clr 3, MH 3, Sor/Wiz 3 | ||
1 hour | ||
Creates +2 shortspear that deals vile damage. |
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Visage of The Deity | ||
Complete Divine | ||
APeace 6, Arc 6, Clr 6, Exalted Arcanist 6, Herald 7, Mysticism 6 | ||
General | ||
As visage of the deity, lesser, but you become celestial or fiendish. |
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Greater Visage of the Deity | ||
Complete Divine | ||
APeace 9, Arc 9, Clr 9, Competition 9, Exalted Arcanist 9, Herald 9, Mysticism 9, Purification 9 | ||
General | ||
As visage of the deity, lesser , except that you become half-celestial or half-fiend. |
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Lesser Visage of the Deity | ||
Complete Divine | ||
APeace 4, Arc 3, Blk 4, Clr 3, KotC 4, Mysticism 3, Pal 4 | ||
General | ||
You gain +4 Charisma and resistance 10 to certain energy types. |
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Wall of Coldfire (M) | ||
Frostburn | ||
Arc 5, Drd 5, Sor/Wiz 4 | ||
General | ||
Deals 2d4 of cold damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 frostburn damage +1/level. |
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Wall of Evil | ||
Magic of Faerun | ||
Arc 4, Clr 4, Sor/Wiz 4 | ||
4 hours | ||
As magic circle against good, except as once-sided wall. |
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Wall of Eyes | ||
Book of Vile Darkness | ||
Sor/Wiz 7 | ||
12 hours | ||
Creates barrier that you can see through and that paralyzes and consumes those that touch it. |
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Wall of Ice | ||
Evocation [Cold] | 1 standard action | SRD |
Reflex negates; see text - Yes | Arc 5, Cold 5, Ocean 5, Shu 5, Sor/Wiz 4, Wuj 4 | V, S, M/DF |
1 min./level | Medium | General |
Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside. |
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Wall of Law | ||
Magic of Faerun | ||
Arc 4, Clr 4, Sor/Wiz 4 | ||
4 hours | ||
As magic circle against chaos, except as once-sided wall. |
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Wall Of Light | ||
SPC | ||
Arc 3, Clr 3, Sor/Wiz 3 | ||
General | ||
Creates wall of light, can dazzle creatures. |
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Wave of Pain | ||
Book of Vile Darkness | ||
Brd 6, Pain 7 | ||
General | ||
Stuns all within cone for 1 round/2 levels. |
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Waves of Cold (M) | ||
Frostburn | ||
Sor/Wiz 6 | ||
General | ||
Fire creatures become shaken and cold creatures lose immunity to cold. |
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Were-Doom | ||
Book of Vile Darkness | ||
Arc 9, Bestial 9, Clr 9, Drd 9 | ||
General | ||
1d4 creatures infected with lycanthropy. |
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Whirlwind of Teeth | ||
Book of Vile Darkness | ||
Bestial 7, Sor/Wiz 7 | ||
General | ||
Creates moving 5-ft./level cylinder that deals 1d8 damage/2 levels each round. |
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Whispering Sand | ||
Sandstorm | ||
Arc 3, Drd 3, Sor/Wiz 3 | ||
1 hour | ||
Sand delivers your message. |
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Whiteout | ||
Frostburn | ||
Arc 7, Drd 7 | ||
6 hours | ||
Snow and wind obscure sight; creatures affected may become lost. |
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Winter Chill | ||
SPC | ||
Arc 1, Drd 1 | ||
General | ||
Winter's Embrace | ||
Frostburn | ||
Arc 2, Drd 2, Winter 3 | ||
General | ||
Wither Limb | ||
Libris | ||
Deathbound 4, MH 2 | ||
12 hours | ||
Cause enemy's limbs to wither. |
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Wrack | ||
Complete Divine | ||
Arc 4, Clr 4, MH 4, Pain 4, Sor/Wiz 5 | ||
General | ||
Renders creature helpless with pain. |
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Wretched Blight | ||
Book of Vile Darkness | ||
Arc 7, Clr 7 | ||
General | ||
Deals 1d8 damage/level in 20-ft. radius and stuns foes for 1d4 rounds. |
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Zajimarn's Avalanche | ||
Magic of Faerun | ||
Sor/Wiz 9 | ||
General | ||
Wave of slush deals 1d4 cold/level and moves targets. |
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Zajimarn's Field of Icy Razors (F) | ||
Magic of Faerun | ||
Sor/Wiz 8 | ||
5 minutes | ||
Creatures in area take normal and cold damage, may be slowed. |
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Zone of Glacial Cold | ||
Frostburn | ||
Arc 2, Drd 2, Rgr 2, Sor/Wiz 2 | ||
General | ||
Deals 1d6 cold damage to all creatures in area. |